ate0ate
New member
I am using a Kinggen generated world using your initial provided settings as I generated the world before you tweaked the values for kinggen in your most recent update. To be clear, I did update everything but the world itself was generated using the older kinggen values. It is the correct poi that you have written above and I definitely have two of those POIs, at least. One is in the forest biome by my base and the other in the desert biome 4km away. In both instances the marker leads me to the corner of the trailer park camp where there is some barbed wire and a concrete pillar. The marker seems to lead to the pillar if i follow the "distance to" that is displayed. I initially thought it may have spawned the rally point in the ground a bit or even in the pillar itself but that is not the case. Thanks for getting back to me btw.
EDIT: You replied right when I did lol. Thanks for the fix and the info. I don't mind resetting the chunks. Gives me a great excuse to move the base anyways
I'll grab the update from gitlab and get to it. Thanks again. Amazing work. It really makes a single player world feel so much more alive having some sort of dynamic life besides zeds roaming about. Thanks for balancing the creature pack too, those demon dogs were absolutely lethal.
EDIT: You replied right when I did lol. Thanks for the fix and the info. I don't mind resetting the chunks. Gives me a great excuse to move the base anyways

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