Callum123456789
Active member
i know we already have 2 bajillion books in the game but maybe i have an idea? called survivalists library
volume 1 learn how to use weapons more efficient clubs have a 15% chance to knock back and stun a zombie for 3 seconds and cooldown is 20 seconds
volume 2 knifes: learn how to slice and dice your foes like mince meat and weaken their attacks after landing 5 successful stabs on a zombie gain a bloodlust effect that makes you hunger for more gain a 10% resistance to any damage type when actively stabbing with any knife and a 5% power attack damage bonus
volume 3: m60s: the m60 is a powerful yet cumbersome weapon to reload so this book will teach you which parts of it can go and what cannot learn how to craft a more lighter magazine box but at the cost of 25 rounds of the weapons capacity
volume 4: food what's better than having a nice meal in the apocalypse? an added bonus! all foods will give you a 30% total filling bonus for example a can of sham will give you 19.5 food instead of 15 but this effect doesn't go onto the higher quality foods that restore more than 25 points of food
volume 5: the best defence. learn how to craft wooden and iron fortifications at a reduced amount. reduce the material cost by 20% as well as get a permanent 8% increase to all makeshift traps crafted by you.
volume 6: weather is a blessing but also can be a curse. when in any big enough shadow gain a 10% cooled status from heat and for the cold when in any house gain a 10% comfort and sheltered bonus.
volume 6 electricity: in the apocalypse sometimes getting a good enough battery can be troublesome well with this volume you can learn how to better that: all lead car battery's can now be upgraded by one higher tech tier by using mechanical parts, scrap polymers, oil and lead.
volume 7: running techniques. one of the most things about zombies is running away from them so this volume will teach you how to run properly and at the best efficiency. gain a 7% run speed bonus when above 60 stamina and running now uses 5% less stamina.
mastery bonus: master survivalist: when your health hits below 20 you will burst into a rage causing you to deal 40% more melee damage but each swing will take away 1 hit point and health regenerates faster for 30 seconds.
i know this might be flawed but well i hope it seems partially interesting
volume 1 learn how to use weapons more efficient clubs have a 15% chance to knock back and stun a zombie for 3 seconds and cooldown is 20 seconds
volume 2 knifes: learn how to slice and dice your foes like mince meat and weaken their attacks after landing 5 successful stabs on a zombie gain a bloodlust effect that makes you hunger for more gain a 10% resistance to any damage type when actively stabbing with any knife and a 5% power attack damage bonus
volume 3: m60s: the m60 is a powerful yet cumbersome weapon to reload so this book will teach you which parts of it can go and what cannot learn how to craft a more lighter magazine box but at the cost of 25 rounds of the weapons capacity
volume 4: food what's better than having a nice meal in the apocalypse? an added bonus! all foods will give you a 30% total filling bonus for example a can of sham will give you 19.5 food instead of 15 but this effect doesn't go onto the higher quality foods that restore more than 25 points of food
volume 5: the best defence. learn how to craft wooden and iron fortifications at a reduced amount. reduce the material cost by 20% as well as get a permanent 8% increase to all makeshift traps crafted by you.
volume 6: weather is a blessing but also can be a curse. when in any big enough shadow gain a 10% cooled status from heat and for the cold when in any house gain a 10% comfort and sheltered bonus.
volume 6 electricity: in the apocalypse sometimes getting a good enough battery can be troublesome well with this volume you can learn how to better that: all lead car battery's can now be upgraded by one higher tech tier by using mechanical parts, scrap polymers, oil and lead.
volume 7: running techniques. one of the most things about zombies is running away from them so this volume will teach you how to run properly and at the best efficiency. gain a 7% run speed bonus when above 60 stamina and running now uses 5% less stamina.
mastery bonus: master survivalist: when your health hits below 20 you will burst into a rage causing you to deal 40% more melee damage but each swing will take away 1 hit point and health regenerates faster for 30 seconds.
i know this might be flawed but well i hope it seems partially interesting
