BeeBeeBee
New member
I've been enjoying the Romero version a lot so far; it got me back into 7 Days after WotW went from an arcade to a grind.
It was weird trying to get used to not being able to craft anything useful until you set the workbenches, but I learned that Romero is not the kind of mod you want to play alone LOL.
One of the things that DID bother me was how to remove the bodies after looting them, because it wasn't apparent to me at first that body count is a thing. I kept testing tools to see what would work and I found most tools only took off 30 dura per hit. Weapons DID work on the Nurse and another female zombie, but the rest took so long to dispose. Ended up figuring out if you just move to a different area, you can get new zombs coming at you. I heard that's changing so i'm hyped for it.
For me, that first workbench (after getting used to the game) is a real challenge because that's when the progression starts. It is true that you end up with a LOT of loot and not much ability to sort it out other than leaving it behind.
It was weird trying to get used to not being able to craft anything useful until you set the workbenches, but I learned that Romero is not the kind of mod you want to play alone LOL.
One of the things that DID bother me was how to remove the bodies after looting them, because it wasn't apparent to me at first that body count is a thing. I kept testing tools to see what would work and I found most tools only took off 30 dura per hit. Weapons DID work on the Nurse and another female zombie, but the rest took so long to dispose. Ended up figuring out if you just move to a different area, you can get new zombs coming at you. I heard that's changing so i'm hyped for it.
For me, that first workbench (after getting used to the game) is a real challenge because that's when the progression starts. It is true that you end up with a LOT of loot and not much ability to sort it out other than leaving it behind.