Jost Amman
Well-known member
Tut, tut... careful, you're deluding yourself now. :nono:My own enjoyment of the game is completely unconditional upon whether one strategy is more or less efficient than another
Tut, tut... careful, you're deluding yourself now. :nono:My own enjoyment of the game is completely unconditional upon whether one strategy is more or less efficient than another
I don't need to prove that fun is the whole point of playing.I have proven that fun is not proof of utility.
You've been told several times by multiple people but you can't understand it because it is alien to your way of thinking. This is not a dig. I'm just stating that we have no common frame of reference. Analogies don't work because you can't see the connection and so you dismiss them. Flat out telling you hasn't worked because you can't believe that people actually don't care about efficiency and are deceiving themselves as they play to maintain their fiction. It's taken us awhile to figure out where you're coming from but I think we are finally getting the gist of it.You say "by your criteria", then tell us in what criteria they are balanced
This is not "my definition", these are facts. If a player plays badly, makes bad choices, dies on low difficulty, builds a bad base, sorts things badly, or plans his actions badly, then this is a bad player. I do not humiliate anyone with this, it is a fact. If a person does something poorly, then he is bad at it
Maybe you forget he's a "speed runner", he actually reached those measly 8K hours in a fraction of the time it took the other guy, you know? :mmph:Did you just respond to Dcsobral that you also had 8k hours in the game? Which is it, newbie recently or 8k hours?Because I was a newbie not too long ago
Oh, you mean like your bad attitude and manners? ... Yes, that's a fact.This is not "my definition", these are facts. If a player plays badly, makes bad choices, dies on low difficulty, builds a bad base, sorts things badly, or plans his actions badly, then this is a bad player. I do not humiliate anyone with this, it is a fact. If a person does something poorly, then he is bad at it
Yep, one of the devs just confirmed it... now what?Stop pulling phrases out of context and read in response to what I wrote this. The person said that all difficulty settings that go beyond the standard are not something to focus on when balancing
Objectively speaking, every speech in the world is subjective to the one/s that made it, regardless of the neutrality of the words used, because it doesn't matter if it has or not meaning, as long as it exists, the objective is to transmit something or produce any kind of thought from the subjective emitter's opinion to the receptor.Good and bad are very subjective terms. If you want people to be open to your opinion/discussion, try not claiming things as "facts" that everyone should abide by and just objectively speak for yourself.
The game doesn't get more fun if it's out of balanceI don't need to prove that fun is the whole point of playing.
Once again, the fact of having fun does not confirm the presence of balance.You've been told several times by multiple people but you can't understand it because it is alien to your way of thinking. This is not a dig. I'm just stating that we have no common frame of reference. Analogies don't work because you can't see the connection and so you dismiss them. Flat out telling you hasn't worked because you can't believe that people actually don't care about efficiency and are deceiving themselves as they play to maintain their fiction. It's taken us awhile to figure out where you're coming from but I think we are finally getting the gist of it.
This is not to say that I don't think that bow and stealth can't see some improvements but it is to say that I am perfectly happy with how they play right now and have had many enjoyable hours playing the game focusing on these areas for the sake of playing survival with a specific type of character. So in the sense that you can play and have an enjoyable time and experience some challenge they are balanced nicely vs the gamestage progression of the game itself as it gets more difficult. You can be a stealthy archer and survive.
But...all of this just sounds like a bicycle with square wheels to you right?
If they like to keep playing with the bow when they have a machine gun, then let them play with the bow, but the fact that there are people who do it does not refute my words that bows and stealth are incredibly weak and unclaimed in this game. You yourself admitted this, and even the developers wrote that the bows will be strengthened. What can you argue about, I don’t understand. I don't care about your philosophy of permissiveness, I really don't care what others do.I get that you are not saying these things to be insulting. You are just stating facts as you see them. The problem is that your sense of bad is all wrapped up in efficiency and speed which are qualities of gameplay that you value. So just saying people play bad because they made bad choices is to general. We have to know that bad choices means choosing actions that don't progress your character as quickly as another action that is available. This is why you will never play bow and stealth because as soon as you have a weapon that is better than the bow you must choose that weapon and dump the bow in order to make a good choice.
People who value other aspects of the game will view keeping the bow and continuing the game as an archer as a good choice.
He lied. I have never stated thisMaybe you forget he's a "speed runner", he actually reached those measly 8K hours in a fraction of the time it took the other guy, you know? :mmph:
I did not offend anyone in this thread. The fact that you are offended by the mention of bad players is your personal problem. And this despite the fact that I did not call any of you bad players.Oh, you mean like your bad attitude and manners? ... Yes, that's a fact.
Has he confirmed that the entire balance is directed only to the Adventurer? Show me where.Yep, one of the devs just confirmed it... now what?
I don’t understand
then I wash my hands.
Has he confirmed that the entire balance is directed only to the Adventurer? Show me where.
I've been thinking about Survivalist but just haven't done it because Warrior feels perfect to me.
I don't want to play stealth for the sake of playing stealth. I want to use stealth as a tool for further development and survival at a distance
What "derogatory terms and similes" have I used? I dont understand
I'm afraid to say for sure, because you can request new statistics, but it seems to me that this is not the first time you do this. And not only you.
I didn't say "ALL", I didn't even use the plural in "newbie". But from my experience it is
Why would I invest in a perk that the game doesn't need? I never need to hide, under any circumstances. Again, I don’t want to play stealth for the sake of playing stealthSo? To use stealth as a tool you have to invest in its perks and use bows, at least in the beginning there is no adequate replacement for the silence of a bow.
There was nothing like that in that message. Everything was written as it is. Why are you all so fond of taking offense at the truth? Anyway, I didn't try to insult herMaybe "condescending", "dismissive" rings a bell ?
If think about it, I would really say that it have to be easy for most beginners. Except for people who are new to computer games generally. I am not passing it off as truth. I think so.If you say "Default difficulty is incredibly easy even for newbie" you are not talking about one specific newbie (obviously, since we never talked about a specific one), you are talking about any newbie. You should know English well enough to know that this is a general statement.
You and your friends have probably the same background in games played, often the same tastes, nearly the same age maybe. When you started playing you surely talked about good and bad perks, what is best to play, formed opinions together. You and your friends are not independant samples.
here comes the graph, we have evolved from long walls of text to pictures, pie charts and power point presentations. when do we start doing group zoom debates?In fact, any difficulty becomes very easy sooner or later. The lower the difficulty, the faster it happens. This is a difficulty design problem. My mega graph about this:
It is from another topic, here it is so that you can enjoy the other two graphics that I presented therehere comes the graph, we have evolved from long walls of text to pictures, pie charts and power point presentations. when do we start doing group zoom debates?
Why would I invest in a perk that the game doesn't need? I never need to hide, under any circumstances. Again, I don’t want to play stealth for the sake of playing stealth
There was nothing like that in that message. Everything was written as it is. Why are you all so fond of taking offense at the truth? Anyway, I didn't try to insult her
If think about it, I would really say that it have to be easy for most beginners. Except for people who are new to computer games generally. I am not passing it off as truth. I think so.
The problem with such low difficulty is that you will have little sense of progress. At the start of the game, you can kill a zombie with literally torch by 3 hits like this, check spoilers in linked post:
In fact, any difficulty becomes very easy sooner or later. The lower the difficulty, the faster it happens. This is a difficulty design problem. My mega graph about this:
https://community.7daystodie.com/tf...pic&content_id=22366&content_commentid=449916 14 hours ago, meganoth said:
Maybe "condescending", "dismissive" rings a bell ?
That right there is both condescending and dismissive. Right in the answer to you never being condescending and dismissive... If it's truly unintentional then perhaps you need to learn to change your tone in text.Why are you all so fond of taking offense at the truth?