Bees:I love the idea that now you can make jar of honey and eventually mass produce apple pies. Got a few questions about the new beehive though:
1. The queen is supposed to be found in the wild. Now does this mean I have to search unexplored territory to find her? I rode my bike for several hours and could not find a wild beehive.
2. Can you be more specific about finding the queen in dead trees. Does this mean tree trunks or those burnt out trees? Or what kind of trees are you talking about?
3. Will farmer NPCs be able to harvest these beehives for you?
4. Do player-planted flowers count or only those found in the wild (ex, created/placed by rng). What about flowers that were planted on fertilized soil?
5. What counts as flowers? Goldenrod was obvious since it was in the video but what about other types?
Since I'm already here, there are some other questions I have an animals:
1. I found goats but what is the purpose of them? Can you milk them? Or are they only for meat? I only a male/female pair so I don't want to experiment and accidently kill the female.
2. Is there a limit on number of cows and cows spawning in the wild? Ever since I started breeding cows (1 male and the rest females) I have not seen a cow/bull in the wild.
3. Is there a limit on number of cows in one area? With a male/female pair will they just breed on indifinitely or is there a limit?
4. Would be nice to show the hitpoints on the animals so we don't accidently kill them while harvesting them.
Thanks.
You will need the random gen map for certain POIs that Starvation adds like the nuclear plant and bandit churches, for example. I don't believe they are currently set to spawn in Navezgane, but most Starvation features should still work.Do I need to play RandomGen to get the full benefits of Starvation?Can I play Navezgane map? I noticed a NPC bandit in randomgen, but I have yet to see one in Navez.
Even though, everything else seems to work (rad-zones, wildlife, new ore types).
I love the idea that now you can make jar of honey and eventually mass produce apple pies. Got a few questions about the new beehive though:
1. The queen is supposed to be found in the wild. Now does this mean I have to search unexplored territory to find her? I rode my bike for several hours and could not find a wild beehive.
2. Can you be more specific about finding the queen in dead trees. Does this mean tree trunks or those burnt out trees? Or what kind of trees are you talking about?
3. Will farmer NPCs be able to harvest these beehives for you?
4. Do player-planted flowers count or only those found in the wild (ex, created/placed by rng). What about flowers that were planted on fertilized soil?
5. What counts as flowers? Goldenrod was obvious since it was in the video but what about other types?
Since I'm already here, there are some other questions I have an animals:
1. I found goats but what is the purpose of them? Can you milk them? Or are they only for meat? I only a male/female pair so I don't want to experiment and accidently kill the female.
2. Is there a limit on number of cows and cows spawning in the wild? Ever since I started breeding cows (1 male and the rest females) I have not seen a cow/bull in the wild.
3. Is there a limit on number of cows in one area? With a male/female pair will they just breed on indifinitely or is there a limit?
4. Would be nice to show the hitpoints on the animals so we don't accidently kill them while harvesting them.
Thanks.
I assume you are playing an MP game locally through your client? Better off running a server - it will use less to host teh game.10gb ram min? thats insane
To get all the benefits of Starvation you will need to play on a Random Gen map. There are POI's and biomes and some NPCS as well as special loot that cannot be loaded on the Navezgame map. You probably are missing more then you realize as there is some wildlife that would spawn although terrain blocks would. Most custom quests probably would not work on the Navezgane map and that would be the same with auto quests when they are back onDo I need to play RandomGen to get the full benefits of Starvation?Can I play Navezgane map? I noticed a NPC bandit in randomgen, but I have yet to see one in Navez.
Even though, everything else seems to work (rad-zones, wildlife, new ore types).
You will need the random gen map for certain POIs that Starvation adds like the nuclear plant and bandit churches, for example. I don't believe they are currently set to spawn in Navezgane, but most Starvation features should still work.
To get all the benefits of Starvation you will need to play on a Random Gen map. There are POI's and biomes and some NPCS as well as special loot that cannot be loaded on the Navezgame map. You probably are missing more then you realize as there is some wildlife that would spawn although terrain blocks would. Most custom quests probably would not work on the Navezgane map and that would be the same with auto quests when they are back on
If you are using the Random Gen map and did not install some prefab pack or other mod then you would have a legitimate 'Rad Zone' in your world. Its part of the mod.Eh, I suppose it could just be my net. It's just irritating nonetheless. Oh, that DOES remind me of a legitimate bug... Can you work on how the M2 / Mounted guns work? There's a bug with them where you can 'dupe' the MG by crolling mousewheel with other items on your hotbar. The item in question is deleted, and replaced by a second MG that can be re-equipped and exited to form a new turret.
(Also sorry if it's a bit odd to ask.. .but is there a legitimate "radiation biome" or just the edge of the map serving as no man's land? I've not seen a trace of the rad biome anywhere...)
lol yea pretty unfair on that i think. especially anyone with PSG1 should have low accuracy shot if we're constantly moving.Another war story for you Morte...
So after finding the bandit clunky oil factory out in the wilderness all I gotta say is... DAMN that PSG1 bandit is brutal!
Went in with full health (159) and Q400+ iron armour and a mining helmet... and thought alright, I got about 60% pierce protection so I should be alright... I was wrong. Very very very wrong.
Got close to the wall of the factory, and saw one running at me with a pistol. OK no prob, made a hole in the wall and shot him a few times with the crossbow. One bandit down. Moved in and there were 4 bandits inside the main section of the POI. Most wielding more pistols. No problem, one guy got some hits on me, but the armour seemed to be protecting me well. Killed them all. Doing well so far! Looted their bodies to find... No guns or ammo. Dammit. I wanted that ammo they seem to have endless supply of...![]()
Moved up a level and there were some behind the doors. Got those guys too. Think I found a boss type one, he had a big machine gun (wasn't an AK or SMG but looked like a custom model one) but he took time reloading so I managed to kill him easily with the nailed bat. Good stuff. Inner POI cleared.
I heard 2 more bandits outside and they were the last 2. So I move outside looking on the ground, can't see where they're at... *BOOM!* goes a PSG1 and a round just misses. 150 health still remains, so doing all good. I think 'sure, I may survive 2 or 3 hits from this, I can kill them if only I can see them...' *BOOM!* goes a second round, missing again. Still can't see where the bugger is firing from.
*BOOM!* followed by instant death from 150HP and full armour.
DAMN that PSG1 bandit is brutal!
Went back to try retrieving my stuff. No armour this time, I thought maybe I could get past the last one if I came in and just made a run for it.
*BOOM!* followed by another instant death from 149HP and no armour. Well, the instant death was expected this time, I supposeBut I guess I was hoping they'd not aimbot me... but they aimbot me
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DAMN that PSG1 bandit is brutal!
I still didn't find where they were until I went in creative mode to fly and just see (I have vision issues in real life so thought I should give myself at least a shot at seeing them) and found them up the top of the trussing tower, one stood on another's head. No wonder they could get me from anywhere... No idea how they got up there though. Didn't see a ladder so can only assume they spawned up there.
So... I know the answer is 'Don't get shot' but... How the hell can I get that PSG1 bandit when they got such high damage output and near perfect aim? Does any sort of armour protect against a PSG1 instakill? I probably could avoid them if I could see where they were and take them out but unfortunately that's not an option for me... So I thought with the armour I had I could sustain at least 1 shot maybe 2 before being badly hurt. I guess they got a headshot on me being higher up? I think all the other bandits are done just right but that PSG1 dude is something elseThe -20 wellness is gonna sting for a while...
DAMN that PSG1 bandit is brutal!
If you are going to run a full server (not just play an MP game from your client you first need to download the vanilla server files from the Tools directory in Steam and set up a 7DTD vanilla server and configure it (the startdedicated,bat if needed and the serverconfig.xml files) so that it has the correct IP and port settings and is configure the settings to run the way you want it too. I would start it up and make sure it runs first. the server files we offer you get copied in over a vanilla server set up and do not include the files that run teh server. If your server is not 'running' then either you never installed the vanilla server or did not install it correctly.Which files did I need for the server? I copied those directories from the startpostfile (github) but somehow the server won't start...
do I need all files or all directories to be copied?
At this time the majority of mods, except Alloc and Coppi are incompatible with Starvation and if you install them over Starvation without a great deal of editing and often access to source you will break Starvation or be missing parts of it. The Backpack mod has not been updated ofr Starvation and according to Sirillions latest post will not be updated after his last update which was for 16.0.0.30.. He did update to remove some HUD change she mad since have now added a custom HUD but the mod is still breaking Starvation.Hello Guys.Ive started my first Starvation Game, rly enjoying it so far.
But.. i miss some things...
So, i see there are, since i first installed Starvation 3 weeks ago, a few patches/updates, but i disabled autoupdate for the moment because on the first day i installed some mods, like bigger backpack for starvation etc, did some xml changes etc etc.
Is there any way you guys see how i could use some mods and having autoupdate enabled without the need to apply changes again on every starvation update?
What i changed at the moment are bigger backpack and some "vanilla" changes from ZNATIONFFS-Mods like the "no recoil auger" and other tweaks.
Thanks for any tipps
:upset:2018-01-15T11:59:45 1040.076 INF Executing command 'le' by Telnet from 127.0.0.1:52312NullReferenceException: Object reference not set to an instance of an object
*** ERROR: Executing command 'le' failed: Object reference not set to an instance of an object
2018-01-15T11:59:50 1045.077 INF Executing command 'lp' by Telnet from 127.0.0.1:52304
NullReferenceException: Object reference not set to an instance of an object
Thanks for your answer.Please remember that we have said from the beginning that we don not support Starvation in use with other mods since its not compatible with other mods and we cannot troubleshoot, fix or make Starvation compatible with other mods. many of the things you want are coming for Starvation, as we have our own backpack solution on the road-map, one just needs to be patient until we get there. There are no "mods for starvation although some mods use the name "starvation". In most cases to be fully compatible the modder would need access to our source code and that is not always possible.
I think the rest of the bandits are just fine as they are - none of the others have instakilled me ever, even with no or low armour and aimbot. I thin the AK guy 5 shot me from 120HP when I first died to bandits, the magnum guy probably does more damage than that, but I think good armour can mitigate most of it. I was just lucky I'd only taken some tools with me to breach into the POI.lol yea pretty unfair on that i think. especially anyone with PSG1 should have low accuracy shot if we're constantly moving. PSG1 have a bonus 9x damage to the head if i'm not mistaken. and if difficulties level is above 3, they have god-like aim as well if i'm not mistaken.