Thanks. The finding of those massive sized hubs was my doing in that they just had too much stuff and you were set for the rest of the game just finding one. You can set a couple of the hubs bigger if you want but I would suggest not to exceed 1281x1281.Looks like all the excitement has died down a bit![]()
After running this for several days, I really don't have any complaints. I haven't yet found and significant cities - so far just small towns. I found a Higashi Pharma, and one construction site, but that is it for big buildings. Still looking for that big hub/city/town![]()
I did nerf the zombie spawn a bit, and due to requests from players, nerfed feral run speed also as the lesser experienced players go tired of being run down by ferals right off the bat. Just a bit of tweaking to help level the playing field a bit. I also tweak player run speed, stack size, and a few recipes, but that has nothing to do with your mod.
Excellent work! I know I've said it before, but I'll say it again - the biomes are beautiful! I didn't know you could get rwgmixer to do this, the scenery is so much more natural and playable. Gone are those miserable continent sized lakes, gone are those mountains-mountains-everywhere, gone are those water-water-everywhere worlds.
If I was to pick:
Code:
<hub_rule name="mediumOutpost">
<hub_type value="rural"/>
<width value="252, 294" /> <-- change to "[color="#FFFF00"]1281,1281[/color]"
<height value="252, 294" /> <-- change to "[color="#FFFF00"]1281,1281[/color]"
<path_material value="asphalt" />
<path_radius value="11" />
<prefab_rule name="Settlement_Pois"/>
<street_gen level="20" length_multiplier="3"> <!-- street_gen= How many time the rules will get run through. length_multiplier= Each street sections length. -->
<axiom value="[-FFT][-FFT][-FFT]-FF[+FFT][-FFT][-FFT]"/> <!-- Main rule used for streets before using the rules -->
<rule char="T" replace_with="[+FFF*][-FFF*][-FFF*]-FFF[+FFF*][-FFF*][-FFF*]"/>
<rule char="I" replace_with="[-FF*][-FF*][-FF*]-FF[+FF*][-FF*][-FF*]"/>
<rule char="N" replace_with="[FF*][-FF*][+FF*][--FF*][+FF*][-FF*][++FF*]"/>
<rule char="A" replace_with="[-FFFI][-FFFI][-FFFI]-FFF[+FFFI][-FFFI][-FFFI]"/>
<rule char="B" replace_with="[FFFF*][-FFFF*][+FFFF*][--FFFF*][+FFFF*][-FFFF*][++FFFF*]"/>
<rule char="C" replace_with="[FF+FF*][-FF+FF*][+FF+FF*][--FF+FF*][+FF+FF*][-FF+FF*][++FF+FF*]"/>
<rule char="D" replace_with="[FF-FF*][-FF-FF*][+FF-FF*][--FF-FF*][+FF-FF*][-FF-FF*][++FF-FF*]"/>
<rule char="E" replace_with="[FFF+F*][-FFF+F*][+FFF+F*][--FFF+F*][+FFF+F*][-FFF+F*][++FFF+F*]"/>
<rule char="G" replace_with="[FFF-F*][-FFF-F*][+FFF-F*][--FFF-F*][+FFF-F*][-FFF-F*][++FFF-F*]"/>
<alt_commands chars="T,I,N,A,B,C,D,E,G"/>
</street_gen>
</hub_rule>