madmole
Fun Pimps Staff
When I ignore a post it means hell no. FYI.!!
Are you working on a new UI?
Please, do elaborate.
Pretty, please?
When I ignore a post it means hell no. FYI.!!
Are you working on a new UI?
Please, do elaborate.
Pretty, please?
Sure, its that green stuff on the border of the map in 17 lol.Mmm... acid rain confirmed in Alpha 18? :smile-new:
There are a bunch of people who already want to see it? That's my interpetation.lol, what does that even mean?
Welcome back @madmoleSorry if it's already been asked, but I have 2 questions.I hope they'll be answered next week:star:
Question 1 - Will the hand held models for food items be back in A18? I miss eating those pies and stews.
Question 2 - About the demolisher zombies, it says to shoot them in the flashing sweet spot to detonate them. When you detonate them and they explode, that explosion doesn't do damage to the blocks around them? They only do damage to blocks when they explode on their own?
If I did, there would be a link.Hi Joel,
Have you had any chance to make something of a video showcasing some things for a18?
Harvest more x, do more damage to x. I got a perk that does x to anything with this tag "perkDoEEEEIIIIT" Tip of the iceberg here but I imagine a lot of cool stuff.Hey MM, what are some applications of the new block tags? I'm guessing the lockpicks are using it, is that right?
They were not octagons but more like cubes with round corners. It was basically back to minecraft.Okay, that's good to know. I wasn't sure if the way it was coded meant that a block being full health was 'free' and safely unloadable until interacted with, and then if you did something with it, it started potentially keeping track of all these HP and state numbers regardless of where you were. That means that all blocks are always kept track of regardless of condition in the save file, right?
Speaking of blocks, there was an AAAAANCIENT experimental update that lasted like, 2 days, where terrain blocks were octagonal instead of the diamond shape we know now. Why not keep the blocky aesthetic? Too many polygons?
I'm literally the only person who asked lmao.There are a bunch of people who already want to see it? That's my interpetation.
Then there's a mystery afoot, better call in the Hardy Boys.It means I haven't even seen it yet.
For some reason I skim read this as Welcome back guacamadmole lol. I guess the @ sign made it read like that skimming lol.Welcome back @madmole
Lol, now you and Roland's emoji got me craving avocados:kiwi-fruit:For some reason I skim read this as Welcome back guacamadmole lol. I guess the @ sign made it read like that skimming lol.
Thanks for answer, but I meant something different, sorry english is not my native language. What I meant is that since you implemented items with random stats, do you also plan to implement a feature thanks to which we would be able to either find or buy items that already have some modifications attached? That kind of feature would be cool. I asked this some time ago, but I couldn't find the answer.Just on items with quality. Mods do not have quality. Maybe down the road if we look at mods closer, we will have enough things all over the place to manage with this feature I don't want to go any wider unless needed.
This started I think in A15 when block placement code was changed. I don't begin to understand that change, I just know that's where this problem originated. Part of the issue with the spikes is placing them on a slightly uneven ground, trying to place them in a row and, probably, trying to place them quickly. When placing spikes, ever notice how there are times that the game wants to place them in the air and not flush on the ground or not where your character sees as an open block? At the same time,moving your mouse to get the potential placement flush on the ground you sometimes need to move the mouse ever so slightly to make it appear to be placed on the ground. That mouse movement, with even the slightest mouse movement changes the block placement, I believe, is the culprit. In the right circumstance and inadvertent slight movement of the mouse when right clicking to place the spike block shifts the spike to the block space you are standing in. Add in the fact that you're trying to place a bunch of spikes relatively quickly I think is what happens.This is not the first time, I've seen someone write about this.
I've never had that happen ever, while playing... I tried to provoke it after reading others getting this. I succeeded using a flagstone block, but was easily able to get free (without breaking the block). I do see how it sucks a little with the spikes.
I would be interested in seeing a video of the gameplay. Perhaps you are playing in a weird way, that I dont know of... How else could this keep happening to you?
Will wasteland have geiger counter buzz, or have a greenish hue indicating the radioactivity?No its a stroll in the park currently. You'll need hazmat gear just to not turn into an english muffin in 30 seconds for starters.
I like this idea! Make a wood upgrade with scrap iron to add metal strips with nails sticking out?You can make wood and metal give a thorns effect when a zombie hits them. Think like splinters and shards of iron as they tear through it.
With this system I can see people using a combination of hard blocks (cobble, concrete, etc.) and weaker but damaging blocks (wood, metal, etc.). It would make base building even more interesting and give much needed purpose to wood and metal blocks.
lol, question 1 acutally made me check, and you are correct about the model not being correct.Madmole:
Question 1 - Will the hand held models for food items be back in A18? I miss eating those pies and stews.
Question 2 - About the demolisher zombies, it says to shoot them in the flashing sweet spot to detonate them. When you detonate them and they explode, does THAT explosion also break blocks?
Does this include shotgun shells? Shot and slugs?Steel bullets are gone. We now have armor piercing and hollow points, and all weapons use brass. There are a lot more ways to get brass now though once you find the books to unlock special harvest events.
lol. Yeah I remember the comments. One was like. "Did you think about renaming the game to Seven Days of Fog?"We had fog, there were gnashing of teeth and wailing.
M60 New? That weapon is so old it was replaced with the 240B. It belongs in museum.Bunch of spoiled brats around here. Here is a shiny new M60.... "WAAAAA I don't like that, I want dis one"!