Crater Creator
Community Moderator
Awesome! Then I guess all that's left to say is I agree. Getting a big 'payout' for destroying the block (regardless of the overall total) felt much more like I was achieving something. Steady harvesting throughout feels more like grazing aimlessly, with no obvious stopping point or reason not to drift from block to block.I thought you were talking about a bug where if you did too much damage you missed part of the harvest. The old harvest more resources at the end feature I liked but Gazz said it made balancing harder so I let him remove it. When things are done moving around we could possibly add it back.
...Yes it teaches that finishing a job rewards you, something people these days need to learn.