adam... you change your avatar. ok end is soon...14 minutes ago, Adam the Waster said:
New Wood rubble
Hope nothing gives you splinters, OR ZOMBING POPPING OUT
na I just like Good old Quintadam... you change your avatar. ok end is soon...
Laz Man said:Foreshadowing on the details that will be in POIs....
...I wonder what will be the POI fan favorite for A20...![]()
The Civillian said:One thing I love at the moment is modding my hat to a baseball cap XD
Will it be possible to do this with all armour?
So Like modding the miner trousers to look like shorts etc.
And or the ability to hide armour. Like gloves or coat ofr example. (Or all of it, naked run XD)
That's to be expected, I mean making such a random pile of rubble seamless would be tough . Tweaking the placement is the easiest way to avoid the clipping.
LOL! You really never heard about UMA, don't you? :nerd:Call me crazy but .. wouldn't it be way more resource efficient (for artists) to make a couple basic zombie models based off the player model (naked or with underwear) and dress them in randomly generated vanilla cloths that already work on player models and that already exist in the game? That would give much more randomization.
Not a mod, a feature of Unity. TFP were working with it some years ago to do exactly what you're describing, it was even in a few public builds IIRC. It turned out to be super-inefficient and a big resource hog, unfortunately, something to do with how the engine is written (that is, Unity has to fix it. And not a quick fix either.)I actually never heard of that mod lol. Nice.
Games are meant to in some way challenge you. Meaning that if something is mechanically difficult (pressing the correct key while under pressure) then it creates a skill division between people who can keep their calm and press the right keys and the people who can't. Which is player skill progression where you learn to not panic and stay cool. they shouldn't remove a feature just because it depends on an IRL skill. Panicking is a real thing you have to contend with in games (and in real life lol) where you die quickly. If the pressure of the game is really SOOOO crushing that you just start punching the left side of your keyboard whenever you see a zombie moving towards you then I would like to point out that you can re-map almost every key in the game and move the keys away from each other.FranticDan said:I'd like to see a toggle option added for auto-standing from crouching when you start to sprint. Yes this will mean you can't sprint sneak if you turn this option on, but it'll mean you can run away and survive instead of dying because you're in a panic and accidently crouch while trying to run away. (the sprint and crouch keys are right next to each other after all)
Yes, but you will never meet a football player or cheerleader.& The occasional bloated cop who spits at you & blows up wrecking stuff around him after taking too much damage!
Sure, but there is also the thing that you might not be aware whether you are crouched or not. You can argue about both being about skill. But also those are very artificial skills because in reality you always know if you are crouched or not and you never need to press specific keys to stand up.Games are meant to in some way challenge you. Meaning that if something is mechanically difficult (pressing the correct key while under pressure) then it creates a skill division between people who can keep their calm and press the right keys and the people who can't. Which is player skill progression where you learn to not panic and stay cool. they shouldn't remove a feature just because it depends on an IRL skill. Panicking is a real thing you have to contend with in games (and in real life lol) where you die quickly. If the pressure of the game is really SOOOO crushing that you just start punching the left side of your keyboard whenever you see a zombie moving towards you then I would like to point out that you can re-map almost every key in the game and move the keys away from each other.
My main problem with all those icons on the lower left side (including the very important health and stamina bars) is that I can't keep them in view and 4-5 years of "training" has not improved the situation one bit.