PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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I think that if some people would just operate their mouse/controller without keeping their pinky finger in the air, the UI would probably appear to be just fine... =p
Yes, we are spoiled by the appearance of the UI/UX Designer position in the software development world, which has produced many simple yet slick and eye-pleasing interfaces out there.

 
Sorry for being brutally honest.
I just think that your UI looks a bit old compared to the slick UI rust has.. for example the blue and red for health and stamina are not very good imo, also some grays in the menus.. here, have a look at rust, I'm sure many would agree it is more pleasing:

pm7yna6nbl811.jpg


It looks just a lot better imo
Subquake's ui is leaps and bounds beyond tfp's... Although I'm not a fan of the style, it's clearly better laid out and more informative and useful than vanilla.

- - - Updated - - -

...I'm also not seeing anything on that pic that can't be done via modding...

 
The UI (design elements) basically makes the game look cheaper than it is. Very programmer art like. A slicker design (as in the RUST example) will just make it look more polished.Having a glance at the UI in a screenshot will make a player who does not know the game think its a small indy project from 3 people .. wich it isnt.

(The choice of fonts, balanced color palettes and transparent elements would go a long here already, without changing the general layout and usability)

The icons are ok, I never had a problem with most of them. Most importantly they clearly indicate when item is being represented.
I agree with you

 
I think that if some people would just operate their mouse/controller without keeping their pinky finger in the air, the UI would probably appear to be just fine... =p
If people operated under this philosophy we would all still be playing Super Mario Brothers on an NES. Is the UI gravely important? Probably not. But when everyone elses UI makes yours look like it was designed by an entry level college student well....

 
Not quite as dramatic, but wanting TFP to spend time beautifying the UI over content is somewhat like ordering the Titanic to get another coat of paint.

Now, if someone that can make it pretty isn't doing anything, then I'm all for it.

 
UI/Graphical bells and whistles are overrarted.

I still play roguelikes that have ASCII user interfaces and don't even have mouse support. Good gameplay and content trumps graphics and user interface every time.

 
Personally, having bandits, more quests, more mods, book sets, reliable mp connectivity and a good working rwg is far more appealing in an update than seeing a ui change.

I think it is one of those pick and choose your battles type of thing, and they have far bigger fish to fry than just changing the ui.

Once they go gold, they can take the time to revamp the entire ui style if they choose. It works, and that's the most important thing right now.

 
Damn, the UI is so bland and inoffensive the worst criticism that can be held against it during UI-gate is "It's a bit... meh".

 
If people operated under this philosophy we would all still be playing Super Mario Brothers on an NES. Is the UI gravely important? Probably not. But when everyone elses UI makes yours look like it was designed by an entry level college student well....
Oh brother....people not really caring about the appearance of the UI is what would have kept us in the 8-bit era forever?

Well, at least nobody (yet) has claimed that the UI is the “core feature of the game”. I’m sorry, but beauty is in the eye of the beholder. I like red, green, and blue and never once (until it was typed a few posts up) considered that using burgundy, mustard, and olive instead would give the game more credibility....

Now that I have considered it I still think it’s got to be one of the more pretentious things I’ve heard. Call me unsophisticated but I just want the UI to be functional and could care less how basic or pretty it is and I certainly don’t want them wasting time on it in lieu of other actually important features. That screenshot of rust that people are oohing over doesn’t seem any better or worse than what we’ve got.

I’m not against a UI overhaul....after everything else is done and if they did decide to go with autumn tones I’m sure I’d have a moment or two of appreciation before I stopped thinking about it and went back to playing the game.

Besides my favorite color for screen elements is invisible. :)

 
How about new crafting stations in A18?
Why ? You wanna build a rocket ? ;)

I mean, what we have is pretty enough to be able to craft everything we need. If you mean to segment them, it would make the game a bit heavy don`t you think ?

 
let's focus on what matters.. are we far from the new RWG?
Thank you!

And I don’t know. The internal testers asked Kinyajuu just yesterday if he was ready for bug reports yet and he said “Not yet”.

 
Thank you!
And I don’t know. The internal testers asked Kinyajuu just yesterday if he was ready for bug reports yet and he said “Not yet”.
i think he gets asked that on a daily basis... if you here gun shots you will know that meant STFU :)

 
Sorry for being brutally honest.
I just think that your UI looks a bit old compared to the slick UI rust has.. for example the blue and red for health and stamina are not very good imo, also some grays in the menus.. here, have a look at rust, I'm sure many would agree it is more pleasing:

pm7yna6nbl811.jpg


It looks just a lot better imo
Looks about the same to me, a semi transparent grey square. The hd icons will help ours for sure. I just don't see any value in redoing the UI again dude. Its shippable to me this is apples vs oranges. I'd rather redo it in the next game where it might actually matter to someone. Nobody cares about the UI, they just want the game finished. We didn't promise 5 UI iterations in kickstarter lol. Could it be better? Probably, but I'd give it a B+ and we're not redoing anything unless its a C or D.

 
Does that mean an updated RWG is scheduled for 17.&lt;whatever&gt;? It would be nice to end A17 on a high note.
THATS the post of mine you snipped for space? Your snip message is almost as long as my post.... ;)

Internally they are saying the same thing they are saying in public which is if it gets done in time for a 17.x then it will be released to a 17.x. It just comes down to time.

 
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