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Mod Request Add heat on kill mod

Is this a modification request?
Its probably so easy and im incredibly stupid, ive been at it for like hours now, i can get the code to "play a sound" but the heat never goes up thats about it.
Cool concept tho.
 
Does the sound when the killed is made have the heat map strength and heat map time properties?

Example, pistol fire

<SoundDataNode name="pipe_pistol_fire"> <AudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire.prefab"/> <NetworkAudioSource name="@:Sounds/Prefabs/AudioSource_WeaponFire_Network.prefab"/>
<Noise ID="0" noise="62" time="2" muffled_when_crouched="0.8" heat_map_strength="0.75" heat_map_time="180"/>
 
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