The_Great_Sephiroth
Scavenger
Since 2.6 arrived I have had multiple crash-to-desktop (CTD) issues. I believe it is when saving because my HDD/SSD/NVME activity light goes solid, the game freezes, sound stops, then I am on my desktop. In looking for something to identify so I can file a proper bug report, I noticed that my friends and I are saved as EOS_xxxx in the save file, while none of us use Epic. We're all Steam players from WAY back in the early days. When I go to manage saves and I select our save, it shows me as a Steam player (I host) and them as EOS players. Why?
Why is this important? Each time the game dies, it is during an EOS event. Either saving our players or trying to communicate with Amazon AWS. Why is my game communicating with AWS?
On top of that, we all despise Discord and have it set to disabled, but it seems to be enabled. Not sure if it is related.
Do I need to edit a file to kill Discord?
TL;DR:
Why are our Steam players being saved and showing as EOS players?
Why is Discord seemingly enabled when we all have it disabled?
Why is my game talking to Amazon AWS?
Why is this important? Each time the game dies, it is during an EOS event. Either saving our players or trying to communicate with Amazon AWS. Why is my game communicating with AWS?
Code:
2026-04-18T22:11:19 730.950 WRN [EOS] [LogHttp - Warning] Request cancelled on https://eos-general.s3.amazonaws.com/c9ccbd00333f4dd6995beb7c75000942/private/0002897211404275b1b0d60563ffd65c/BlockedPlayerList?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Date=20260419T021117Z&X-Amz-SignedHeaders=host&X-Amz-Expires=300&X-Amz-Credential=AKIAZ2GSRHL7GKNBPZDB%2F20260419%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Signature=b21e7ad6517260372ce8a70e32dee3ae40341687a031d2773e69a09c85b00619
2026-04-18T22:11:19 730.950 WRN [EOS] [LogEOSPlayerDataStorage - Warning] Deleting local scratch file as we failed to upload to cloud storage successfully. Result=[EOS_Canceled] ScratchFilename=[C:/...Die/datastorage/scratch/8a44365d5ccb43328b4df2f8ca199e43/000...65c/BlockedPlayerList]
2026-04-18T22:11:19 730.951 WRN [EOS] [LogEOSPlayerDataStorage - Warning] Failed to delete local scratch file after successfully uploading to cloud storage. Local scratch file will be cleaned up later. Filename=[C:/...Die/datastorage/scratch/8a44365d5ccb43328b4df2f8ca199e43/000...65c/BlockedPlayerList]
2026-04-18T22:11:19 730.951 WRN [EOS] [LogEOSP2P - Warning] Leave all connections due to P2P network shutdown
2026-04-18T22:11:19 731.327 WRN [EOS] [LogHttp - Warning] 000001F4A27FC650: request was cancelled
Code:
2026-04-18T22:00:31 82.833 INF [Discord] Global lobby: 65.184.89.217_E24E48E4607CCE4EA4480903F0669084
2026-04-18T22:02:06 178.289 INF [Discord] Party lobby: 65.184.89.217_E24E48E4607CCE4EA4480903F0669084_1
2026-04-18T22:02:08 179.645 INF [EOS-Voice] Joining lobby
2026-04-18T22:02:08 179.646 INF [EOS-Voice] Trying to find lobby for id badb5dd55ff1445081e7459530f178bd, attempt 1
2026-04-18T22:02:08 179.730 INF [EOS-Voice] Found lobby: badb5dd55ff1445081e7459530f178bd
2026-04-18T22:02:08 179.734 INF [EOS-Voice] Found lobby on 1 attempt
2026-04-18T22:02:08 180.517 WRN [EOS] [LogEOSRTC - Warning] [MediaService] Usupported control message "<Redacted>"
2026-04-18T22:02:09 180.833 INF [EOS-Voice] Blocking user: EOS_00021f59e01b491a909b4a7b35acd265 = False
2026-04-18T22:02:09 180.849 INF [EOS-Voice] Mute all state changed to: True
2026-04-18T22:02:09 181.030 ERR [EOS] [LogEOSRTC - Error] [Core] LibRtc::FAudioChannelManager::PopFrame. Unknown conference or no incoming audio channel
2026-04-18T22:02:09 181.031 WRN [EOS] [LogEOSRTC - Warning] RTCAudio Audio Pop failed. Play buffer is filled with silence. ResultCode=[4008] LocalProductUserId=[000...65c] RoomName=[conf+-1977846105]
2026-04-18T22:02:09 181.047 ERR [EOS] [LogEOSRTC - Error] [Core] LibRtc::FAudioChannelManager::PopFrame. Unknown conference or no incoming audio channel
2026-04-18T22:02:09 181.047 WRN [EOS] [LogEOSRTC - Warning] RTCAudio Audio Pop failed. Play buffer is filled with silence. ResultCode=[4008] LocalProductUserId=[000...65c] RoomName=[conf+-1977846105]
2026-04-18T22:02:09 181.048 ERR [EOS] [LogEOSRTC - Error] [Core] LibRtc::FAudioChannelManager::PopFrame. Unknown conference or no incoming audio channel
2026-04-18T22:02:09 181.048 WRN [EOS] [LogEOSRTC - Warning] RTCAudio Audio Pop failed. Play buffer is filled with silence. ResultCode=[4008] LocalProductUserId=[000...65c] RoomName=[conf+-1977846105]
2026-04-18T22:02:14 186.467 INF [EOS-Voice] Leaving lobby
2026-04-18T22:02:24 195.961 INF [Discord] Party lobby: 65.184.89.217_E24E48E4607CCE4EA4480903F0669084_2
2026-04-18T22:02:24 195.962 INF [EOS-Voice] Creating lobby
2026-04-18T22:02:24 195.964 INF [Discord] Party lobby: 65.184.89.217_E24E48E4607CCE4EA4480903F0669084_2
2026-04-18T22:02:24 196.246 INF [EOS-Voice] Mute all state changed to: True
2026-04-18T22:02:25 196.646 INF [EOS-Voice] Mute all state changed to: True
2026-04-18T22:02:27 198.599 INF [Discord] Party lobby: 65.184.89.217_E24E48E4607CCE4EA4480903F0669084_2
2026-04-18T22:11:19 730.797 INF [Discord] Saving settings with DiscordDisabled=True
TL;DR:
Why are our Steam players being saved and showing as EOS players?
Why is Discord seemingly enabled when we all have it disabled?
Why is my game talking to Amazon AWS?