Jost Amman
Well-known member
No, but I found this nice video which shows a resume of the currently known A20 features:anyone have a screenshot with new bus stop? i saw it somewhere but i can't find it
No, but I found this nice video which shows a resume of the currently known A20 features:anyone have a screenshot with new bus stop? i saw it somewhere but i can't find it
shame , i'm sure that i saw bus stop poi somewhere7 minutes ago, Jost Amman said:
No, but I found this nice video which shows a resume of the currently known A20 features:
check your own post from May22 in this threadanyone have a screenshot with new bus stop? i saw it somewhere but i can't find it
you're welcome.
lol you always seem to misunderstand what I post.No one is holding a gun to your head you know. If you don't want to update, then don't update.![]()
well honestly i want to show it someone as inspiration. btw honestly i would be more happy if they add a small newsstand that uber big skyscraper or laboratory. honesty - small so can be in a lot of places in city , source of books newspaper and food and (for me) give positve vibes.you're welcome.
I wasn't sure you really meant that one, because I can't see anything really impressive in that "poi"
...but I'm not that involved into archtitecture to judge, so no need to further explanation, just be happy with it and let me see it as 4 poles with flat roof and no walls, as I clearly have no inspiration.
they worst idea ever xd it will make pipe weapons pointlessMechanicalLens said:All the pipe weapons will use their standard ammo types. The blunderbuss and blunderbuss ammo are being removed.
How so? You can make pipe weapons a lot sooner than the other weapons that use the same ammo. I don't rush to find a weapon at the traders on Day 1 and looting at that early of a game stage, I am going to be very lucky to find a Q1 pistol in the toliets. With a pipe weapon, I can use that 9mm or 7.62mm ammo I find early on if I find myself in a bit of a jam.they worst idea ever xd it will make pipe weapons pointless
that's a point: not use it a guns until you find usefull enough to not wasting ammo . usually i have situations like : sledgehammer + blundergass as stunner or crossbow outside and keep guns in crate. and when is a day 7 a have a tone of ammo 1-2 stack of 9mm and some shells to use on blood moon. after blood moon i don't have much ammo so i usually only take shotgun for birds and dogs and crossbow and hammer for rest . and collectin ammo for another blood moonHow so? You can make pipe weapons a lot sooner than the other weapons that use the same ammo. I don't rush to find a weapon at the traders on Day 1 and looting at that early of a game stage, I am going to be very lucky to find a Q1 pistol in the toliets. With a pipe weapon, I can use that 9mm or 7.62mm ammo I find early on if I find myself in a bit of a jam.
I hope those pipe weapons aren't that easy to craft or too early to find (at least the shotgun version).How so? You can make pipe weapons a lot sooner than the other weapons that use the same ammo. I don't rush to find a weapon at the traders on Day 1 and looting at that early of a game stage, I am going to be very lucky to find a Q1 pistol in the toliets. With a pipe weapon, I can use that 9mm or 7.62mm ammo I find early on if I find myself in a bit of a jam.
Only if you play with the creative menu on...they worst idea ever xd it will make pipe weapons pointless
I'd rather they leave the UI alone and just make it more moddable so he can do his changes easier
nope, just focus on sledgehammer and crossbow for 6 day and in blood moon use gunsOnly if you play with the creative menu on...![]()
nope, just focus on sledgehammer and crossbow for 6 day and in blood moon use guns
this is not quiet hard- spamming quest+mining in night if you put setting 120 min day and put everything in intellect when you friend doing something else. so it let you have sometimes crossbown very fast. so it can be done. ofc it works on a18 . but i'm sure it could be done if you friend is doing dwarfs things ( mining and cutting tree all 120 min + upgrading base). blunderbass was good option.For those who prefer melee, a sledgehammer makes all ranged weapons "pointless". As for crossbow....um...are you sure you don't have the creative menu enabled if you are playing with a crossbow during the first couple weeks?
I play mostly melee and wood bow in the beginning with guns and ammo being saved for bloodmoons. Unless you are trying hard to play the system and speedrun you will most likely be using the the pipe level weaponry during your first and maybe second bloodmoons. But there will also be emergency moments where you will be tempted to switch to guns (if you have them on your belt) and use up ammo outside of bloodmoons.
What I've found in A19 is that by bloodmoon #3 I have stacks and stacks of ammo saved up because I was able to stockpile while using primitive ammo and blunderbusses. In A20, I find that my ammo is much more depleted because I am using it in the pipe weapons on bloodmoons #1 and #2. Now, maybe you won't do that and you'll just save your ammo for the good guns and never use pipe weapons and only use a sledgehammer and cheat in a crossbow-- but that is just a choice and doesn't make pipe weapons pointless for everyone.
Packages have unique tokens. For some you can compare cInfo sender vs. instance.sender (instance being the package). If cInfo Sender != instance.sender, for some packages, its a clear catch. However. it starts getting ridiculous with some packages like NetPackageDamageEntity. Here's some example of me watching zombies run against barbed wire.bob the big blob of goo said:Any chance you guys could issue a unique token to each player as they login that would be required to be appended to their data stream back to the server? That way you can reject any input that isn't essentially signed. Something that can't be discovered by another player. Unless, you are doing a full broadcast of all data packets to all clients then it would be moot. I'm fighting people using impersonation of an admin to execute elevated permission commands. That isn't the only exploit channel, however, it does seem to be one of the easier ones. If I'm missing something here, please educate me as I like better answers/solutions than what I can imagine.