PC After 4000 hours with a11-a16, I won't spend much time in a17x. Here's why... no fun!

This is what you get from people who overplay early accessed games. Can handle anything that gets harder. Hates any change they see. I am sure TFP will not change the game to the previous alphas because of a rant in the forms.
Im also sure they will not change to the previous alphas because of a rant in the forums. But have you had a serious look at how many rants there are? Those, they might listen too. And this is the forum to express those concerns.

 
No fear of that. In the dev chat they keep talking about this version being the closest to the game they always wanted to make. And as far as it needing to be “a game for the players”. Well, today we shattered the record for number of players during experimental. A16 experimental was around 21k and today we hit 23k. It’s likely to grow this weekend as people around the world who don’t celebrate Thanksgiving end their workweek and have their first full weekend of playing.
The point is that A17 is appealing to many many players. Yes there are a lot of people here complaining compared to those who are praising but that’s mainly because 23,000 are playing happily. The game is not going to appeal to everyone. There is going to have to be one or two groups who wil need to mod it to how they like. The group that does like it though is plenty big enough to support the devs in their design decisions—at least initially. They still have at least a few weeks of work to do before A17 becomes official.
With respect, are you sure about that Roland. The number of people playing A17 is surely to be expected because people have been waiting with baited breath for 18 months for A17 to drop. It stands to reason that there will be a huge number of people playing it to see how it measures up.

That doesnt equate to everyone playing because they love the game now. That simply means everyone is trying it out, and a lot that try it out wont be back. Give it a few months and if the changes that are made are not pleasing to the people, I dont believe there will be HUGE numbers playing it for long.

TFP may be happy with where the game is now, but maybe not when the impact of negative feedback hits them in the hip pocket.

 
With respect, are you sure about that Roland. The number of people playing A17 is surely to be expected because people have been waiting with baited breath for 18 months for A17 to drop. It stands to reason that there will be a huge number of people playing it to see how it measures up.
That doesnt equate to everyone playing because they love the game now. That simply means everyone is trying it out, and a lot that try it out wont be back. Give it a few months and if the changes that are made are not pleasing to the people, I dont believe there will be HUGE numbers playing it for long.

TFP may be happy with where the game is now, but maybe not when the impact of negative feedback hits them in the hip pocket.
I agree. If they want to draw the conclusion that peak players after the release of a long-waited update, coupled with a massive sale is a good metric for measuring happiness, all I gotta say is its a very risky bet, but I hope they're right.

 
Until numbers show otherwise, they can only draw conclusions from the numbers they DO have.

Richard is a business guy, he won't stop looking at numbers just because right now they show him what he wants to see.

 
This is what you get from people who overplay early accessed games. Can handle anything that gets harder. Hates any change they see. I am sure TFP will not change the game to the previous alphas because of a rant in the forms.
Frankly this game has been an early access game long enough for EVERYONE to overplay it as an early access game...

 
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