Roland
Moderator
I don’t hope for that. I hope that the risk matches the reward and that if someone wants to skip the primitive stage they can as long as they take the risks to do so. Going to a radiated POI in the wasteland BETTER have a significantly better reward. If not, then what’s the use of having a variety of locations with different game stages if they are going to be all largely the same just to protect linear progression?Well then, hopefully the differing gamestages within certain biomes isn't so great that it cuts down on this stage of the game, or any stage for that matter. The game has been unbalanced for too long and we are finally entering a balanced, linear, orderly state. I trust that TFP won't butcher that experience.
Quite a few people are putting up with the current primitive game only because of the promise of a better design to come that will ease the linearity of it. I don’t think very many are cheering for a rigid linear progression model.