stallionsden
Tester
You can adjust the scale in the XUi folder in the xui.xmlThank you, I try it, but I think the items thumbnails are too small...
Is it possible to keep the original size ?
You can adjust the scale in the XUi folder in the xui.xmlThank you, I try it, but I think the items thumbnails are too small...
Is it possible to keep the original size ?
Or you could go in windows.xml and edit the size of the windowscraftingqueue code lol I have mine set to 8x16Just a quick word of appreciation, and something I discovered.
You can increase the number of crafting slots as well. I have tested and it works in game.
Add the following you your progression.xml:
<skill name="skillBagIncrease" parent="attPerception" name_key="Bigger bag" desc_key="more crafting slots" icon="ui_game_symbol_hand">
<effect_group>
<passive_effect name="CraftingSlots" operation="base_add" value="6"/>
</effect_group>
</skill>
</append>
All I have ever done is edit windows.xml windowscraftingqueue and it has always worked and let me melt down 128 items at onceHow did you get it working? Because I tried and it actually wouldn't work.
And that's with increasing my crafting queue already. All 12 slots worked without that code just by fiddling with windows.xml.
Yeh I dont know how the skill bag works and never have used it or edited it lol. But yeh windows.xml for the winOh, I meant with the craftingqueue tag thing.![]()
I did it the same way as you. Edit the windows.
You will have to find the forge in windows.xml and adjust the pos. Cause your backpack is larger and different to one/s khainegb created you will have to either play around with it all to fit it in nicely or maybe ask someone whom is a ui expert lol (not me) for help.It is custom... i cant find the forge wndow.All i can find is windowToolsForge, windowForgeInput and they don't work.
View attachment 25940
<configs>
<append xpath="/styles">
<style name="itemStackBiggerBackpack">
<style_entry name="select_color" value="[beige]"/>
<style_entry name="press_color" value="[limeGreen]"/>
<style_entry name="final_pressed_color" value="[lightGrey]"/>
<style_entry name="background_color" value="[mediumGrey]"/>
<style_entry name="highlight_color" value="[hoverColor]"/>
<style_entry name="holding_color" value="[white]"/>
<style_entry name="width" value="50"/>
<style_entry name="height" value="50"/>
<style_entry name="hover_icon_grow" value="1.5"/>
<style_entry name="on_press" value="true"/>
<style_entry name="sound_volume" value="0.75"/>
<style_entry name="pickup_sound" value="[pickup_click]"/>
<style_entry name="place_sound" value="[place_click]"/>
</style>
</append>
</configs>
...
<kh60_backpack_item_stack>
<rect controller="ItemStack" style="itemStackBiggerBackpack, hover" collider_scale="1.1" >
...
Use the modlet they are easy peasy. Make a mod folder in the game directory and place modlet into it and your away. No physical edits of the xmls needed swap and change modlets as you pleaseInstructions for what to do with the installs for the newbies would be helpful for the future.