If you are able to share your log it would give some insight to what is happening as the game attempts to load the mod and start the world. It can be found at AppData\Roaming\7DaysToDie\logs. To access this area, it's possible to select 'Show game launcher' when starting up 7D2D. This brings up a menu with 'Run' choices. Click on the Tools tab and 'Open savegame folder'. The logs folder will be in there. The most recent log file uploaded to
pastebin will allow it to be copied and pasted and shared.
Here's some of the log, way too long to post the whole thing (1200+ pages)
Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
Vendor:
VRAM: 4021 MB
Driver: 24.21.13.9901
Begin MonoManager ReloadAssembly
- Completed reload, in 0.220 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.719100 ms
2022-11-20T15:06:48 0.021 INF Version: Alpha 20.5 (b2) Compatibility Version: Alpha 20.5, Build: WindowsPlayer 64 Bit
2022-11-20T15:06:48 0.022 INF System information:
2022-11-20T15:06:48 0.022 INF OS: Windows 10 (10.0.19045) 64bit
2022-11-20T15:06:48 0.022 INF CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (cores:

2022-11-20T15:06:48 0.022 INF RAM: 16303 MB
2022-11-20T15:06:48 0.022 INF GPU: NVIDIA GeForce GTX 1050 Ti (4021 MB)
2022-11-20T15:06:48 0.025 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2022-11-20T15:06:48 0.051 INF Last played version: Alpha 20.5
2022-11-20T15:06:48 0.052 INF Local UTC offset: -5 hours
2022-11-20T15:06:48 0.072 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile C:\Users\Jelbe\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-11-20__15-06-42.txt
2022-11-20T15:06:48 0.083 INF [Platform] Init
2022-11-20T15:06:48 0.131 INF [Platform] Using native platform: Steam
2022-11-20T15:06:48 0.133 INF [Platform] Using cross platform: EOS
2022-11-20T15:06:48 0.133 INF [Platform] Using server platform: Steam
2022-11-20T15:06:48 0.133 INF [Platform] Using server platform: XBL
2022-11-20T15:06:48 0.140 INF Starting PlayerInputManager...
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2022-11-20T15:06:48 0.328 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2022-11-20T15:06:48 0.341 INF [Platform] Initializing Steam
2022-11-20T15:06:48 0.508 INF [Steamworks.NET] SteamAPI_Init() ok
2022-11-20T15:06:48 0.513 INF Not running in Big Picture Mode, no on-screen keyboard available
2022-11-20T15:06:48 0.513 INF [Platform] Initializing EOS
2022-11-20T15:06:48 0.541 INF [EOS] Initialize: Success
2022-11-20T15:06:49 0.564 INF [EOS-ACC] Not started with EAC, anticheat disabled
2022-11-20T15:06:49 0.570 INF [Platform] Initializing XBL
2022-11-20T15:06:49 0.762 INF Localization language from prefs: english
2022-11-20T15:06:49 0.764 INF Texture quality is set to 1
2022-11-20T15:06:49 0.766 INF Precaching...
2022-11-20T15:06:49 0.767 INF Precaching file: 7DaysToDie_Data/resources.assets
2022-11-20T15:07:06 18.076 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2022-11-20T15:07:06 18.163 INF Precaching file: Data/Bundles/blocktextureatlases
2022-11-20T15:07:20 32.052 INF Precaching file: Data/Bundles/terraintextures
2022-11-20T15:07:37 49.391 INF Precaching done
2022-11-20T15:07:37 49.392 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.735300 ms
2022-11-20T15:07:38 49.995 INF [GSM] Singleton Initialized...
2022-11-20T15:07:38 50.005 INF Awake IsFocused: True
2022-11-20T15:07:38 50.005 INF Awake
2022-11-20T15:07:38 50.048 INF Occlusion: Awake
2022-11-20T15:07:38 50.055 INF ApplyAllOptions streaming budget 3618.9 MB
2022-11-20T15:07:38 50.055 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode Windowed
2022-11-20T15:07:38 50.056 INF Texture quality is set to 1
2022-11-20T15:07:38 50.056 INF ApplyTextureFilter 1, AF Enable
2022-11-20T15:07:38 50.057 INF ApplyTerrainOptions 2
2022-11-20T15:07:41 52.628 INF [MODS] Start loading from: D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
2022-11-20T15:07:41 52.633 INF [MODS] Trying to load from folder: 0-SCore
2022-11-20T15:07:41 52.812 INF [MODS] Found ModAPI in SCore.dll, creating instance
2022-11-20T15:07:41 52.813 INF [MODS] Loaded Mod: 0-SCore (20.6.297.1109)
2022-11-20T15:07:41 52.813 INF [MODS] Trying to load from folder: 0-XNPCCore
2022-11-20T15:07:41 52.814 INF [MODS] Loaded Mod: 0-XNPCCore (20.6.01.01)
2022-11-20T15:07:41 52.814 INF [MODS] Trying to load from folder: 1-OakModpack
2022-11-20T15:07:41 52.816 INF [MODS] Loaded Mod: 1-OakModpack (A20)
2022-11-20T15:07:41 52.816 INF [MODS] Trying to load from folder: RandomMainmenuBackground
2022-11-20T15:07:41 52.818 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
2022-11-20T15:07:41 52.818 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1)
2022-11-20T15:07:41 52.818 INF [MODS] Initializing mod code
2022-11-20T15:07:41 52.819 INF Loading Patch: Harmony.SphereIICoreInit
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000020D702910F0.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000020D6EFC7C80.dll
2022-11-20T15:07:42 54.461 INF Loading Patch: RandomMainmenuBackgroundInit
2022-11-20T15:07:42 54.512 INF [MODS] Loading done
2022-11-20T15:07:43 54.561 INF Pack 5892 us
2022-11-20T15:07:43 54.633 INF Pack 34471 us
2022-11-20T15:07:43 54.710 INF Pack 3164 us
2022-11-20T15:07:43 55.110 INF Pack 92472 us
2022-11-20T15:07:47 58.695 INF Pack 663770 us
2022-11-20T15:07:47 58.820 INF Pack 29803 us
2022-11-20T15:07:47 58.823 INF [MODS] Loading localization from mod: 0-SCore
2022-11-20T15:07:47 58.824 INF [MODS] Loading localization from mod: 0-XNPCCore
2022-11-20T15:07:47 58.825 INF [MODS] Loading localization from mod: 1-OakModpack
2022-11-20T15:07:47 58.840 INF Loading permissions file at 'C:\Users\Jelbe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-11-20T15:07:47 58.856 INF Loading permissions file done.
2022-11-20T15:07:48 59.560 INF GameSense server not found (no props file), disabling
2022-11-20T15:07:48 59.560 INF Awake done in 9555 ms
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
2022-11-20T15:07:48 59.593 INF Reloading serveradmin.xml
2022-11-20T15:07:48 59.593 INF Loading permissions file at 'C:\Users\Jelbe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-11-20T15:07:48 59.594 INF Loading permissions file done.
Unloading 368 unused Assets to reduce memory usage. Loaded Objects now: 5903.
Total: 41.234700 ms (FindLiveObjects: 0.421900 ms CreateObjectMapping: 0.621700 ms MarkObjects: 39.797900 ms DeleteObjects: 0.392700 ms)
2022-11-20T15:07:48 59.856 INF [XUi] Instantiating XUi from default prefab.
2022-11-20T15:07:48 59.862 INF [XUi] XUi instantiation completed in 5 ms
2022-11-20T15:07:48 60.150 INF [XUi] Loading XUi asynchrnously
2022-11-20T15:07:48 60.166 WRN No culture info found for given name: cultureInfoName
2022-11-20T15:07:48 60.394 INF background name :
2022-11-20T15:07:48 60.394 INF logo name:
2022-11-20T15:07:49 60.767 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2022-11-20T15:07:49 60.882 INF background name :OAK01
2022-11-20T15:07:49 60.887 INF background name :OAK02
2022-11-20T15:07:49 60.887 INF background name :OAK03
2022-11-20T15:07:49 60.887 INF background name :OAK04
2022-11-20T15:07:49 60.887 INF background name :OAK05
2022-11-20T15:07:49 60.887 INF background name :OAK06
2022-11-20T15:07:49 60.888 INF background name :OAK07
2022-11-20T15:07:49 60.891 INF [XUi] Parsing all window groups completed in 681 ms total.
2022-11-20T15:07:59 71.026 INF [XUi] Initialized all window groups completed in 1832 ms total.
2022-11-20T15:08:00 72.335 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2022-11-20T15:08:01 73.036 WRN XML patch for "rwgmixer.xml" from mod "1-OakModpack" did not apply: <set xpath="/rwgmixer/world[@name='tiny']/property[@class='oldwest']/property[@name='mintiles']/@value" (line 4 at pos 3)
2022-11-20T15:08:01 73.036 WRN XML patch for "rwgmixer.xml" from mod "1-OakModpack" did not apply: <set xpath="/rwgmixer/world[@name='tiny']/property[@class='oldwest']/property[@name='maxtiles']/@value" (line 5 at pos 3)
2022-11-20T15:08:01 73.052 INF Loaded (local): rwgmixer
2022-11-20T15:08:01 73.167 INF Loaded (local): archetypes
2022-11-20T15:08:01 73.232 INF Loaded (local): color_mappings
2022-11-20T15:08:01 73.298 INF Loaded (local): loadingscreen
2022-11-20T15:08:01 73.316 INF WorldStaticData.Init() needed 9.000s
2022-11-20T15:08:01 73.337 INF [Steamworks.NET] Login ok.
2022-11-20T15:08:01 73.338 INF [EOS] Login
2022-11-20T15:08:02 73.583 INF AchievementManager: Received stats and achievements from Steam
2022-11-20T15:08:02 74.385 INF [EOS] Login succeeded, PUID: 00024baa6f2e466591843a052ac1c962
2022-11-20T15:08:02 74.386 INF [EOS] Getting native user for 00024baa6f2e466591843a052ac1c962
2022-11-20T15:08:02 74.389 INF [EOS] CopyIdToken result: Success
2022-11-20T15:08:03 74.856 INF Loading background: menuBackgroundOAK06
2022-11-20T15:08:03 74.856 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2022-11-20T15:08:08 80.507 INF Loading background: menuBackgroundOAK04
2022-11-20T15:08:08 80.507 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2022-11-20T15:08:22 94.204 INF NET: Starting server protocols
2022-11-20T15:08:22 94.235 INF NET: LiteNetLib server started
2022-11-20T15:08:22 94.236 INF [Steamworks.NET] NET: Server started
2022-11-20T15:08:22 94.236 INF Started thread SteamNetworkingServer
2022-11-20T15:08:22 94.236 INF [EOS-P2PS] Server started
2022-11-20T15:08:22 94.238 INF StartGame
2022-11-20T15:08:22 94.238 INF NetPackageManager Init
2022-11-20T15:08:22 94.312 INF [XUi] Instantiating XUi from default prefab.
2022-11-20T15:08:22 94.323 INF [XUi] XUi instantiation completed in 11 ms
2022-11-20T15:08:22 94.336 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 30
GamePref.BedrollExpiryTime = 60
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 150
GamePref.BloodMoonEnemyCount = 64
GamePref.BloodMoonFrequency = 10
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = True
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 20
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = False
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = JLB 11 20 2022
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 20.5
GamePref.GameWorld = OAK6K01
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 50
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 30
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 31
GamePref.Language = English
GamePref.LanguageBrowser = English
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = 13
GamePref.LootAbundance = 150
GamePref.LootRespawnDays = 20
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 60
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = False
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 2
GamePref.OptionsGfxAASharpness = 0
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 2
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 2
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 2
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 0
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.5
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleMouseSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice =
GamePref.OptionsVoiceOutputDevice =
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = jelbee1989
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.Region =
GamePref.SaveGameFolder = C:\Users\Jelbe\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerHistoryCache =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 1
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UserDataFolder = C:\Users\Jelbe\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 150
GamePref.ZombieBMMove = 1
GamePref.ZombieFeralMove = 1
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 2
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2022-11-20T15:08:22 94.362 INF StartAsServer
2022-11-20T15:08:32 104.068 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
2022-11-20T15:08:32 104.068 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
2022-11-20T15:08:32 104.068 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
2022-11-20T15:08:32 104.125 INF Loaded (local): materials
2022-11-20T15:08:32 104.406 INF Loaded (local): physicsbodies
2022-11-20T15:08:33 104.591 INF Loaded (local): painting
2022-11-20T15:08:33 104.851 INF Loaded (local): shapes
2022-11-20T15:10:03 195.397 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?BigStandingTorchFXFire already exists! Skipping it!
2022-11-20T15:10:03 195.410 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?BrazierFXFire already exists! Skipping it!
2022-11-20T15:10:03 195.451 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?ColumnGoldFXFire already exists! Skipping it!
2022-11-20T15:10:03 195.456 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?LightColumnStoneFXFire already exists! Skipping it!
2022-11-20T15:10:03 195.477 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?WallHandTorchFX already exists! Skipping it!
2022-11-20T15:10:03 195.482 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?MedievalTorchFX already exists! Skipping it!
2022-11-20T15:10:03 195.490 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?WallhangerCageFX already exists! Skipping it!
2022-11-20T15:10:03 195.493 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?Wall_TorchFX already exists! Skipping it!
2022-11-20T15:10:31 222.731 WRN Particle Effect #@modfolder(1-OakModpack):Resources/cookingstations.unity3d?CookerFX already exists! Skipping it!
2022-11-20T15:10:31 222.794 WRN Particle Effect #@modfolder(1-OakModpack):Resources/cookingstations.unity3d?potstoveFX already exists! Skipping it!
2022-11-20T15:10:31 222.813 WRN Particle Effect #@modfolder(1-OakModpack):Resources/cookingstations.unity3d?IronstoveFX already exists! Skipping it!
2022-11-20T15:10:31 222.834 WRN Particle Effect #@modfolder(1-OakModpack):Resources/cookingstations.unity3d?StoneStoveFX already exists! Skipping it!
2022-11-20T15:10:34 226.470 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?BladeFX already exists! Skipping it!
2022-11-20T15:10:35 226.562 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?BladeFX already exists! Skipping it!
2022-11-20T15:10:35 226.588 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?BlenderFX already exists! Skipping it!
2022-11-20T15:10:35 226.595 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?Blender2FX already exists! Skipping it!
2022-11-20T15:10:35 226.756 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?ConnectionShaft1 already exists! Skipping it!
2022-11-20T15:11:18 270.051 WRN Particle Effect #@modfolder(1-OakModpack):Resources/FishBench.unity3d?FishOvenFX already exists! Skipping it!
2022-11-20T15:11:40 291.938 WRN Particle Effect #@modfolder(1-OakModpack):Resources/HammerForge.unity3d?ParticalChemFire already exists! Skipping it!
2022-11-20T15:11:40 292.035 WRN Particle Effect #@modfolder(1-OakModpack):Resources/HammerForge.unity3d?ForgeFX already exists! Skipping it!
2022-11-20T15:11:42 293.844 WRN Particle Effect #@modfolder(1-OakModpack):Resources/newforge.unity3d?ТатаринForgeFX already exists! Skipping it!
2022-11-20T15:11:43 294.758 WRN Particle Effect #@modfolder(1-OakModpack):Resources/newforge.unity3d?ТатаринForgeFX already exists! Skipping it!
2022-11-20T15:11:43 294.949 WRN Particle Effect #@modfolder(1-OakModpack):Resources/HammerForge.unity3d?RockImpact2 already exists! Skipping it!
2022-11-20T15:11:44 296.005 WRN Particle Effect #@modfolder(1-OakModpack):Resources/newmixer.unity3d?cementmixfx already exists! Skipping it!
Unloading 3 Unused Serialized files (Serialized files now loaded: 63)
2022-11-20T15:11:57 309.541 INF Block IDs with mapping
2022-11-20T15:11:58 309.552 INF Block IDs total 13903, terr 46, last 14109
2022-11-20T15:11:58 309.564 INF Loaded (local): blocks
Unloading 80490 unused Assets to reduce memory usage. Loaded Objects now: 128442.
Total: 556.702000 ms (FindLiveObjects: 12.952400 ms CreateObjectMapping: 25.927500 ms MarkObjects: 459.210000 ms DeleteObjects: 58.611700 ms)
2022-11-20T15:11:58 310.418 INF Loaded (local): progression
2022-11-20T15:11:59 311.171 ERR XML loader: Loading and parsing 'buffs.xml' failed
2022-11-20T15:11:59 311.176 EXC Requested value 'onSelfRangedBurstShotStart' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <695d1cc93cca45069c528c15c9fdd749>:0
at EnumUtils+EnumInfoCache`1[TEnum].Parse (System.String _name, System.Boolean _ignoreCase) [0x00035] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EnumUtils.Parse[TEnum] (System.String _name, System.Boolean _ignoreCase) [0x00005] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEventActionBase.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x0003a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEventActionTargetedBase.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEventActionModifyCVar.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEventActionBase.ParseAction (System.Xml.XmlElement _element) [0x00074] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEffectGroup.ParseXml (System.Xml.XmlElement _element) [0x001d9] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEffectController.ParseXml (System.Xml.XmlElement _element, MinEffectController effectControllerToExtend, MinEffectController+SourceParentType _type, System.Object _parentPointer) [0x000ee] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at BuffsFromXml.ParseBuff (System.Xml.XmlElement _element) [0x0052e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at BuffsFromXml+<CreateBuffs>d__3.MoveNext () [0x000a9] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-11-20T15:11:59 311.423 INF Loaded (local): misc
2022-11-20T15:12:07 319.504 ERR XML loader: Loading and parsing 'items.xml' failed
2022-11-20T15:12:07 319.506 EXC Requested value 'onSelfRangedBurstShotStart' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <695d1cc93cca45069c528c15c9fdd749>:0
at EnumUtils+EnumInfoCache`1[TEnum].Parse (System.String _name, System.Boolean _ignoreCase) [0x00035] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EnumUtils.Parse[TEnum] (System.String _name, System.Boolean _ignoreCase) [0x00005] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEventActionBase.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x0003a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEventActionTargetedBase.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEventActionAttachParticleEffectToEntity.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEventActionBase.ParseAction (System.Xml.XmlElement _element) [0x00074] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEffectGroup.ParseXml (System.Xml.XmlElement _element) [0x001d9] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at MinEffectController.ParseXml (System.Xml.XmlElement _element, MinEffectController effectControllerToExtend, MinEffectController+SourceParentType _type, System.Object _parentPointer) [0x000ee] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at ItemClassesFromXml.parseItem (System.Xml.XmlElement _node) [0x002b7] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x0014e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-11-20T15:12:08 320.124 INF Item IDs with mapping
2022-11-20T15:12:08 320.124 INF ItemIDs from Mapping
2022-11-20T15:12:08 320.183 INF Loaded (local): item_modifiers
2022-11-20T15:12:10 321.666 INF Loaded (local): entityclasses
2022-11-20T15:12:10 321.821 INF Loaded (local): qualityinfo
2022-11-20T15:12:15 326.753 INF Loaded (local): sounds
2022-11-20T15:12:15 326.980 ERR XML loader: Loading and parsing 'recipes.xml' failed
2022-11-20T15:12:15 326.981 EXC No item/block with name 'bucketEmpty' existing
at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-11-20T15:12:15 327.203 INF Loaded (local): blockplaceholders
2022-11-20T15:12:15 327.427 ERR XML loader: Loading and parsing 'loot.xml' failed
2022-11-20T15:12:15 327.427 EXC Item with name 'modMeleedivinefireSchematic' not found!
at LootFromXml.ParseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00182] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at LootFromXml.LoadLootGroup (System.Xml.XmlElement _elementGroup) [0x001c0] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0009d] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-11-20T15:12:19 331.306 INF Loaded (local): entitygroups
2022-11-20T15:12:19 331.528 INF Loaded (local): utilityai
2022-11-20T15:12:20 331.718 INF Loaded (local): vehicles
2022-11-20T15:12:20 331.753 WRN XML patch for "rwgmixer.xml" from mod "1-OakModpack" did not apply: <set xpath="/rwgmixer/world[@name='tiny']/property[@class='oldwest']/property[@name='mintiles']/@value" (line 4 at pos 3)
2022-11-20T15:12:20 331.753 WRN XML patch for "rwgmixer.xml" from mod "1-OakModpack" did not apply: <set xpath="/rwgmixer/world[@name='tiny']/property[@class='oldwest']/property[@name='maxtiles']/@value" (line 5 at pos 3)
2022-11-20T15:12:20 331.885 INF Loaded (local): rwgmixer
2022-11-20T15:12:20 332.085 INF Loaded (local): weathersurvival
2022-11-20T15:12:20 332.261 INF Loaded (local): archetypes
2022-11-20T15:12:20 332.464 INF Loaded (local): quests
2022-11-20T15:12:21 332.655 ERR XML loader: Loading and parsing 'traders.xml' failed
2022-11-20T15:12:21 332.655 EXC Item with name 'modMeleedivinefireSchematic' not found!
at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2022-11-20T15:12:21 332.835 INF Loaded (local): npc
2022-11-20T15:12:21 333.051 INF Loaded (local): dialogs
2022-11-20T15:12:21 333.351 INF Loaded (local): ui_display
2022-11-20T15:12:21 333.535 INF Loaded (local): nav_objects
2022-11-20T15:12:22 333.768 INF Loaded (local): gamestages
2022-11-20T15:12:22 334.064 INF Loaded (local): gameevents
2022-11-20T15:12:22 334.245 INF Loaded (local): twitch
2022-11-20T15:12:22 334.451 INF Loaded (local): twitch_events
2022-11-20T15:12:23 334.645 INF Loaded (local): dmscontent
2022-11-20T15:12:23 334.818 INF Loaded (local): color_mappings
2022-11-20T15:12:23 334.984 INF Loaded (local): XUi_Common/styles
2022-11-20T15:12:23 335.151 INF Loaded (local): XUi_Common/controls
2022-11-20T15:12:23 335.334 INF Loaded (local): XUi/styles
2022-11-20T15:12:23 335.501 INF Loaded (local): XUi/controls
2022-11-20T15:12:24 335.718 INF Loaded (local): XUi/windows
2022-11-20T15:12:24 335.901 INF [XUi] Loading XUi asynchrnously
2022-11-20T15:12:24 335.935 INF Loaded (local): XUi/xui
2022-11-20T15:12:24 336.496 INF Loaded (local): biomes
2022-11-20T15:12:25 336.828 INF Loaded (local): worldglobal
2022-11-20T15:12:25 337.242 INF Loaded (local): spawning
2022-11-20T15:12:25 337.534 INF Loaded (local): loadingscreen
2022-11-20T15:12:26 337.620 INF [XUi] Parsing all window groups completed in 1390 ms total.
2022-11-20T15:12:26 337.651 INF createWorld: OAK6K01, JLB 11 20 2022, GameModeSurvival
2022-11-20T15:12:26 337.652 INF Occlusion: Enabled
2022-11-20T15:12:26 337.712 INF Started thread ChunkRegeneration
2022-11-20T15:12:26 337.713 INF Started thread ChunkCalc
2022-11-20T15:12:26 337.713 INF Started thread ChunkMeshBake
2022-11-20T15:12:26 337.808 INF World.Load: OAK6K01
2022-11-20T15:12:26 337.812 INF Loading base world file header...
2022-11-20T15:12:26 337.830 INF Loaded world file from different version: 'Alpha 20.6 (b9)'
2022-11-20T15:12:26 337.834 INF BloodMoon SetDay: day 10, last day 0, freq 10, range 0
2022-11-20T15:12:26 337.845 INF BloodMoon SetDay: day 10, last day 0, freq 10, range 0
2022-11-20T15:12:29 341.068 INF ShapeControllers: 96
2022-11-20T15:12:35 347.262 INF [XUi] Initialized all window groups completed in 2853 ms total.
2022-11-20T15:13:15 386.976 INF Started thread GenerateChunks
2022-11-20T15:13:20 392.152 INF Calculating world hashes took 5147 ms (world size 148 MiB)
2022-11-20T15:13:20 392.379 INF Loading dtm raw file took 5399ms
2022-11-20T15:13:21 392.983 INF Biomes image size w= 6144, h = 6144
2022-11-20T15:13:22 394.120 INF Loading and creating biomes took 1741ms
2022-11-20T15:13:23 395.489 INF Loading and creating shader control textures took 1368ms
2022-11-20T15:13:24 396.225 INF Loading and parsing of generator took 736ms
2022-11-20T15:13:24 396.247 INF Started thread SaveChunks C:\Users\Jelbe\AppData\Roaming/7DaysToDie/Saves/OAK6K01/JLB 11 20 2022\Region
2022-11-20T15:13:26 398.305 INF [DECO] read /
2022-11-20T15:13:26 398.319 INF Decorating chunks
2022-11-20T15:13:27 398.992 INF Dynamic Music Initialized on Server
2022-11-20T15:13:27 399.313 INF AstarManager Init
2022-11-20T15:13:28 399.787 INF WeatherManager: Init 8 weather packages
2022-11-20T15:13:36 408.291 INF createWorld() done
2022-11-20T15:13:36 408.294 INF Loading players.xml
Exception: Item with name 'npcAnimalFoxStarterFood' not found in class playerFemale
at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::CopyPropertiesFromEntityClass>(EntityAlive)
at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at Entity.InitCommon () [0x00029] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at Entity.Init (System.Int32 _entityClass) [0x00007] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Init>(EntityPlayerLocal,int)
at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at GameManager+<StartAsServer>d__138.MoveNext () [0x00531] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayer.Start () [0x0000d] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0