Cant argue with that. A flat system with a water table would be a horrible direction to go to IMHO - I would prefer the water remain the buggy mess that it is now to that. Flat is easy though and without and real water game here I can understand the direction. Personally I would like to see water integrated into game play - a few underwater POIs and possibly a resource or 2 that is water specific. Barring that, it should be removed entirely, not 'fixed' into something that nether has a point or an impact in game play. If we are not going to get real water - leave the water as it currently is and regulate to pools and water towers.Honestly? I'm really not that bothered about the weapon systems, this is why I pretty much kept out of the discussion. I've played enough RPG's and shooters to play with just about any system, I have my preferences but I'm not that fussy about what's implemented. I'm one of those who like the game as a fort builder with a reasonably easy threat to tackle on a daily basis.
It's other details like rivers and lakes that disappoints me. The last I heard the entire mechanic was being pushed towards a completely flat system, bypassing the need for a water physics upgrade entirely. I know rivers and water physics are neither easy nor a priority but it would have been a wonderful addition that not many voxel engines have pulled off well.
Easy and not gimmicky.
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MM - any update on RWG being included in 17.3 or pushed to 18?
I remember that it was in question what update RWG would be ready in.
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Paint textures MM. Paint textures. We pointed out pretty early in this thread that you guys gutted painting when expanding the available textures for development. Right now we have limited access to blocks - there are a ♥♥♥♥ ton of block shapes/types that we cannot create - and almost nothing in painting. These 2 things should be rather wide open - they are purely decorative. I think that many of us players are confused by the decision to limit (or more likely not open) the options the player has in accessing both decor and painting options.What are you on about? We went from ugly photoshopped 16 to 256 pixel hack textures to proper 3d PBR textures that are 1024, and added many new ones. What was removed?
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This is a different problem in 7 days though - the dev team has actively encouraged the journal entries to be ignored by not pausing the action in the background when you are trying to read them. No one is going to spend time reading when time is the most important resource in this game. Particularly if a zed walks up and eats your face when you try and read up on mining...Hmm, having the slots showing but X'd out in red or something might give a hit to newbies that better quality would open those up.
Without a tutorial though, to hand hold walk them through, many won't read the journals tips. (people don't read. bane of tech support since forever.)