My main build as of this version is primarily optimized for resource gathering.
So right now it's:
- Strength: 4/10
- Sexual T-rex, Pack Mule, Miner 69, and Motherlode all at 3/5
- Fortitude 4/10
- Living off the land and Pain tolernace at 2/5
- Healing Factor and Slow Metabolism at 3/5
- Agility 4/10
- Ninja Movement and From the Shadows both at 2/5
- Hidden strike at 1/5
- Perception 4/10
- Archery, Gunslinger, and Boom Headshot at 1/5.
Now, I'm mainly an MP player and the server I'm on is @ 5 difficulty. Even with my current build, I'm able to handle zombies with a lot of deaths. It's just the gamestage, I feel is sometimes unfair. That's what my main and original post was about, the gamestage. It somewhat feels unnatural that for example I can do a tier 1 quest and within about six quests all tier 1 my character will have leveled and reached a gamestage that introduces him to encountering feral zombies. As of right now, my CHARACTER LEVEL is 54, but the GAMESTAGE is 216, which I'm now encountering at least one radiated with a few ferals when entering a house.