• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

A16 - STARVATION Mod for A16

Read your own post please, it clearly has a link to where you download the server files. In case you need more info:
Step

#1, setup a dedicated server install of the vanilla game.

#2: Check that it runs as expected.

#3 Download the Starvation server files.

#4 copy/paste the starvation folders over your vanilla dedi server install folders.

#5 Start up the dedi server and have fun.
If the main post would have said the step one about installing the vanilla server game and

then paste starvation server files over, that would clear a lot of things.

Those steps should be in the main post IMO.

 
Awesome. Thanks for sharing Starvation with us.

Got it installed, seems to be working. Died in 1st 5 minutes of the game.

* Realistic (checked off)

Sincerely,

LHammonds

 
Last edited by a moderator:
Description of First Aid Kit says it removes animal bites, but can not remove spider bite, seems the bite can not be removed.

It is a horrible debuff. -3 stamina every second + you lose wellness? duration 30 minutes? that is more than just over the top

 
- - - Updated - - -

Oddly this mod seems to exaggerate the games issue with standing dead zombies.. :(
Yes it does. That most likely due to the vanilla bug caused by over-damage. In Starvation with its Romero headshot mod, massive head over damage is likely. We will try to code around this in a future release.

 
Description of First Aid Kit says it removes animal bites, but can not remove spider bite, seems the bite can not be removed.It is a horrible debuff. -3 stamina every second + you lose wellness? duration 30 minutes? that is more than just over the top
You need the insectBiteAntidote which at this point needs the sciencestation to make. We will discuss if we should make this easier to craft in early game, add more to loot, or nerf the stings a bit. Snake bites are the same way.

 
Last edited by a moderator:
Firstly, apologies for my ignorance in this question and if it's been asked.

But will the mod launcher install this to a hosting service like Bluefang via FTP and can Starvation run on a hosting service like this?

The RAM requirements, those are client side requirements or server side? Again, apologies if I've missed this already being asked and answered.

 
Firstly, apologies for my ignorance in this question and if it's been asked.
But will the mod launcher install this to a hosting service like Bluefang via FTP and can Starvation run on a hosting service like this?

The RAM requirements, those are client side requirements or server side? Again, apologies if I've missed this already being asked and answered.
No, mod launcher will not do server installs. Yes, Starvation can run on hosted services, we use KillServers who know how to install the mod correctly. Pam, our server team member, can help with that server config, which depends on number of player slots you require. Client requirements are covered in the opening post, but the game is a heavy user of both RAM and video RAM. 16G and 4G respectively works great, less than that you will need to adjust settings down.

 
Paintings Bug

First off, let me just say how happy it is to have Starvation back. I have missed the challenge and work that has gone into this mod. Much love to everyone who works on the project.

Bug: When trying to place a painting it's orientation is such that it wants to be placed on the floor and rotates horizontally.

 
First off, let me just say how happy it is to have Starvation back. I have missed the challenge and work that has gone into this mod. Much love to everyone who works on the project.
Bug: When trying to place a painting it's orientation is such that it wants to be placed on the floor and rotates horizontally.
Press R to select then enable full rotation, that's an A16 feature.

 
Thanks for the spear weapon type fix. Great job on the A16 conversion. I'm happy to be playing Starvation again!

 
No, mod launcher will not do server installs. Yes, Starvation can run on hosted services, we use KillServers who know how to install the mod correctly. Pam, our server team member, can help with that server config, which depends on number of player slots you require. Client requirements are covered in the opening post, but the game is a heavy user of both RAM and video RAM. 16G and 4G respectively works great, less than that you will need to adjust settings down.
I poked around for a server installation/config portion of this and I didn't find it. I don't suppose this could be added somewhere around the original post or am I just that blind? :-/

--- EDIT ---

Never mind. I'm that blind...

Server files are available via GitHub repository. If you have a server, all you need is to past those files there. NOT TESTED FOR LINUX SERVERS YET!!!
 
Last edited by a moderator:
In my experience, if you get missing block/recipe or item errors, it means you closed the launcher before it finished downloading all the game files....

If you did get this error, I recommend you delete your 7D2D/StarvationMod folder and restart the process.
Thank you for writing that, I was just about to post a "me too" about that error. In my case I think my ftp client dropped connection to the service provider before finishing, resulting in errors when connecting to the server.

 
Help

Can anyone help me with how I could run starvation in big picture mode on steam? I injured my wrist and I need to map a controller to it, having issues playing on my keyboard for extended time periods.

 
Morte,

Wood burn time at current state is 50s.

Wood Frame burn time is 2:30s.

With 2 woods you make 1 wood frame.

So if you convert wood in wood frame before using as fuel you gain 50s of fuel from nowhere.
Checked the xmls, the problem was from vanilla.

<block id="149" name="woodFrameMaster"> in blocks.xml

it has:

Code:
<property name="FuelValue" value="150"/>
<item id="1301" name="wood"> in items.xml has the FuelValue value="50"

the same was in the Starvation xmls.

If you alter the FuelValue of the frame master to to 100 you get rid of the bonus in all the wooden frame blocks at once.

 
Water. I need water.

I've long noted, hoping it would be fixed by now, that it often just doesn't rain. Forest and pine forest biomes. Is there any fix for this, to make it rain more often? I know about the command console, but I'd like to get it to rain once in a while without cheating it in. And without rain, rain catchers do nothing.

 
I've long noted, hoping it would be fixed by now, that it often just doesn't rain. Forest and pine forest biomes. Is there any fix for this, to make it rain more often? I know about the command console, but I'd like to get it to rain once in a while without cheating it in. And without rain, rain catchers do nothing.
I'm pretty sure the weather setting in Starvation are all vanilla, but I will check. If other folks are having this issue, we can take a look at making some small adjustments in a future patch.

 
Still at it trying to get Starvation dedicated up and running.

So on my DL380 G7 box running ESXI to run PFsense, Minecraft, Forge modded minecraft, 7dtd, and other games I am still trying to get a dedicated Starvation server going in a windows virtual machine. Running a non modded server in a virtual machine works with no problem. I have tried a fresh install load up 7DTD then launch the dedicated server log in then log off shutting down server. I go to my steam/steamapps/common/7 days to die/ and copy the unzipped folders there and overwrite or merge when prompted. Then I edit my serverconfig.xml to a new world seed, turn off eac, change world type to Random Gen, and I have tried it with and without password. When I launch my client from the 7dtd mod launcher and go into single player starvation game works and runs normally.

When I try to log into the dedicated server nothing happens for awhile then it tells me server is still starting up no matter how long I wait before I retry. Then when I look in the log files I see the same error others have had item errors. Not sure where I am going wrong but still trying.

 
Last edited by a moderator:
You need the insectBiteAntidote which at this point needs the sciencestation to make. We will discuss if we should make this easier to craft in early game, add more to loot, or nerf the stings a bit. Snake bites are the same way.
I, for one, think the antidotes for spider/snake/scorpion debuffs should be made more available in early game, OR the debuffs nerfed a bit. If you get hit with these debuffs, you're probably better off committing suicide, especially if you're going to lose wellness anyway.

That said, I have a question. Does EAC need to be on or off in order to join the official servers listed in the first post?

 
Back
Top