chikorina
Moderator
Do zombies have a harder time finding you as well? Or is it only good for pvp?
Do zombies have a harder time finding you as well? Or is it only good for pvp?
Increased chance to be set on fire? don't let the crispyzeds touch you? :evil:
PVP, but we might end up buffing your stealth skill a bit too for SP.Do zombies have a harder time finding you as well? Or is it only good for pvp?
Great post Madmole, and about sums up my experience with Ark as well.Dude chillax. There is no shift in focus, I'm trying to teach you guys some game design. I didn't say I was dumbing down farming, I said there is no reason to complicate it and alienate new players, something that SHOULD be a concern to you if you want an amazing sequel we need to finish 7 Days in a way that profits and has the most mass appeal. You always have to ask yourself, is this needlessly complicated? Do I need a wiki or youtube tutorial to understand it?
I love Ark, but is it perfect? Hell no its stupid as ♥♥♥♥ in a lot of ways but with a few mods and some good friends to play with it can be pretty fun. Having to run pipes with their crappy building system and feed the dino stuff to make him ♥♥♥♥ is just too much. You can't even plant in the dirt, so whatever. Its not farming its a greenhouse simulator. Then the 12 hours it takes to tame? Ridiculous small stack counts? Very few things from Ark have inspired our design choices, that is for sure.
Then they sold scorched earth as a dlc before releasing a season pass. Literally screwed customers. Then the flier nerf. I could go on and on about a lot of klunky systems it has. None of this stopped me from enjoying it for the systems that were fun. Well it did initially, but some friends told me with mods and and options its fun so I came back and got over the learning curve and got a lot of hours in it then.
Our game will always be hard and a challenge, but it should be accessible and not impossible to learn. We totally care about all the fans, but a lot of you are so bored you are here instead of enjoying the game, and idle hands are the devils workshop.
Skyrim is an amazing game but I have 2000 hours so the only thing keeping it remotely interesting is mods, roleplay and weird builds. You sir are at that point where you want the game to scratch that itch, but it just can't. It can't. All you can do is shelf it and come back later and hope to feel a bit of that magic one more time. Its just the normal process. Games aren't intended to last 10000 hours. Its interesting when they do but at a certain point people need new stimulus, like a sequel. Skyrim was the only thing that fixed why I was bored with Oblivion, despite having some great mods. Once you log so many hours it gets harder and harder to find the magic. People aren't meant to do the same crap over and over again, we're meant to learn new things and expand and grow.
"You can't see me.... BAM BAM BAM BAM BAM BAM BAM BAM BAM!!!" LOL I was just thinking how awesome a ghillie suit would be in 7D2D. You read my mind. Hopefully it raises stealth while the M60 lowers it.
That would be nice. Lots of SP players in this game.PVP, but we might end up buffing your stealth skill a bit too for SP.
Thanks, yes I think it's going to rock.Great post Madmole, and about sums up my experience with Ark as well.
While I'm not a fan of every aspect of A17, I'll still be here, the day A18 drops ready to launch right back into it and give it another go.![]()
It's just there to look cool.Wait, is that bayonet going to be an attachment too?
Bitchin' m60. But how cool would it be if the bayonet was an actual attachment that changed the right click functionality to a melee thrust instead of going to iron sights/scope? Perfect for clearing a POI with it! ;DIt's just there to look cool.
Then you couldn't iron sight.Bitchin' m60. But how cool would it be if the bayonet was an actual attachment that changed the right click functionality to a melee thrust instead of going to iron sights/scope? Perfect for clearing a POI with it! ;D
Yes, indeed, you couldn't. An acceptable choice! Stick a bayonet to it and use the weapon for POI clearing, where you won't need to iron sight, and you won't need to switch to melee weaponsThen you couldn't iron sight.
Yes, I know but my point is that rather than clicking on the thing you want to use and then clicking on the use button you can hold shift and click on the thing (really one click instead of two) making it a smoother and more pleasing experience and shift+R click isn't being used. If you've ever played Empyrion and used that feature, you realize how nice it is. It's a simple QOL improvement that really does make a difference when you get used to it, which I have from playing that so much. Half the clicks in a game where you click so much is nice. But yeah, it's a greedy wish I have, I know but if implemented, everyone would appreciate it. Besides, I can't imagine it's more than a couple lines of code (can't imagine, meaning I have no idea if it really is). Maybe someone knows how to mod it in? It's like the trash cans that open when you step on the pedal lever thing. Once you get one, you never want to open the lid of a trash can with your hand again. Less steps and less bacterial transfer/cross contamination.I think there's a "use" button in the inventory screen.
Or you could do half the work and press A.Yes, I know but my point is that rather than clicking on the thing you want to use and then clicking on the use button you can hold shift and click on the thing (really one click instead of two) making it a smoother and more pleasing experience and shift+R click isn't being used. If you've ever played Empyrion and used that feature, you realize how nice it is. It's a simple QOL improvement that really does make a difference when you get used to it, which I have from playing that so much. Half the clicks in a game where you click so much is nice. But yeah, it's a greedy wish I have, I know but if implemented, everyone would appreciate it. Besides, I can't imagine it's more than a couple lines of code (can't imagine, meaning I have no idea if it really is). Maybe someone knows how to mod it in? It's like the trash cans that open when you step on the pedal lever thing. Once you get one, you never want to open the lid of a trash can with your hand again. Less steps and less bacterial transfer/cross contamination.
You should add some aoe ability when hitting grass, or a tool that helps do it. The crowd would go crazy for that ability.Thats not bad, but its just a more complicated version of what we have already. You can already get more yield with each perk without doing extra steps. I was thinking more along the lines of having some stuff you can't get seeds out of that is powerful until the higher ranks.
Actually I have to click on it, then press A. Two clicks compared to holding shift and clicking once. It makes a difference. Really does. Play Empyrion, try it out. Clicking for hours upon hours, every click makes a difference. Anyways, thanks for the response at least, I'll take it as a no. Everyone would appreciate it though, that's all I'm saying. I didn't know I would until I tried it. It's like holding shift and left clicking to transfer items. You could just click and drag, but with so much of that throughout the game, you appreciate any shortcuts. Maybe I can work out a macro setup or something.He can just press A.
You have to select the item then press A. If you hold shift and select the item, you could use it as you select it. And that would be half the work.Or you could do half the work and press A.
I was about to suggest exactly that. But, I doubt it would make it into the game.you could have it only stab if a zombies is in range and sight otherwise.