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Motion Sensor -> 1x1 Trigger Plate -> Dart Trap = Dart Trap Always Powered
Summary: Motion Sensor -> 1x1 Trigger Plate -> Dart Trap = Dart Trap Always Powered
Version: A17 (b240)
Platform: PC
OS/Version: Windows
Game mode: client on dedi RWG
Did you wipe old saves? yes
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? Unofficial XML Fixes by Clockwork Orange
EAC off
Status: New, as best I can tell
Bug Description: Wire a 1x1 trigger plate as a child of a motion sensor parent to trigger a dart trap wired to the 1x1 trigger plate. Instead of the dart trap only being powered by the 1x1 trigger plate from motion sensor tripping and powering the 1x1 trigger plate, the dart trap will run continuously. I have tried all possible combinations of settings on the 3 components and the dart trap still runs continuously.
Reproduce steps: See bug description above.
Actual result: Dart trap is continuously powered and on
Expected result: Dart trap should only get powered if the motion sensor is tripped, thus powering the 1x1 trigger plate and subsequently the dart trap if/when the 1x1 trigger plate is tripped.
Summary: Motion Sensor -> 1x1 Trigger Plate -> Dart Trap = Dart Trap Always Powered
Version: A17 (b240)
Platform: PC
OS/Version: Windows
Game mode: client on dedi RWG
Did you wipe old saves? yes
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? Unofficial XML Fixes by Clockwork Orange
EAC off
Status: New, as best I can tell
Bug Description: Wire a 1x1 trigger plate as a child of a motion sensor parent to trigger a dart trap wired to the 1x1 trigger plate. Instead of the dart trap only being powered by the 1x1 trigger plate from motion sensor tripping and powering the 1x1 trigger plate, the dart trap will run continuously. I have tried all possible combinations of settings on the 3 components and the dart trap still runs continuously.
Reproduce steps: See bug description above.
Actual result: Dart trap is continuously powered and on
Expected result: Dart trap should only get powered if the motion sensor is tripped, thus powering the 1x1 trigger plate and subsequently the dart trap if/when the 1x1 trigger plate is tripped.