Summary: Restart server and NullReferenceException
Version: A17B240
Platform: (PC)
OS/Version: Win10 64bit
Game mode: Mp Server
Did you wipe old saves? YES
Did you start a new game? YES
Did you validate your files? YES
Are you using any mods? NO
EAC on
Status: NEW
Bug Description: I have started the server and then the error appears, which forced me to another restart.
Log:
Version: A17B240
Platform: (PC)
OS/Version: Win10 64bit
Game mode: Mp Server
Did you wipe old saves? YES
Did you start a new game? YES
Did you validate your files? YES
Are you using any mods? NO
EAC on
Status: NEW
Bug Description: I have started the server and then the error appears, which forced me to another restart.
Log:
Bei the restart is this error in the log:2018-12-30T23:32:32 20.898 INF StartAsServer2018-12-30T23:32:34 22.956 INF Block IDs with mapping
2018-12-30T23:32:34 22.957 INF BlockIDs from Mapping
2018-12-30T23:32:35 23.913 INF Item IDs with mapping
2018-12-30T23:32:35 23.914 INF ItemIDs from Mapping
NullReferenceException: Object reference not set to an instance of an object
at Block.LateInit () [0x00000] in <filename unknown>:0
at Block.LateInitAll () [0x00000] in <filename unknown>:0
at WorldStaticData.LateInitItems () [0x00000] in <filename unknown>:0
at WorldStaticData+<loadSingleXml>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
2018-12-30T23:33:40 88.714 INF Executing command 'shutdown' by Telnet from 127.0.0.1:582852018-12-30T23:33:40 88.770 INF Preparing quit
2018-12-30T23:33:40 88.771 INF Disconnect
2018-12-30T23:33:40 88.772 INF NET: Stopping server protocols
2018-12-30T23:33:40 88.785 INF NET: LiteNetLib server stopped
2018-12-30T23:33:40 88.786 INF [NET] ServerShutdown
2018-12-30T23:33:40 88.789 INF SaveAndCleanupWorld
2018-12-30T23:33:40 88.790 ERR Disconnecting failed:
2018-12-30T23:33:40 88.791 EXC Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at GameManager.SaveLocalPlayerData () [0x00000] in <filename unknown>:0
at GameManager.SaveAndCleanupWorld () [0x00000] in <filename unknown>:0
at ConnectionManager.Net_ServerShutdown () [0x00000] in <filename unknown>:0
at NetworkCommon.StopServers () [0x00000] in <filename unknown>:0
at GameManager.Disconnect () [0x00000] in <filename unknown>:0
at GameManager+<ApplicationQuitCo>c__Iterator4.MoveNext () [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<ApplicationQuitCo>c__Iterator4:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GameManager:OnApplicationQuit()