ThanksThe only times I've had lag problems with solar power is when it doesn't create enough wattage to power everything it's connected to. Increase the output or decrease the power required and you should be good.
It bothers me that flashlights are rather useless. Perhaps you can use flashlights to repair your mining hat instead of forged iron.Who even uses a flashlight after day 2 or three finding a mining helmet? Micro managing things like batteries in flashlights or torches that burn out just are more tedious than fun. Flashlights are useful on day one, but after that they pretty much are just junk that piles up.
Maybe they could be added to turrets so they would have working spotlights, but for now flashlights are just scrapable junk to me.
Could add a flashlight to the recipe for a bicycle and therefore give the bike a 'headlight' and another use for a flashlight.It bothers me that flashlights are rather useless. Perhaps you can use flashlights to repair your mining hat instead of forged iron.
There is no support for off hand weapons, so no that, no shields.It could also be held in the left hand...
But are there any plans for using both hands or off-hand?There is no support for off hand weapons, so no that, no shields.
I disagree; it was a big change, yes, but only a nerf in the context of A16 and earlier. Taken without that history the day 1 character was a lot like a city kid. You know the kind...pasty, weak, trees seem like foreign objects, no survival skills...We got a lot of backlash starting players way too nerfed in A17 I don't want to revisit that.
I'm thinking a player can equip a shield and have knockback, stun and even ragdoll effects; if you're surrounded, it might be an awesome way to get out of a tough jam... electrical mods (nova shields!) for even more fun. =)There is no support for off hand weapons, so no that, no shields.
Use them as a crafting part for attachment lights for weapons and clothes. Electrical parts make more sense for repair.It bothers me that flashlights are rather useless. Perhaps you can use flashlights to repair your mining hat instead of forged iron.
While blue shields does sound cool, I asked for trains a long time ago. Even if it's just a small yard wil a very few cars POI... (and before you say make it yourself, I am learning to mod, and crazily working on UI stuff now...)How about bringing back the idea of shields for the fortitude weapon? The defensive nature of the weapon and boost to armour compliments the fortitude stat quite well.
That, and I really want shields.. mmmmm... shields.
Problem with trains (and any large vehicle) is that it's either going to be made out of blocks, which CAN look good but can also look goofy, AND can never be "used" like:While blue shields does sound cool, I asked for trains a long time ago. Even if it's just a small yard wil a very few cars POI... (and before you say make it yourself, I am learning to mod, and crazily working on UI stuff now...)
+1+1+1+2+2+3+3+4+5It bothers me that flashlights are rather useless. Perhaps you can use flashlights to repair your mining hat instead of forged iron.
I made mine throwable, so that you can throw it down a dark hole and let physics take over, watching it tumble and illuminate what's down there. You should consider it (I did it for torches and lanterns too), it's quite fun and gives it a nice purpose. Sure, the drop mesh doesn't stick around forever, but I just pretend it "died out".It bothers me that flashlights are rather useless. Perhaps you can use flashlights to repair your mining hat instead of forged iron.
Thanks for the feedback!Problem with trains (and any large vehicle) is that it's either going to be made out of blocks, which CAN look good but can also look goofy, AND can never be "used" like:...snip...
Either way is not a good solution.
I was messing with trains in Unity, and I found it pretty limited... the problem is Wheel Colliders can't be "shaped", so instead I shaped the tracks (kind of like a roller coaster does) but THEN found out that Wheel Colliders can't be rotated either, so it was far too bumpy to be useful. I have a few other ideas, but I kinda forgot about this project.Thanks for the feedback!
Yep - I have actually used a couple of the train poi's (the designers are brilliant). And I completely I understand tracks, wheels, etc., are a problem.
But Minecraft does it!
I figure if I keep learning to mod better, someday when I introduce a railroad mod for 7D2D B6, it'll be so good TFP will have to hire me...