EDIT: (8-20-2021): So I went back today just to see if it was still stuck in that 2nd slot and it was BUT...............................................AUTO MECHANICS
So I downloaded this and installed on a restart random. Finally found one of them in the Forest Biome. I love the idea of going to an Auto-Mechanic to build your vehicles however............................. That being said - I was recently (as in tonight) build my 4x4 Chassis and 4x4 Accessories and it seems the second OUTPUT slot is bugged. The 4x4 accessories are stuck in the 2nd spot. I made another one, so it stacked and now their both stuck. I'm afraid to make any more 4x4 accessories now for fear they're going to stack and stick too...
I have tried everything within game limits to free them and add them to my inventory, even quitting and restarting but no help.
Has anyone else ran into this issue with these Traders (is this a known issue?) and what can be done to free the 4x4 accessories from the OUTPUT window? I'm going to quit using him for now on and try to find another somewhere else and see if I can make them there. I'm wondering if it's just that 2nd spot as well because I was able to make them earlier when they landed in the first spot and make a Jeep (mod).
Thanks!
EDIT: (8-20-2021): So I went back today just to see if it was still stuck in that 2nd slot and it was BUT...............................................
I accidentally hit my ESCAPE button - went back in and clicked on it and all of a sudden it released into my inventory (both). So woohoo![]()
I LOVE this mod by the way. It's just such a cool concept. That little technical difficulty scared me a little because they cost a lot to make but so happy now so HELL YEAH![]()
Regarding the weather mod, what exactly does the meteorological season number relate to? You've said it's 3 weeks and I am unsure how "84" equates to 3 weeks.
A season is 3 weeks = 21 days * 4 seasons = 84
Hi khzmusik
It miss a localization file for your creature packfor a lore lover like you, this is really strange
Not nice to have zombieBusinesswomanKhz is not it ?
Thanks for this pack anyway.
Key,File,Type,english
zombieBurntKhz,entityclasses,Entity,Burnt
zombieBusinessmanKhz,entityclasses,Entity,Business man
zombieBusinesswomanKhz,entityclasses,Entity,Business woman
zombieCowgirlKhz,entityclasses,Entity,Cow Girl
zombieFemaleKhz,entityclasses,Entity,Femme
zombieFemaleLumberjackKhz,entityclasses,Entity,Fat woman
zombieFemaleOfficeKhz,entityclasses,Entity,Office worker
zombieFemaleStripperKhz,entityclasses,Entity,Stripper
zombieFirefighterKhz,entityclasses,Entity,Fire Fighter
zombieMaleKhz,entityclasses,Entity,Man
zombiePolicewomanKhz,entityclasses,Entity,Police officer
Indeed too green for me.EDIT: One thing I intend to fix, is the zombie businessman's green skin. I thought it would look cool, but now that I see it in game, I think it looks silly. If anyone here wants me to keep that green skin, now is your chance to tell me.
Should I combine the human NPC modlets into one?
I'm having an issue with one specific faction mission, the defend whiteriver tier 3. Twice now I have attempted to complete this mission but the waypoint to start the quest does not appear at the POI. I thought it may just be a bugged POI or something at first, but the second time it happened to me was at a different whiteriver camp POI. I get a marker telling me to head to the location but as soon as I get near the camp the actual exclamation point waypoint doesn't appear. I even get a distance measurement that I can use to narrow down to where it should be at the corner of the camp, but there is just nothing to interact with there at all.
I'm having an issue with one specific faction mission, the defend whiteriver tier 3. Twice now I have attempted to complete this mission but the waypoint to start the quest does not appear at the POI. I thought it may just be a bugged POI or something at first, but the second time it happened to me was at a different whiteriver camp POI. I get a marker telling me to head to the location but as soon as I get near the camp the actual exclamation point waypoint doesn't appear. I even get a distance measurement that I can use to narrow down to where it should be at the corner of the camp, but there is just nothing to interact with there at all.