PC Alpha 17.1 B9 Stable bug reporting thread

Summary: (SOUND)

Version: A17.1 _ b9

Platform: (PC)

OS/Version: Windows

Game mode, SP / RWG

Did you wipe old saves? (No)

Did you start a new game? No

Did you validate your files? (Yes)

Are you using any mods? (No)

EAC ..off

WE Know you increase the amount of noise that the player MAKES .. But it also transferred into the Volume of the Game … Sound NEEDS To Be adjusted.

IF you turn up the volume Up .. So you can hear the Zeds .. Then You will blow out your Ears out with Player movements or wake up your neighbors

Thank you … the Old Gamer .. :02.47-tranquillity:

 
Summary: starve and thirsty...the stamina does not rise

Version: 17.1 B9

Platform: PC

OS/Version: Windows 10 Pro x64

Game mode: mp client on dedi RWG (I am the owner of the server) and same bug in single player

Did you wipe old saves? Yes

Did you start a new game? Yes

Did you validate your files? Yes

Are you using any mods? No

EAC on or off ? On

Status: NEW

Bug Description: everytime We (all in the server) try to eat but it does not improve our stats in ui but rise in stats (press B) and appears the indicator of hunger and thirst after a while we die.

we lose stamina and do not regenerate even if you eat and drink a lot.

It's impossible to play like this.

 
Alpha 17.1 b9 .. New start .. Windows 10 pro ..

Don't think it is a Bug .. But it is an Issue ..

1 .. New Maps .. RGW Still need to be worked on .. ( Not Mini-Bike friendly unless you wanted to die quickly )

2 .. It was Nice to See ( 2 ) Traders .. BUT they are right next to each other .. and .. in the Bottom edge of map .. hopefully there is a way to fix that. ( If you go a bit to far in 2 direction .. you are in the Rad zone. )

Deleting this map and will try another .. For me other than those couple issue's .. it looked a lot better.

PS: And the Sound issue with Player (being overly Loud .. posted earlier)

Thank you for a great game … the Old Gamer .. :02.47-tranquillity:

 
Summary: Unending NullReferenceException regarding dismemberment

Version: 17.1 b9

Platform: PC

OS/Version: Windows

Game mode: SP RWG

Did you wipe old saves? (yes/No) yes

Did you start a new game? (Yes/No) yes

Did you validate your files? (Yes/No) yes

Are you using any mods? (yes/No) no

EAC on or off ? off

Status: NEW

Bug Description:

Reproduce steps: idk, I was killing things during bloodmoon

Press F1 to open the console, then type dbs

This will open a panel in game for you to type the bug in.

once done click ok

there will then be a SCREENSHOTS folder in the main 7 days folder.

1)

2)

3)

Actual result: unending error

Expected result: game not to open F1 menu and become unplayable

Output log:

<script src="https://pastebin.com/embed_js/bkfhQ6B6"></script>

Edit: Upon restarting game, nullreference is still occurring making this save unplayable.

This is the initial error upon restart. Anyone know how I can fix it?

NullReferenceException: Object reference not set to an instance of an object

at Inventory.SetBareHandItem (.ItemValue _bareHandItemValue) [0x00000] in <filename unknown>:0

at EntityAlive.ExecuteDismember (Boolean restoreState) [0x00000] in <filename unknown>:0

at EntityAlive.ApplySpawnState () [0x00000] in <filename unknown>:0

at EntityAlive.PostInit () [0x00000] in <filename unknown>:0

at EntityEnemy.PostInit () [0x00000] in <filename unknown>:0

at EntityFactory.CreateEntity (.EntityCreationData _ecd) [0x00000] in <filename unknown>:0

at Chunk.OnLoad (.World _world) [0x00000] in <filename unknown>:0

at World.updateChunkAddedRemovedCallbacks () [0x00000] in <filename unknown>:0

at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0

at GameManager.gmUpdate () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

Thank you, this will be fixed in A17.2.


-Hated

 
Last edited by a moderator:
Summary: starve and thirsty...the stamina does not riseVersion: 17.1 B9

<snip>
Did you start the map with 17.1B9 or with an earlier build? Anyway, this appears to be a known issue and the solution is explained in the patch notes. I'll save you some time: dying once should fix it :)

 
Crashes when riding vehicles

Summary: Crashes when riding vehicles

Version: 17.1 B9

Platform: PC

OS/Version: Windows 10 (1803)

Game mode: SP RWG

Did you wipe old saves? (yes/No) yes

Did you start a new game? (Yes/No) yes

Did you validate your files? (Yes/No) yes

Are you using any mods? (yes/No) no

EAC on or off ? on and off

Status: NEW

Bug Description: Crashes when riding vehicles

Reproduce steps:

1. Start a new world with cheat mode option on

2. Give yourself a vehicle and fuel it

3. Start sprint-driving. Continue for 3 to 10 minutes.

Expected result: Game continues to operate

Actual result: Short lockup followed by crash to desktop. On resuming game, the vehicle will either be completely missing or located somewhere far on your backtrail.

Output log and crash dump attached.

To head off the inevitable hand-waving:

* No, my CPU/GPU/RAM/PSU/transmission/differential/brakes/trailer hitch are not overheating

* No my drivers/OS are not out of date

* I am not modding/tampering with EAC/installing every piece of malware on the internet

* I have frobbed all the options in the launcher to no effect

* Other games don't bomb off constantly on this same machine

* I have tried turning it off and on again

This is the second time I am reporting this. The first didn't even get a response. You know, maybe in the PC game development world it is different, but when I get a crashing bug reported to me, let alone a crasher with data loss, I treat it as high priority.

I am not going to waste my time on a third report. Either you will pay attention this time or you won't. Sucks to sink 2000 hours into the game only to have it be made unplayable because you allocated your resources to completely ripping out and redoing most of the game mechanics instead of stabilization, but this is ruinous to any attempt to have fun.

***************************************

 


(edit added comment by
QA Tester-unholyjoe)

 


i see this and the errors indicate an api issue...





Code:
Initialize engine version: 2018.2.0f2 (787658998520)
Forcing GfxDevice: OpenGL Core
GfxDevice: creating device client; threaded=1
Renderer: GeForce GTX 1060 6GB/PCIe/SSE2
Vendor:   NVIDIA Corporation
Version:  4.5.0 NVIDIA 417.71
 


try going into the game launcher and not use GL Core nor Vulkan (vulkan is not fully supported)... only use the supported dx11 the gtx 1060 should have no issues with DX11. save and launch and create new game seed.


 


when in game set settings option to medium and save, you may have to restart game.


 


let me know what happened.


 


thanks
:)

 


***************************************





Crash_2019-01-20_220626384.zip

 

Attachments

Last edited by a moderator:
So I have been playing on a server for several years with no problems, yesterday I tried to log on and for some reason had to download the map which took forever and resulted in an EAC ban, I have tried several times with the same results, so my question is why do I have to download a server map when I never had to before, this is making playing on servers impossible...please fix this ASAP...unhappy survivor....

 
eye tracking now broken

Summary: tobii eye tracker causing key exception errors

Version: A17.1

Platform: PC

OS/Version: Windows 10 64 bit home

Game mode mp host

Did you wipe old saves? yes

Did you start a new game? yes

Did you validate your files? yes

Are you using any mods? no

EAC on or off ? off

Status: NEW

Bug Description: When playing with tobii eye tracker you recieve non stop key exception errors

Reproduce steps: start game using tobii eye tracker.

Actual result: constant key exception errors

Expected result: head/eye tracking working like in A16.4

PasteBin: https://pastebin.com/q25SZJKA

A17.1_2019-01-21_02-23-14.jpg

 
Summary: (SOUND)Version: A17.1 _ b9

Platform: (PC)

OS/Version: Windows

Game mode, SP / RWG

Did you wipe old saves? (No)

Did you start a new game? No

Did you validate your files? (Yes)

Are you using any mods? (No)

EAC ..off

WE Know you increase the amount of noise that the player MAKES .. But it also transferred into the Volume of the Game … Sound NEEDS To Be adjusted.

IF you turn up the volume Up .. So you can hear the Zeds .. Then You will blow out your Ears out with Player movements or wake up your neighbors

Thank you … the Old Gamer .. :02.47-tranquillity:
I think the main problem seems that noone at the pimps is playing their own game.

Such bull♥♥♥♥ should never have been released if just ONE Developer would play.

I really can't explain such circumstances other than this.

 
I think the main problem seems that noone at the pimps is playing their own game.Such bull♥♥♥♥ should never have been released if just ONE Developer would play.

I really can't explain such circumstances other than this.




a stoped playing the game yrs ago and every now again a will try it to see if its got any better but it just get even more drawing out and more of a grind and they seem to be more interested in release alpha after alpha than fix the game for wot i have seen the game is dieing in front of there faces because of this

 
Did you start the map with 17.1B9 or with an earlier build? Anyway, this appears to be a known issue and the solution is explained in the patch notes. I'll save you some time: dying once should fix it :)
Hi mate,

The problem is that it does not solve anything if we die...

Yes I start the map with 17.1B9

This is really annoying and should have a solution by the developers we can play with several bugs but this intervere with the gameplay

Thank you for your feedback

 
Summary: Audio clips not completing? Or audio clips ending before they're completed?

Version: Alpha 17.1 B9

Platform: (PC)

OS/Version: Windows 10 Pro 64Bit

Game mode: mp host/mp client/sp /client on dedi (RWG)

Did you wipe old saves? (yes & No)

Did you start a new game? (Yes & No)

Did you validate your files? (Yes)

Are you using any mods? (yes & No)

EAC on or off ? On and Off

Status: Unsure - no real list I can quickly go through to see.

Bug Description: Audio clips not completing.

Reproduce steps: Do anything repetitive and you should experience it at least once.

Actual result: (description of what is occurring): You can be doing virtually anything and especially if its repetitive such as digging, or chopping a tree - intermittently an audio clip will seemingly not complete; or will 'start' and quickly stop.

Expected result: (what you expect to occur): Audio clips should complete their progress.

NOTES: I've found this since A17 was released. With the previous stable it was bad, but now is probably barely noticeable by most. Its very noticeable when using a stone hammer on rocks or digging.

 
Last edited by a moderator:
Summary: Illness not resetting

Version: Alpha 17.1 B9

Platform: PC

OS/Version: Linux

Game mode, mp host, dedi, rwg

Did you wipe old saves? yes

Did you start a new game? yes

Did you validate your files? yes

Are you using any mods? yes

EAC on or off ? tried both

Status: NEW?

Bug Description: When obtaining the "illness" face there is an inconsistency with its removal. This does not seem to always occur. My wife had the illness and it went away just fine naturally (Although antibiotics, goldenrod, and honey did not speed it up) but mine has been going for 4+ hours. All medications and such have been "tried".

Reproduce steps:

Press F1 to open the console, then type dbs

This will open a panel in game for you to type the bug in.

once done click ok

there will then be a SCREENSHOTS folder in the main 7 days folder.

1) Get bit/hit or otherwise contract an illness

2) Attempt to take medicines

3) wait for healing

Actual result: Randomly go away or "heals" with medicine

Expected result: Randomly stays or goes with no effect with medicines.

Thank you, verified and reported.


-Hated

 
Last edited by a moderator:
Summary: Illness not resettingVersion: Alpha 17.1 B9

Platform: PC

OS/Version: Linux

Game mode, mp host, dedi, rwg

Did you wipe old saves? yes

Did you start a new game? yes

Did you validate your files? yes

Are you using any mods? yes

EAC on or off ? tried both

Status: NEW?

Bug Description: When obtaining the "illness" face there is an inconsistency with its removal. This does not seem to always occur. My wife had the illness and it went away just fine naturally (Although antibiotics, goldenrod, and honey did not speed it up) but mine has been going for 4+ hours. All medications and such have been "tried".

Reproduce steps:

Press F1 to open the console, then type dbs

This will open a panel in game for you to type the bug in.

once done click ok

there will then be a SCREENSHOTS folder in the main 7 days folder.

1) Get bit/hit or otherwise contract an illness

2) Attempt to take medicines

3) wait for healing

Actual result: Randomly go away or "heals" with medicine

Expected result: Randomly stays or goes with no effect with medicines.


forgot the image link(ignore the seed name >_<)

5y1vEh5.jpg
 
Last edited by a moderator:
Summary: Bad sleeper spawn in "Tier III Clear" quest

Version: A17.1 stable

Platform: PC

OS/Version: Windows/Linux

Game mode: Navezgane

Did you wipe old saves? yes

Did you start a new game? Yes

Did you validate your files? Yes

Are you using any mods? No

EAC on or off ? on

Status: Since A17

Bug Description:

At the end of the quest in the POI "HOUSE_OLD_BUNGALOW_06", there's an invisible sleeper that spawns in the room with the water:

https://imgur.com/ZqdONyQ

The radar indicates that the last enemy is inside that room, however you can't see it or wake it up. I discovered that if you nerd pole from the middle of the water, the zombie will appear after 2 blocks:

https://imgur.com/kSwJCKZ

***************************************

 


(edit added comment by
QA Tester-unholyjoe)

 


this poi sleeper issue has already been reported.


 


thanks for the tip to expose the invisible sleeper.
:)

 

 


***************************************





 
Last edited by a moderator:
Summary: Video Card maxed out while game paused and minimized.

Version: Alpha 17.1 B9 (stable version)

Platform: PC

OS/Version: Win10

Game mode: Single Player, RWG

Did you wipe old saves? yes

Did you start a new game? yes

Did you validate your files? yes

Are you using any mods? no

EAC on or off ? on

Status: NEW?

I just started noticing this, so I'm not sure if anyone has encountered this before. Since moving to Stable 17.1(b9) I noticed the game being more and more sluggish. So I opened the task manager and it showed the video card maxed out even though the game was paused and minimized. It stays the same whether I have all details on High, custom (high with shadows disabled) or medium.

My card is a 1060 3GB so it's not that shabby and I got easily 60fps in version 17.0.

Screenshot: https://imgur.com/a/IFznuMx

 
Summary: Video Card maxed out while game paused and minimized.Version: Alpha 17.1 B9 (stable version)

Platform: PC

OS/Version: Win10

Game mode: Single Player, RWG

Did you wipe old saves? yes

Did you start a new game? yes

Did you validate your files? yes

Are you using any mods? no

EAC on or off ? on

Status: NEW?

I just started noticing this, so I'm not sure if anyone has encountered this before. Since moving to Stable 17.1(b9) I noticed the game being more and more sluggish. So I opened the task manager and it showed the video card maxed out even though the game was paused and minimized. It stays the same whether I have all details on High, custom (high with shadows disabled) or medium.

My card is a 1060 3GB so it's not that shabby and I got easily 60fps in version 17.0.

Screenshot: https://imgur.com/a/IFznuMx
not seeing same thing on my rtx2080 and i purposely have 3 games running to compare. were you generating the RWG because that will bog down until done especially on larger than 8k maps.

7dtd - 14.4%

shadow warrior 2 - 70.2% (this is full finished optimized game and uses more gpu then the others)

world of warcraft - 14.0%

bandicam 2019-01-21 10-43-30-226.jpg

 
Last edited by a moderator:
Summary: (SOUND)Version: A17.1 _ b9

Platform: (PC)

OS/Version: Windows

Game mode, SP / RWG

Did you wipe old saves? (No)

Did you start a new game? No

Did you validate your files? (Yes)

Are you using any mods? (No)

EAC ..off

WE Know you increase the amount of noise that the player MAKES .. But it also transferred into the Volume of the Game … Sound NEEDS To Be adjusted.

IF you turn up the volume Up .. So you can hear the Zeds .. Then You will blow out your Ears out with Player movements or wake up your neighbors

Thank you … the Old Gamer .. :02.47-tranquillity:
FWIW, if you simply run until you start gasping for breath, everyone around you, and everyone not so close, will hear you gasping in their ears at moderately high volume. Sometimes you stop and look around to see how is running past, but there is nobody nearby. Sounds like this do not attenuate with distance like they should.

 
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