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(A20) Oakraven Forest Modpack

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SS_Terrain.unity3d is in the right place.
Not sure if there is a better way to post my log, so here goes:
 

Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU (ID=0x25e0)
    Vendor:   
    VRAM:     3976 MB
    Driver:   31.0.15.2698
Begin MonoManager ReloadAssembly
- Completed reload, in  0.406 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.582200 ms
2022-11-30T22:27:37 0.032 INF Version: Alpha 20.6 (b9) Compatibility Version: Alpha 20.6, Build: WindowsPlayer 64 Bit
2022-11-30T22:27:38 0.033 INF System information:
2022-11-30T22:27:38 0.033 INF    OS: Windows 10  (10.0.22621) 64bit
2022-11-30T22:27:38 0.034 INF    CPU: AMD Ryzen 7 6800H with Radeon Graphics  (cores: 16)
2022-11-30T22:27:38 0.034 INF    RAM: 15556 MB
2022-11-30T22:27:38 0.034 INF    GPU: NVIDIA GeForce RTX 3050 Ti Laptop GPU (3976 MB)
2022-11-30T22:27:38 0.036 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2022-11-30T22:27:38 0.057 INF Last played version: Alpha 20.6
2022-11-30T22:27:38 0.058 INF Local UTC offset: -5 hours
2022-11-30T22:27:38 0.071 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\JERGR\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-11-30__22-27-35.txt
2022-11-30T22:27:38 0.079 INF [Platform] Init
2022-11-30T22:27:38 0.117 INF [Platform] Using native platform: Steam
2022-11-30T22:27:38 0.119 INF [Platform] Using cross platform: EOS
2022-11-30T22:27:38 0.119 INF [Platform] Using server platform: Steam
2022-11-30T22:27:38 0.119 INF [Platform] Using server platform: XBL
2022-11-30T22:27:38 0.123 INF Starting PlayerInputManager...
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2022-11-30T22:27:38 0.276 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2022-11-30T22:27:38 0.286 INF [Platform] Initializing Steam
2022-11-30T22:27:38 0.429 INF [Steamworks.NET] SteamAPI_Init() ok
2022-11-30T22:27:38 0.433 INF [Steamworks.NET] Registering auth callbacks
2022-11-30T22:27:38 0.436 INF Not running in Big Picture Mode, no on-screen keyboard available
2022-11-30T22:27:38 0.436 INF [Platform] Initializing EOS
2022-11-30T22:27:38 0.537 INF [EOS] Initialize: Success
2022-11-30T22:27:38 0.585 INF [EOS-ACC] Not started with EAC, anticheat disabled
2022-11-30T22:27:38 0.593 INF [Platform] Initializing XBL
2022-11-30T22:27:38 0.727 INF Localization language from platform: english
2022-11-30T22:27:38 0.729 INF Texture quality is set to 1
2022-11-30T22:27:38 0.730 INF Precaching...
2022-11-30T22:27:38 0.732 INF Precaching file: 7DaysToDie_Data/resources.assets
2022-11-30T22:27:39 1.342 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2022-11-30T22:27:39 1.344 INF Precaching file: Data/Bundles/blocktextureatlases
2022-11-30T22:27:39 1.852 INF Precaching file: Data/Bundles/terraintextures
2022-11-30T22:27:40 2.448 INF Precaching done
2022-11-30T22:27:43 5.368 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.742800 ms
2022-11-30T22:27:43 5.409 INF [GSM] Disabled...
2022-11-30T22:27:43 5.417 INF Awake IsFocused: True
2022-11-30T22:27:43 5.418 INF Awake
2022-11-30T22:27:43 5.452 INF Occlusion: Awake
2022-11-30T22:27:43 5.458 INF ApplyAllOptions streaming budget 3578.4 MB
2022-11-30T22:27:43 5.459 INF ApplyAllOptions current screen 1920 x 1080, 165hz, window 1920 x 1080, mode FullScreenWindow
2022-11-30T22:27:43 5.459 INF Texture quality is set to 1
2022-11-30T22:27:43 5.460 INF ApplyTextureFilter 1, AF Enable
2022-11-30T22:27:43 5.460 INF ApplyTerrainOptions 3
2022-11-30T22:27:43 5.603 INF [MODS] Start loading from: 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods'
2022-11-30T22:27:43 5.609 INF [MODS] Trying to load from folder: '.git'
2022-11-30T22:27:43 5.610 WRN [MODS] Folder .git does not contain a ModInfo.xml, ignoring
2022-11-30T22:27:43 5.610 WRN [MODS] Failed loading mod from folder: '.git'
2022-11-30T22:27:43 5.610 INF [MODS] Trying to load from folder: '000-ModManager'
2022-11-30T22:27:43 5.646 INF [MODS] Found ModAPI in ModManager.dll, creating instance
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-00000269966430B0.dll
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000026721773E10.dll
2022-11-30T22:27:43 5.867 INF [MODS] Loaded Mod: Mod Manager (1.0.2)
2022-11-30T22:27:43 5.867 INF [MODS] Trying to load from folder: '0-SCore'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '0-XNPCCore'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '1-OakModpack'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '3 Skill Points Per Level'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'addAcid'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'addBeaker'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Assorted Foods and Sweets V2'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Assorted QOL Tweaks A20 v1.1'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Bdubs Vehicles'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'CP48.4 Complete'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Craftable and Lootable Solar'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'CraftFromContainers'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'D6 20k Item Stack Limit A20 b238'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'donovan-megabackpack'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombies'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesHarvest'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1GansSpecialZombies'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1khzmusik_Zombies'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1OrczPackAlpha'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1SpiderPack'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1SurvivorzPack'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1YeOldeUndeadPack'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1ZombiezPack'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-2OrczPackBeta'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-2SpiderPackColony'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings01NoNudes'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings02AttackRange'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings03WildernessSpawn'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings04WanderingSpawn'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesTraders'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Fruits and Nuts variety'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'GK Pickup Grass and More'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'GophersFoods_A20'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Grimdark Mods'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Honeycomb and Honey variety'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'ImprovedHordes'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'ImprovedRWG'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_45acp'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_556'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_v2'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-15SlotToolbelt'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-3SlotForge'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-LockableInvSlots'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-LogSpikes'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MeanCloud__BarbedWire'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MeanCloud__EnemyHealth'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MM-MoreModSlots'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'NoTraderProtection'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'OcbClaimAutoRepair'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'OcbStopFuelWaste'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Parts Crafting A20 v1.3'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'PickLockedDoors'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'QuickStack'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SCarRespawner'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SphereII Legacy Distant Terrain'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SS_Terrain'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Traders Always Closed'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'War3zuk Custom Foods'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'War3zuk Zombie Loot'
2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Wolfrune's Apocalyptic Cooka-Booka v1.5'
2022-11-30T22:27:43 5.869 INF [MODS] Initializing mod code
2022-11-30T22:27:44 6.333 INF [MODS] Initialized code in mod 'Mod Manager' from DLL 'ModManager.dll'
2022-11-30T22:27:44 6.333 INF [MODS] Loading done
2022-11-30T22:27:44 6.337 ERR [Mod Loader] Failed to load ModInfo.xml from path C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods\.git/ModInfo.xml.
2022-11-30T22:27:44 6.340 EXC Could not find file "C:\Users\JERGR\AppData\Roaming\7DaysToDie\Mods\.git\ModInfo.xml"
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool)
  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize, System.Boolean checkHost) [0x00067] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x0000d] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.StreamReader..ctor (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string)
  at System.IO.File.ReadAllText (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at CustomModManager.ModLoader.LoadModInfoFromXml (System.String path) [0x0000d] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
CustomModManager.ModLoader:LoadModInfoFromXml(String)
CustomModManager.ModLoader:DetectMods()
CustomModManager.ModLoader:LoadMods()
CustomModManager.ModLoader:StartLoading()
CustomModManager.ModManagerLoadPatchStuffHook:Prefix()
ThreadManager:DMD<ThreadManager::RunCoroutineSync>(IEnumerator)
GameManager:Awake()

2022-11-30T22:27:44 6.419 INF [Mod Loader] Loading War3zuk Zombie Loot
2022-11-30T22:27:44 6.420 INF [MODS] Loaded Mod: War3zuk Zombie Loot (1.3)
2022-11-30T22:27:44 6.420 INF [Mod Loader] Loading Gopher's Foods
2022-11-30T22:27:44 6.420 INF [MODS] Loaded Mod: Gopher's Foods (1.2)
2022-11-30T22:27:44 6.420 INF [Mod Loader] Loading Grimdark Mods
2022-11-30T22:27:44 6.421 INF [MODS] Loaded Mod: Grimdark Mods (A20)
2022-11-30T22:27:44 6.421 INF [Mod Loader] Loading Honeycomb and Honey variety
2022-11-30T22:27:44 6.421 INF [MODS] Loaded Mod: Honeycomb and Honey variety (A20)
2022-11-30T22:27:44 6.421 INF [Mod Loader] Loading ImprovedHordes
2022-11-30T22:27:44 6.424 INF [MODS] Found ModAPI in ImprovedHordes.dll, creating instance
2022-11-30T22:27:44 6.424 INF [MODS] Loaded Mod: ImprovedHordes (1.2.0)
2022-11-30T22:27:44 6.424 INF [Mod Loader] Loading ImprovedRWG
2022-11-30T22:27:44 6.425 INF [MODS] Loaded Mod: ImprovedRWG (1)
2022-11-30T22:27:44 6.425 INF [Mod Loader] Loading Weapon_firearmIZY45acp
2022-11-30T22:27:44 6.425 INF [MODS] Loaded Mod: Weapon_firearmIZY45acp (1)
2022-11-30T22:27:44 6.425 INF [Mod Loader] Loading Weapon_firearmIZY556
2022-11-30T22:27:44 6.426 INF [MODS] Loaded Mod: Weapon_firearmIZY556 (1)
2022-11-30T22:27:44 6.426 INF [Mod Loader] Loading Weapon_firearmIZY
2022-11-30T22:27:44 6.426 INF [MODS] Loaded Mod: Weapon_firearmIZY (1)
2022-11-30T22:27:44 6.426 INF [Mod Loader] Loading 15 Slot Toolbelt
2022-11-30T22:27:44 6.429 INF [MODS] Found ModAPI in 15SlotToolbelt.dll, creating instance
2022-11-30T22:27:44 6.429 INF [MODS] Loaded Mod: 15 Slot Toolbelt (1.0)
2022-11-30T22:27:44 6.429 INF [Mod Loader] Loading Khaine's 3-slot Forge Input
2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0)
2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading Lockable Slots
2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Lockable Slots (1.0)
2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading Log Spike Modlet
2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Log Spike Modlet (1.0.0)
2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading MeanCloud's Barbed Wire
2022-11-30T22:27:44 6.431 INF [MODS] Loaded Mod: MeanCloud's Barbed Wire (0.04)
2022-11-30T22:27:44 6.431 INF [Mod Loader] Loading MeanCloud's Enemy Health
2022-11-30T22:27:44 6.431 INF [MODS] Loaded Mod: MeanCloud's Enemy Health (1.01)
2022-11-30T22:27:44 6.431 INF [Mod Loader] Loading MM-MoreModSlots
2022-11-30T22:27:44 6.432 INF [MODS] Loaded Mod: MM-MoreModSlots (1.1.0)
2022-11-30T22:27:44 6.432 INF [Mod Loader] Loading NoTraderProtection
2022-11-30T22:27:44 6.434 INF [MODS] Found ModAPI in NoTraderProtection.dll, creating instance
2022-11-30T22:27:44 6.435 INF [MODS] Loaded Mod: NoTraderProtection (1.0)
2022-11-30T22:27:44 6.435 INF [Mod Loader] Loading ClaimAutoRepair
2022-11-30T22:27:44 6.437 INF [MODS] Found ModAPI in ClaimAutoRepair.dll, creating instance
2022-11-30T22:27:44 6.438 INF [MODS] Loaded Mod: ClaimAutoRepair (0.7.5)
2022-11-30T22:27:44 6.438 INF [Mod Loader] Loading OcbStopFuelWaste
2022-11-30T22:27:44 6.440 INF [MODS] Found ModAPI in StopFuelWaste.dll, creating instance
2022-11-30T22:27:44 6.440 INF [MODS] Loaded Mod: OcbStopFuelWaste (0.2.2)
2022-11-30T22:27:44 6.440 INF [Mod Loader] Loading Parts Crafting A20
2022-11-30T22:27:44 6.441 INF [MODS] Loaded Mod: Parts Crafting A20 (1.3)
2022-11-30T22:27:44 6.441 INF [Mod Loader] Loading PickLockedDoors
2022-11-30T22:27:44 6.443 INF [MODS] Found ModAPI in PickLockedDoors.dll, creating instance
2022-11-30T22:27:44 6.444 INF [MODS] Loaded Mod: PickLockedDoors (0.2.0)
2022-11-30T22:27:44 6.444 INF [Mod Loader] Loading QuickStack
2022-11-30T22:27:44 6.446 INF [MODS] Found ModAPI in QuickStack.dll, creating instance
2022-11-30T22:27:44 6.446 INF [MODS] Loaded Mod: QuickStack (1.5.1)
2022-11-30T22:27:44 6.446 INF [Mod Loader] Loading RandomMainmenuBackground
2022-11-30T22:27:44 6.449 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
2022-11-30T22:27:44 6.449 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1)
2022-11-30T22:27:44 6.449 INF [Mod Loader] Loading Sam's Car and Truck Respawner
2022-11-30T22:27:44 6.449 INF [MODS] Loaded Mod: Sam's Car and Truck Respawner (20.0.0)
2022-11-30T22:27:44 6.449 INF [Mod Loader] Loading SphereII Legacy Distant Terrain
2022-11-30T22:27:44 6.451 INF [MODS] Found ModAPI in SphereII Legacy Distant Terrain.dll, creating instance
2022-11-30T22:27:44 6.452 INF [MODS] Loaded Mod: SphereII Legacy Distant Terrain (20.0.46.1016)
2022-11-30T22:27:44 6.452 INF [Mod Loader] Loading SS_Terrain
2022-11-30T22:27:44 6.454 INF [MODS] Found ModAPI in SS_Terrain.dll, creating instance
2022-11-30T22:27:44 6.454 INF [MODS] Loaded Mod: SS_Terrain (1.0)
2022-11-30T22:27:44 6.454 INF [Mod Loader] Loading Traders Always Closed
2022-11-30T22:27:44 6.455 INF [MODS] Loaded Mod: Traders Always Closed (A20)
2022-11-30T22:27:44 6.455 INF [Mod Loader] Loading War3zuk Custom Foods
2022-11-30T22:27:44 6.455 INF [MODS] Loaded Mod: War3zuk Custom Foods (1.2)
2022-11-30T22:27:44 6.455 INF [Mod Loader] Loading GK Pickup Grass and More
2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: GK Pickup Grass and More (1.3)
2022-11-30T22:27:44 6.456 INF [Mod Loader] Loading Wolfrunes Cooka Booka
2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: Wolfrunes Cooka Booka (1.5)
2022-11-30T22:27:44 6.456 INF [Mod Loader] Loading Fruits and Nuts variety
2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: Fruits and Nuts variety (A20)
2022-11-30T22:27:44 6.457 INF [Mod Loader] Loading 0-SCore
2022-11-30T22:27:44 6.461 INF [MODS] Found ModAPI in SCore.dll, creating instance
2022-11-30T22:27:44 6.462 INF [MODS] Loaded Mod: 0-SCore (20.6.297.1109)
2022-11-30T22:27:44 6.462 INF [Mod Loader] Loading 0-XNPCCore
2022-11-30T22:27:44 6.462 INF [MODS] Loaded Mod: 0-XNPCCore (20.6.01.01)
2022-11-30T22:27:44 6.462 INF [Mod Loader] Loading 1-OakModpack
2022-11-30T22:27:44 6.463 INF [MODS] Loaded Mod: 1-OakModpack (A20)
2022-11-30T22:27:44 6.463 INF [Mod Loader] Loading 3 Skill Points Per Level
2022-11-30T22:27:44 6.463 INF [MODS] Loaded Mod: 3 Skill Points Per Level (1.0)
2022-11-30T22:27:44 6.463 INF [Mod Loader] Loading Add Acid
2022-11-30T22:27:44 6.464 INF [MODS] Loaded Mod: Add Acid (1.0)
2022-11-30T22:27:44 6.464 INF [Mod Loader] Loading Add beaker
2022-11-30T22:27:44 6.465 INF [MODS] Loaded Mod: Add beaker (1.0)
2022-11-30T22:27:44 6.465 INF [Mod Loader] Loading Assorted Foods and Sweets V2
2022-11-30T22:27:44 6.465 INF [MODS] Loaded Mod: Assorted Foods and Sweets V2 (A20)
2022-11-30T22:27:44 6.465 INF [Mod Loader] Loading Assorted QOL Tweaks
2022-11-30T22:27:44 6.466 INF [MODS] Loaded Mod: Assorted QOL Tweaks (1.1)
2022-11-30T22:27:44 6.466 INF [Mod Loader] Loading Bdubs Vehicles
2022-11-30T22:27:44 6.466 INF [MODS] Loaded Mod: Bdubs Vehicles (4.3)
2022-11-30T22:27:44 6.466 INF [Mod Loader] Loading CP48.4 Complete
2022-11-30T22:27:44 6.467 INF [MODS] Loaded Mod: CP48.4 Complete (20.6.48.4)
2022-11-30T22:27:44 6.467 INF [Mod Loader] Loading Lootable and Craftable Solar
2022-11-30T22:27:44 6.467 INF [MODS] Loaded Mod: Lootable and Craftable Solar (A20)
2022-11-30T22:27:44 6.467 INF [Mod Loader] Loading CraftFromContainers
2022-11-30T22:27:44 6.470 INF [MODS] Found ModAPI in CraftFromContainers.dll, creating instance
2022-11-30T22:27:44 6.470 INF [MODS] Loaded Mod: CraftFromContainers (0.4.2)
2022-11-30T22:27:44 6.470 INF [Mod Loader] Loading 20k Item Stack Limit
2022-11-30T22:27:44 6.471 INF [MODS] Loaded Mod: 20k Item Stack Limit (A20(b238))
2022-11-30T22:27:44 6.471 INF [Mod Loader] Loading Donovan_MegaBackpack
2022-11-30T22:27:44 6.471 INF [MODS] Loaded Mod: Donovan_MegaBackpack (20.0.0)
2022-11-30T22:27:44 6.471 INF [Mod Loader] Loading enZombies
2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombies (2.71)
2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombiesHarvest
2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombiesHarvest (1.61)
2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombies NPCMod GansSpecialZombies Patch
2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombies NPCMod GansSpecialZombies Patch (1.0)
2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombies NPCMod Khzmusik_Zombies Patch
2022-11-30T22:27:44 6.473 INF [MODS] Loaded Mod: enZombies NPCMod Khzmusik_Zombies Patch (1.0)
2022-11-30T22:27:44 6.473 INF [Mod Loader] Loading enZombies NPCMod OrczPackAlpha Patch
2022-11-30T22:27:44 6.473 INF [MODS] Loaded Mod: enZombies NPCMod OrczPackAlpha Patch (1.0)
2022-11-30T22:27:44 6.473 INF [Mod Loader] Loading enZombies NPCMod SpiderPack Patch
2022-11-30T22:27:44 6.474 INF [MODS] Loaded Mod: enZombies NPCMod SpiderPack Patch (1.0)
2022-11-30T22:27:44 6.474 INF [Mod Loader] Loading enZombies NPCMod SurvivorzPack Patch
2022-11-30T22:27:44 6.474 INF [MODS] Loaded Mod: enZombies NPCMod SurvivorzPack Patch (1.0)
2022-11-30T22:27:44 6.474 INF [Mod Loader] Loading enZombies NPCMod Ye Olde UndeadPack Patch
2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod Ye Olde UndeadPack Patch (1.0)
2022-11-30T22:27:44 6.475 INF [Mod Loader] Loading enZombies NPCMod ZombiezPack Patch
2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod ZombiezPack Patch (1.0)
2022-11-30T22:27:44 6.475 INF [Mod Loader] Loading enZombies NPCMod OrczPackBeta Patch
2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod OrczPackBeta Patch (1.0)
2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombies NPCMod SpiderPack Colony Patch
2022-11-30T22:27:44 6.476 INF [MODS] Loaded Mod: enZombies NPCMod SpiderPack Colony Patch (1.0)
2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombiesSettings01NoNudes
2022-11-30T22:27:44 6.476 INF [MODS] Loaded Mod: enZombiesSettings01NoNudes (1.4)
2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombiesSettings02AttackRange
2022-11-30T22:27:44 6.477 INF [MODS] Loaded Mod: enZombiesSettings02AttackRange (1.1)
2022-11-30T22:27:44 6.477 INF [Mod Loader] Loading enZombiesSettings03WildernessSpawnAmount
2022-11-30T22:27:44 6.477 INF [MODS] Loaded Mod: enZombiesSettings03WildernessSpawnAmount (1.1)
2022-11-30T22:27:44 6.477 INF [Mod Loader] Loading enZombiesTraders
2022-11-30T22:27:44 6.478 INF [MODS] Loaded Mod: enZombiesTraders (1.1)
2022-11-30T22:27:44 6.478 INF [Mod Loader] Loading enZombiesSettings03WanderingSpawn
2022-11-30T22:27:44 6.478 INF [MODS] Loaded Mod: enZombiesSettings03WanderingSpawn (1.1)
2022-11-30T22:27:44 6.482 INF [Improved Hordes] Loading Xml Configs in C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods\ImprovedHordes/Config/ImprovedHordes
2022-11-30T22:27:44 6.493 INF [Improved Hordes] Loaded all Xml configs.
2022-11-30T22:27:44 6.493 INF [Improved Hordes] Loading settings.
2022-11-30T22:27:44 6.501 INF [Improved Hordes] Loaded settings.
 Loading Patch: FifteenSlotToolbelt_Init

Patching PUBLIC_SLOTS()

Adjusting 10 to 15

Adjusting 20 to 30

Done With Patching PUBLIC_SLOTS()

Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt

Done with patching PlayerMoveController.Update

2022-11-30T22:27:44 6.627 INF  Loading Patch: Harmony.NoTraderProtection
2022-11-30T22:27:44 6.629 INF Loading OCB Claim Auto Repair Patch: OcbClaimAutoRepair
2022-11-30T22:27:44 6.637 INF  Loading Patch: StopFuelWaste
2022-11-30T22:27:44 6.741 INF  Loading Patch: RandomMainmenuBackgroundInit
2022-11-30T22:27:44 6.770 INF  Loading Patch: SphereII_LegacyDistantTerrain+LegacyDistantTerainInit
2022-11-30T22:27:44 6.794 INF  Loading Patch: SrslySunshine_A20.SS_Terrain
2022-11-30T22:27:44 6.807 INF  Loading Patch: Harmony.SphereIICoreInit
Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt

Done with patching PlayerMoveController.Update

CraftFromContainers Transpiling ItemActionEntryCraft.OnActivated

CraftFromContainers Adding method to add items from all storages

CraftFromContainers Transpiling XUiM_PlayerInventory_HasItems

CraftFromContainers Replacing return value with method

CraftFromContainers Transpiling XUiM_PlayerInventory_RemoveItems

CraftFromContainers Adding method to remove from storages

CraftFromContainers Transpiling XUiC_RecipeCraftCount_calcMaxCraftable

CraftFromContainers Adding method to add items from all storages

CraftFromContainers Transpiling XUiC_IngredientEntry.GetBindingValue

CraftFromContainers Adding method to add item counts from all storages

CraftFromContainers Adding method to add item counts from all storages

CraftFromContainers Adding method to add item counts from all storages

CraftFromContainers Adding method to add item counts from all storages

CraftFromContainers Transpiling XUiC_RecipeList.Update

CraftFromContainers Adding method to add items from all storages

CraftFromContainers Transpiling ItemActionRepair.CanRemoveRequiredResource

CraftFromContainers Adding method to count items from all storages

CraftFromContainers Transpiling ItemActionRepair.RemoveRequiredResource

CraftFromContainers Adding method to remove items from all storages

CraftFromContainers Transpiling ItemActionRepair.canRemoveRequiredItem

CraftFromContainers Adding method to count items from all storages

CraftFromContainers Transpiling ItemActionRepair.removeRequiredItem

CraftFromContainers Adding method to remove items from all storages

2022-11-30T22:27:45 7.925 INF Pack 63797 us
2022-11-30T22:27:46 8.584 INF Pack 357073 us
2022-11-30T22:27:46 8.642 INF Pack 16774 us
2022-11-30T22:27:46 8.679 INF Pack 15813 us
2022-11-30T22:27:46 8.680 INF [MODS] Creating new atlas 'Mui' for mod 'Weapon_firearmIZY45acp'
2022-11-30T22:27:46 8.693 INF Pack 4985 us
2022-11-30T22:27:46 8.704 INF Pack 3719 us
2022-11-30T22:27:46 8.711 INF Pack 2246 us
2022-11-30T22:27:46 8.729 INF Pack 11215 us
2022-11-30T22:27:46 8.733 INF Pack 420 us
2022-11-30T22:27:46 8.856 INF Pack 63881 us
2022-11-30T22:27:46 8.977 INF Pack 63981 us
2022-11-30T22:27:47 9.169 INF Pack 105520 us
2022-11-30T22:27:47 9.253 INF Pack 31708 us
2022-11-30T22:27:47 9.256 INF Pack 626 us
2022-11-30T22:27:47 9.279 INF Pack 12323 us
2022-11-30T22:27:47 9.284 INF Pack 1673 us
2022-11-30T22:27:47 9.392 INF Pack 60145 us
2022-11-30T22:27:48 10.248 INF Pack 482511 us
2022-11-30T22:27:48 10.305 INF Pack 23843 us
2022-11-30T22:27:48 10.375 INF Pack 26955 us
2022-11-30T22:27:48 10.598 INF Pack 99349 us
2022-11-30T22:27:48 10.628 INF Pack 11185 us
2022-11-30T22:27:48 10.630 INF [MODS] Loading localization from mod: Mod Manager
2022-11-30T22:27:48 10.630 INF [MODS] Loading localization from mod: Grimdark Mods
2022-11-30T22:27:48 10.631 INF [MODS] Loading localization from mod: ImprovedHordes
2022-11-30T22:27:48 10.631 INF [MODS] Loading localization from mod: Weapon_firearmIZY45acp
2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: Weapon_firearmIZY556
2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: Log Spike Modlet
2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: ClaimAutoRepair
2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: QuickStack
2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: Sam's Car and Truck Respawner
2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: SS_Terrain
2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: War3zuk Custom Foods
2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: Wolfrunes Cooka Booka
2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: 0-SCore
2022-11-30T22:27:48 10.635 INF [MODS] Loading localization from mod: 0-XNPCCore
2022-11-30T22:27:48 10.635 INF [MODS] Loading localization from mod: 1-OakModpack
2022-11-30T22:27:48 10.637 INF [MODS] Loading localization from mod: Bdubs Vehicles
2022-11-30T22:27:48 10.641 INF [MODS] Loading localization from mod: enZombies
2022-11-30T22:27:48 10.642 INF [MODS] Loading localization from mod: enZombiesHarvest
2022-11-30T22:27:48 10.657 INF Loading permissions file at 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-11-30T22:27:48 10.659 INF Loading permissions file done.
2022-11-30T22:27:48 10.718 INF GameSense server not found (no props file), disabling
2022-11-30T22:27:48 10.719 INF Awake done in 5301 ms
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc

Unloading 1038 unused Assets to reduce memory usage. Loaded Objects now: 6047.
Total: 49.343000 ms (FindLiveObjects: 0.225700 ms CreateObjectMapping: 0.121400 ms MarkObjects: 47.892500 ms  DeleteObjects: 1.102900 ms)

2022-11-30T22:27:48 10.882 INF [XUi] Instantiating XUi from default prefab.
2022-11-30T22:27:48 10.887 INF [XUi] XUi instantiation completed in 4 ms
2022-11-30T22:27:48 10.973 INF [XUi] Loading XUi asynchronously
2022-11-30T22:27:48 10.984 INF Updated culture for display texts
2022-11-30T22:27:49 11.317 INF background name :
2022-11-30T22:27:49 11.318 INF logo name: 
2022-11-30T22:27:49 11.409 INF Reloading serveradmin.xml
2022-11-30T22:27:49 11.410 INF Loading permissions file at 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-11-30T22:27:49 11.411 INF Loading permissions file done.
2022-11-30T22:27:50 12.192 INF background name :OAK01
2022-11-30T22:27:50 12.197 INF background name :OAK02
2022-11-30T22:27:50 12.197 INF background name :OAK03
2022-11-30T22:27:50 12.197 INF background name :OAK04
2022-11-30T22:27:50 12.197 INF background name :OAK05
2022-11-30T22:27:50 12.197 INF background name :OAK06
2022-11-30T22:27:50 12.198 INF background name :OAK07
2022-11-30T22:27:50 12.203 INF [XUi] Parsing all window groups completed in 508 ms total.
2022-11-30T22:27:50 12.534 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2022-11-30T22:27:51 13.167 INF [XUi] Initialized all window groups completed in 794 ms total.
2022-11-30T22:27:51 13.585 INF Loaded (local): rwgmixer
2022-11-30T22:27:53 15.054 INF Loaded (local): archetypes
2022-11-30T22:27:53 15.116 INF Loaded (local): color_mappings
2022-11-30T22:27:53 15.183 INF Loaded (local): loadingscreen
2022-11-30T22:27:53 15.200 INF WorldStaticData.Init() needed 3.000s
2022-11-30T22:27:53 15.209 INF [Steamworks.NET] Login ok.
2022-11-30T22:27:53 15.210 INF [EOS] Login
2022-11-30T22:27:53 15.420 INF AchievementManager: Received stats and achievements from Steam
2022-11-30T22:27:54 16.532 INF [EOS] Login succeeded, PUID: 000276c74f7946b68ad44d685ee19f3d
2022-11-30T22:27:54 16.533 INF [EOS] Getting native user for 000276c74f7946b68ad44d685ee19f3d
2022-11-30T22:27:54 16.536 INF [EOS] CopyIdToken result: Success
2022-11-30T22:27:55 17.100 INF Loading background: menuBackgroundOAK02
2022-11-30T22:27:55 17.101 INF Loading logo: mainMenuLogo
Clearing SphereCache...

2022-11-30T22:27:55 17.646 INF [EOS] TransferProgress: News.xml, 2118 / 2118
2022-11-30T22:27:55 17.866 INF [EOS] Read (News.xml) completed: Success
2022-11-30T22:28:08 30.457 INF NET: Starting server protocols
2022-11-30T22:28:08 30.487 INF NET: LiteNetLib server started
2022-11-30T22:28:08 30.488 INF [Steamworks.NET] NET: Server started
2022-11-30T22:28:08 30.488 INF Started thread SteamNetworkingServer
2022-11-30T22:28:08 30.488 INF [EOS-P2PS] Server started
2022-11-30T22:28:08 30.488 WRN [GSM] GameSparks Not Initialized...
2022-11-30T22:28:08 30.489 INF StartGame
2022-11-30T22:28:08 30.489 INF NetPackageManager Init
2022-11-30T22:28:08 30.563 INF [XUi] Instantiating XUi from default prefab.
2022-11-30T22:28:08 30.571 INF [XUi] XUi instantiation completed in 8 ms
2022-11-30T22:28:08 30.591 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 75
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 125
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 0
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 45.92.39.55
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer = 
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 3
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = False
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = True
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = True
GamePref.DynamicSpawner = 
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList = 
GamePref.FragLimit = 20
GamePref.GameDifficulty = 2
GamePref.GameGuidClient = 
GamePref.GameMode = GameModeSurvival
GamePref.GameName = Oakraven
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 20.6
GamePref.GameWorld = Mafoda Territory
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 51
GamePref.Language = 
GamePref.LanguageBrowser = 
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab = 
GamePref.LastLoadingTipRead = 15
GamePref.LootAbundance = 150
GamePref.LootRespawnDays = 10
GamePref.LootTimer = 
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 0.5444096
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.95
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxAASharpness = 0
GamePref.OptionsGfxBloom = False
GamePref.OptionsGfxBrightness = 0.7198276
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 81
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.6
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 0.92
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.1013584
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 0.6133751
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 0.8
GamePref.OptionsVehicleMouseSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = False
GamePref.OptionsVoiceInputDevice = {34c31978-71a9-41bc-ad86-6aa1e5fa068d}
GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{4619295b-c89b-41db-a081-d9521ce6500b}
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = Doctor Wurm
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken = 
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.Region = NorthAmericaEast
GamePref.SaveGameFolder = C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = 
GamePref.ServerDisabledNetworkProtocols = 
GamePref.ServerHistoryCache = 45.92.39.55$26900:1669784158$True
GamePref.ServerIP = 
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText = 
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL = 
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_LastLoadedPrefabSize = 
GamePref.UNUSED_OptionsBloom = 
GamePref.UNUSED_OptionsDOF = 
GamePref.UNUSED_OptionsFieldOfViewNew = 
GamePref.UNUSED_OptionsGamma = 
GamePref.UNUSED_OptionsMotionBlur = 
GamePref.UNUSED_OptionsObjectBlur = 
GamePref.UNUSED_OptionsReflectionBounces = 
GamePref.UNUSED_OptionsReflectionCullList = 
GamePref.UNUSED_OptionsReflectionFarClip = 
GamePref.UNUSED_OptionsReflectionRefreshMode = 
GamePref.UNUSED_OptionsReflectionShadowDistance = 
GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
GamePref.UNUSED_OptionsSSAO = 
GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
GamePref.UNUSED_OptionsSunShafts = 
GamePref.UNUSED_PlayerId = 
GamePref.UserDataFolder = C:\Users\JERGR\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed = 
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 125
GamePref.ZombieBMMove = 1
GamePref.ZombieFeralMove = 1
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 1
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer = 
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow = 
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene = 
GameStat.LootTimer = 
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow = 
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter = 
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2022-11-30T22:28:08 30.625 INF StartAsServer
Unable to open archive file: D:/Steam/steamapps/common/7 Days To Die/Mods/SS_Terrain/Resources/SS_Terrain.unity3d

Failed to read data for the AssetBundle 'D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain.unity3d'.

2022-11-30T22:28:08 30.931 ERR Loading AssetBundle "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain.unity3d" failed!
2022-11-30T22:28:08 30.932 ERR Parsing file xml file for texture atlas prefabMeshDescriptionCollection (7): Could not find a part of the path "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain_UV.xml".)
2022-11-30T22:28:08 30.932 EXC Could not find a part of the path "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain_UV.xml".
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
  at System.IO.File.OpenRead (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.TextureAtlasBlocks_LoadTextureAtlas (TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection _tac, System.Boolean _bLoadTextures) [0x000dc] in <086a0594d84849ecbb4f669733dd9319>:0 
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
SrslySunshine_A20.TextureAtlasTerrain_LoadTextureAtlas:TextureAtlasBlocks_LoadTextureAtlas(TextureAtlasTerrain&, Int32, MeshDescriptionCollection, Boolean)
SrslySunshine_A20.TextureAtlasTerrain_LoadTextureAtlas:Prefix(Boolean&, TextureAtlasTerrain&, Int32, MeshDescriptionCollection&, Boolean)
TextureAtlasTerrain:DMD<TextureAtlasTerrain::LoadTextureAtlas>(TextureAtlasTerrain, Int32, MeshDescriptionCollection, Boolean)
<LoadTextureAtlases>d__12:MoveNext()
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2022-11-30T22:28:08 30.936 ERR XML loader: Executing post load step on 'materials.xml' failed
2022-11-30T22:28:08 30.936 EXC Object reference not set to an instance of an object
  at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 
  at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 
  at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string)
  at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 
  at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 
  at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <2a03d5db6edd4100bc568729ff96478c>:0 
  at Log.Exception (System.Exception _e) [0x00046] in <2a03d5db6edd4100bc568729ff96478c>:0 
  at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.TextureAtlasBlocks_LoadTextureAtlas (TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection _tac, System.Boolean _bLoadTextures) [0x00377] in <086a0594d84849ecbb4f669733dd9319>:0 
  at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.Prefix (System.Boolean& __result, TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection& _tac, System.Boolean _bLoadTextures) [0x0003a] in <086a0594d84849ecbb4f669733dd9319>:0 
  at (wrapper dynamic-method) TextureAtlasTerrain.DMD<TextureAtlasTerrain::LoadTextureAtlas>(TextureAtlasTerrain,int,MeshDescriptionCollection,bool)
  at WorldStaticData+<LoadTextureAtlases>d__12.MoveNext () [0x000b1] in <ffc99a688d2b435db53bb46aed82ca49>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0 
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__3(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

NullReferenceException: Object reference not set to an instance of an object
  at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 
  at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 
  at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string)
  at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 
  at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 
  at Log.UnityLogCallback (System.String _logString, System.String _stackTrace, UnityEngine.LogType _type) [0x0001b] in <2a03d5db6edd4100bc568729ff96478c>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00030] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 

NullReferenceException: Object reference not set to an instance of an object
  at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 
  at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 
  at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string)
  at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 
  at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 
  at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <2a03d5db6edd4100bc568729ff96478c>:0 
  at Log.Exception (System.Exception _e) [0x00046] in <2a03d5db6edd4100bc568729ff96478c>:0 
  at WorldStaticData+<>c__DisplayClass52_0.<loadSingleXml>b__3 (System.Exception _exception) [0x0001f] in <ffc99a688d2b435db53bb46aed82ca49>:0 
  at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00065] in <ffc99a688d2b435db53bb46aed82ca49>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 

2022-11-30T22:28:31 53.546 INF Preparing quit
2022-11-30T22:28:31 53.546 INF Disconnect
2022-11-30T22:28:31 53.548 INF [NET] ServerShutdown
2022-11-30T22:28:31 53.548 INF NET: Stopping server protocols
2022-11-30T22:28:32 54.118 INF NET: LiteNetLib server stopped
2022-11-30T22:28:32 54.124 INF [EOS-P2PS] Server stopped
2022-11-30T22:28:32 54.128 INF SaveAndCleanupWorld
2022-11-30T22:28:32 54.134 INF [Steamworks.NET] Stopping server
2022-11-30T22:28:32 54.135 INF [Steamworks.NET] Exiting Lobby
2022-11-30T22:28:32 54.377 INF [MODS] Loading localization from mod: Mod Manager
2022-11-30T22:28:32 54.385 INF [MODS] Loading localization from mod: Grimdark Mods
2022-11-30T22:28:32 54.390 INF [MODS] Loading localization from mod: ImprovedHordes
2022-11-30T22:28:32 54.395 INF [MODS] Loading localization from mod: Weapon_firearmIZY45acp
2022-11-30T22:28:32 54.398 INF [MODS] Loading localization from mod: Weapon_firearmIZY556
2022-11-30T22:28:32 54.408 INF [MODS] Loading localization from mod: Log Spike Modlet
2022-11-30T22:28:32 54.416 INF [MODS] Loading localization from mod: ClaimAutoRepair
2022-11-30T22:28:32 54.419 INF [MODS] Loading localization from mod: QuickStack
2022-11-30T22:28:32 54.422 INF [MODS] Loading localization from mod: Sam's Car and Truck Respawner
2022-11-30T22:28:32 54.424 INF [MODS] Loading localization from mod: SS_Terrain
2022-11-30T22:28:32 54.427 INF [MODS] Loading localization from mod: War3zuk Custom Foods
2022-11-30T22:28:32 54.430 INF [MODS] Loading localization from mod: Wolfrunes Cooka Booka
2022-11-30T22:28:32 54.433 INF [MODS] Loading localization from mod: 0-SCore
2022-11-30T22:28:32 54.435 INF [MODS] Loading localization from mod: 0-XNPCCore
2022-11-30T22:28:32 54.437 INF [MODS] Loading localization from mod: 1-OakModpack
2022-11-30T22:28:32 54.446 INF [MODS] Loading localization from mod: Bdubs Vehicles
2022-11-30T22:28:32 54.451 INF [MODS] Loading localization from mod: enZombies
2022-11-30T22:28:32 54.454 INF [MODS] Loading localization from mod: enZombiesHarvest
2022-11-30T22:28:32 54.479 INF Loading background: menuBackgroundOAK05
2022-11-30T22:28:32 54.479 INF Loading logo: mainMenuLogo
Clearing SphereCache...

View attachment 26748

Also, I don't know it this matters or not, but I have all my mods in appdata>roaming>7 Days to Die>Mods instead of the standard steam install location
Yep, that will do it.

I0uQg7I.jpg


I know that a Mod like Sorcery is opposite whereby it HAS to be installed in the appdata area or it won't load out.

SS_Terrain appears to be opposite and will need reporting to the creator to see if the .dll can be given a wildcard when looking for its assets, if that is the reason for this issue.

It's been reported over at Guppy's Modding Discord for now. There is a thread in here as well if you want to post about it.




 
i put my mod folder with the new files  into the game folder itself not througth user --- appdat roaming 7 days to die and it loaded  ok it was erroring when going througth user --- appdat roaming 7 days to die so moved mod folder back to the old way i got 192 mods playing througth it lol

also while i hear how do u knock down the regenerating health as  it shoots back up straight away especially the she spiders there crazy

 
i put my mod folder with the new files  into the game folder itself not througth user --- appdat roaming 7 days to die and it loaded  ok it was erroring when going througth user --- appdat roaming 7 days to die so moved mod folder back to the old way i got 192 mods playing througth it lol

also while i hear how do u knock down the regenerating health as  it shoots back up straight away especially the she spiders there crazy
I couldn't recreate the health regen for the She Spider. This shows how her health stayed the same for a prolongued period.

Her xml does not have health regen in the same way radiated entities do.

Fvxm9dI.jpg


HjcdLf6.jpg


I wonder if one of those mods is upping entity health and abilities.

 
yeah must be lol these are the only animal and zombie packs im useing beside your mods the rest are all different additions weapons /trader mods and stuff

1-GansStandardZombies

1-NPCXBirdPack

1-SoldierPack

1-VaultDwellerzPack

most of enzombies

friendly animals

gupa20 zombies

kha20 HORNET

oaks pets animals and guards
 

 
it was the friendly animals one as they have huge health points i took that out and reloaded game and spawned more spiders and it worked no regen

also is that green colour all above the new  forest so u can tell witch it is and will it come up in random gen

 
The Dark Forest replaces the Wasteland so anywhere with the Wasteland color in the RWG will transfer to the Dark Forest. The in game map shows it very well but looking at it from a distance isn't always the most telling.

 
ok cool i noticed yesterday the  NPCMod – A Community Project has been updated again does that mean your updating mod again soon
This Modpack updated to that specific version being shared (20.6.297.1109) on November 3rd. It was downloaded directly from the Score development page on Github.
There is another Score update being tested at the moment and it will be integrated as soon as it goes live.

 
Pushed a first update for the Oakraven Forest Modpack:

- Starter Chest Quest

Players spawn into a new World with a key box card. All starter quests have been removed and players can head straight to the trader.

The trader will reward the player with a Starter Chest of their choice, a little XP, and 4 Skill Points.

CLi8mYj.jpg


There are currently 5 chest classes to choose from; Builder, Scavenger, Doctor, Army (Soldier), and Hunter.

hT00xSI.jpg


Once selected and taken, the player will receive their 4 Skill Points.

Place your chest on the ground and right action with the Key Card to unlock.

LLZB4em.jpg


The chest will contain your class starter equipment.

Q1F0i8h.jpg


Destroy the chest and it will be added back to your inventory as a Secure Lockable Chest that acts like your Wooden Chest. However, if you totally destroy it, first by breaking to insecure, and then destroying, it will be placed in your inventory again to use elsewhere. Naturally, it needs to be emptied first.

oNMdTqe.jpg


 
Pushed the second/final update:

This updates includes some spawning Portals for a Spider's Nest and beast Portal.

They appear at all times in the Wasteland but only at night in the Pine Forest.

sIWV9kv.jpg


vBwTXJC.jpg


These portals will spawn spiders and mutants as the player gets closer to them. The portals can be unlocked by damaging them. They can then be looted. Once looted, they can be harvested to extract Spider Web or left to respawn and reloot over time. They will continue to spawn in different places over time and destroying them will not stop them appearing again.

4l5gYb6.jpg


JxmxCCR.jpg


vM9Sxi3.jpg


There is also a flying spider out there somewhere. ^^

whiO9eA.jpg


 
A few updates:

Army Truck. This vehicle has a chance to spawn randomly in certain areas and will act as a spawn portal for army types.
Once the spawned entities are taken care of, the vehicle can be 'unlocked' and looted.

PvaATcI.jpg


The same system applies for an Ambulance.

89llGdi.jpg


The interface has a few new icons for hunger, thirst, etc.

There is also a new tree out in the desert. Coconuts!

The first axe attempt will harvest coconuts. The second axe attempt will destroy the tree. Leaving the tree after the first harvest will allow it to grow back to a lootable version.

G2YlCLn.jpg


qJGuZVD.jpg


Coconut Milk for decent hydration.

DOPoGsZ.jpg


 
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