Perlin_Worm
New member
He never learns lol. God bless his presuming beard.
Hey, that looks pretty good. Is the canister on the side compressed air or an explosive mixture?New junk turret model: https://pbs.twimg.com/media/D7NIttxUcAAaiYF?format=jpg&name=large
Don’t give Guppy any more material!I kinda have a feeling they make it this time.
If he's wrong then Roland has to eat Joel's beard.
Yes or a more specific approach. We have one knob to turn and it turns them up everywhere even in the wilderness. Ideally we could do something in cities.@MM: you've talked about revisions to the sleepers in poi's but can you say anything about outside zombies? Not so much wandering hordes but general zombies around town/countryside....specifically are there going to be more of them? It feels so desolate sometimes in cities where nearly all the zombies are inside. Or is this something that will need to wait for after optimizations?
There was already one, but it might not be 100% realistic. We'll see its coming together really good now. I finished up all the new short names for all attribute ranks and perk rank names as well as their new long description today so now I can focus on the remaining book perks and once that is in, its mainly playable aside from some unfinished new weapons, but those should be closer. I can play a few attributes already, like Agility and Strength characters could be tested right now.Noo.... Joel gave a date estimate...
Its whatever magic secret sauce that makes you feel immersed. I think its gas, its like a potato gun that pushes a pistol forward to propel the shards of iron.Hey, that looks pretty good. Is the canister on the side compressed air or an explosive mixture?
I'm pretty sure you meant piston.Its whatever magic secret sauce that makes you feel immersed. I think its gas, its like a potato gun that pushes a pistol forward to propel the shards of iron.
This conversation is making me uncomfortable :smile-new:Could have some more visuals with dismemberment perk.
I didn't know about this, and I like what I hear.Loads of new abandoned and ruins pois (which improve performance and are great for game play) so if you need a place to stay for the night and don't have 3 hours to clear a POI, or its early game and your just getting started, these are for you.
No level gates is awesome, Stamina and HP tied to levelling...I think I like the sound of this... Is there a level cap?. No level gates. Leveling gives you 1 HP and stamina, its no longer tied to fortitude and agility.
Roland can you change his name to "Well, actually..."?I'm pretty sure you meant piston.
That said, a gun that uses another gun to fire bullets sounds pretty metal.
I can do anything. I just can’t do everything.Roland can you change his name to "Well, actually..."?
Huh, turns out not even I can change a profile name... bummer.Roland can you change his name to "Well, actually..."?
If it shoots 44 Magnum revolvers, then its a Six-Shooter, shooter.I'm pretty sure you meant piston.
That said, a gun that uses another gun to fire bullets sounds pretty metal.
Huh, turns out not even I can change a profile name... bummer.
I did the best I could, even pedants can have a sense of humour
Hey Roland. Any chance of changing that boring old "Colony founder" thing to something more... derogatory?
Makes me wish it were a real apocalypse, just so I could build things like this legally. HeheheNew junk turret model: https://pbs.twimg.com/media/D7NIttxUcAAaiYF?format=jpg&name=large
Thanks for listening to our feedback, MMThere are at least 11 new weapons shipping with Alpha 18, and probably more. Over 140 schematics to find and unlock. Over 100 books. Quality now influences damage. Hyperlinking to gates in the recipe menu. All new short perk names and long perk descriptions. Loads of new abandoned and ruins pois (which improve performance and are great for game play) so if you need a place to stay for the night and don't have 3 hours to clear a POI, or its early game and your just getting started, these are for you. All new terrain textures and ground shader. Improved performance and tons of optimizations. Complete perk rebalance. No level gates. Leveling gives you 1 HP and stamina, its no longer tied to fortitude and agility. Interesting gun crafting. Tons and tons of balance work. New and updated first person animations. All new icons. New Music system. These are just off the top of my head things that are really making the experience feel unique.
I've been here the whole way listening to player feedback and thinking about what could have been better, and addressing issues many players didn't like in 17. I'm super excited for A18. I feel like we've really addressed everything where A17 fell short.
Its not beta, but we're really hoping it feels more like a beta than ever before. A ton of polish is going into stuff and its really starting to come together. We're probably 6 or even 8 weeks out, but we want to ship something special this time, a17 was a rough launch and that isn't good for anyone.
Yeah piston.I'm pretty sure you meant piston.
That said, a gun that uses another gun to fire bullets sounds pretty metal.