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[A21] - The Winchester - mini overhaul mod - Updated for A21.2 b30

Cool mod!

The city spawning, is it similar to Dangerous Cities by Khaine? 

Alsonare horde nights increased or are they just vanilla? I use a mod for increased BM zombies etc. 

I'm just seeing what mods I can keep and/or remove if I want to give this a try.

 
Is there any chance of releasing any of these components as standalone modlets?

It is the WMM workstation material timer in particular I am interested in, it worked for me in A20 but not anymore, boohoo

 
@ktrain Did you download the A21 files? Ive just tested the WMM workstation material timer module in a vanilla game and its working as intended. 

Ill try to sort out a separate post with a list of which modules are standalone :)

 
I would love those action skills as a standalone idk if that's even possible. I miss that system in vanilla so much :(

Can you take some of the modlets out of the whole mod and use separately? Is that possible?

 
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@ktrain Did you download the A21 files? Ive just tested the WMM workstation material timer module in a vanilla game and its working as intended. 

Ill try to sort out a separate post with a list of which modules are standalone :)
Great nevermind, looks like starting a new game sorted it...thanks!

 
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  • WMMZAirdropSpawnZeds


I have this as a standalone, soon as the plane came in. Got alot of errors. Just wanted to report it. 
I have the same issue on my server. The mod dont work as standalone in a21 at the moment.
Would be great if we can get a working standalone version. :)

 
Im going to be pushing a new version soon. 

Will be a few tweaks including some new GameOptions, a new module for TraderQuests and refactoring most of the modules so they work standalone.

Hopefully have it released over the next week. 

 
UPDATES FOR A21 

  • Actions skills work alongside the new A21 Skill books
  • NEW Trader Quest Map (Available quests show on a map when talking to a Trader)
  • New Game Options

    Change Heat Map Level
  • Set Trader Sell Price
  • Select Trader Quests Per Tier

[*]12 slot toolbelt added

[*]Bigger Backpack

[*]Vanilla Game Options persist across new game starts (great for permadeath players)

[*]Increase lootbag decay

[*]Most modules have been totally refactored so they are more standalone and can now work as individual modlets

Ive updated the first post with details. Ive probably missed some notes so will update as i notice them. 

Ill also being creating a new separate post highlighting the individual modlets :)

 
Small bugfix uploaded for the Action Skill mod localization.
Doesnt affect gameplay in anyway just the descriptions were old and incorrect.

 
Hi, awesome modI love it. I have just one question, I want to play with custom item like custom shotgun, tool, weapon, How can I add this item to the config of action skill ? Custom item don't gain xp when we use it. Thx 😀

 
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