Sorry, We run Coppi MOD, that must be what altered the commands.I was trying to teleport the trader (entityID 6371) to myself with the following command:tele entityID playername which translated to
tele 6371 ghould
when I got the error "Playername or entity/steamid not found."
I could teleport my friend without any problem with
tele playername playername
I'll try to find allox server fixes, thanks!
Sure the game room was a little disappointing, but it's still fun.- - - Updated - - -
That room was more a tribute to our departed friend Pacco, who made all those assets. It wasn't intended to be an important game play feature. I have not yet found 1 item to get access myself, so i can't comment on how well it works.
We had to use the command console to teleport it under the world. You also might be able to use the kill command too. Do LE to find it's ID, then Kill BearsID .... it might work.I am having the same issue. Any ideas of how to fix this? We have tried to blow him up (tnt) shoot him... nothing hurts him. I spawned him in and started getting the error as soon as he was in the world. Its just two of us playing on our server and both of us are getting it. We cant play. Please help.
The keywords in her post were "I think when it says "solid" it is referring to the Ground underneath the "Blocks" that you are placing the door in." so, you need Terra Ferma > your blocks > door. If im reading this right.thanks for the assist, will give this info a try this evening, i already tried asphalt but will give dirt a try and see what happens. thanks again![]()
Nice war storySo I was off adventuring yesterday in my SP world and I found something very interesting - not sure who's discovered this yet so going to put it in a spoiler, but Morte or Xyth maybe you can answer a question I have about this conundrum...![]()
...
Where could i find Iodine?If it turned to black, the radiation should be gone... You've, however, been affected by radiation sickness, and need treatment...
Yes when holding a wrench they dont seem to gain any health..i made sure they have the correct food and water available but they still lose health and despawn.If you hold a repair tool (wrench etc) up to the station does it have a health meter? e.g. 10/250?
Yes all food tiers and water in the fridge and they still despawn.Try holding a wrench and placing it over an NPC. In Starvation A15, it showed their health when you did this. Monitor their health and see if it goes down the next day even if there is food in the refrigerator. Also, try placing all tiers of food in the fridge and see if that helps. I'd monitor the food and the tier they're eating. If no food is eaten even if you have all tiers and they're still losing health then looks like an issue. If they are eating food but are not regenerating health then it's another issue. I know there were issues with NPCs disappearing in Starvation A15.
Did you check their health? If you want people to help you, you need to try our suggestions so we can troubleshoot.Yes all food tiers and water in the fridge and they still despawn.
2018-01-13T04:09:06 9938.150 INF Time: 163.67m FPS: 24.06 Heap: 2703.6MB Max: 3520.8MB Chunks: 2074 CGO: 262 Ply: 5 Zom: 18 Ent: 72 (91) Items: 1 CO: 10 RSS: 7661.4MB
Using memoryadresses from more that 16GB of memory
2018-01-13T01:17:14 1021.866 ERR Task_CommWriterSteam (cl=76561197990082502, ch=0):
2018-01-13T01:17:14 1021.866 EXC offset+count
Parameter name: The size of the buffer is less than offset + count.
ArgumentException: offset+count
Parameter name: The size of the buffer is less than offset + count.
at System.IO.MemoryStream.Read (System.Byte[] buffer, Int32 offset, Int32 count) [0x00000] in <filename unknown>:0
at NetConnectionSteam.Task_CommWriter (.TaskInfo _threadInfo) [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
NetConnectionSteam:Task_CommWriter(TaskInfo)
ThreadManager:XH(Object)
(Filename: Line: -1)
Hope soonThis should be fixed in the latest release. Are you all playing on a dedicated server or 4 people on MP?
This should be fixed in the latest release. Are you all playing on a dedicated server or 4 people on MP?Hi there,Me and My friends playing in a private coop 4 people and have issue with ownership the dog.
Using collar and beat dog nothing happen to 3 of us, only one succeed... guess who? The host is the only one can own the dog, how can we fix this, is this a bug? Please help
Mortelentus isn't a special quest, he can be found often if your unlucky.So I was off adventuring yesterday in my SP world and I found something very interesting - not sure who's discovered this yet so going to put it in a spoiler, but Morte or Xyth maybe you can answer a question I have about this conundrum...![]()
So, I ventured around a town and found myself near one of those silos. Now that rubber pieces are found more frequently in cardboard boxes (and I know that the silo usually has lots of them) I thought great, let's go there and see if I can get myself a bit more rubber or scrap so I can make myself some more. So as usual I hopped over the gate and proceeded to start killing the military zeds on the surface that spawned.
Then things got... NUTS. I heard a zombie bear down in the silo and I could hear it fighting all the other zombies and waking them up. I knew the zeds won eventually because the bear stopped making noise, however I was hearing some very weird noises... and before I knew it a headless zombie was running up trying to kill me. The rez boss was down there somewhere and that explains how the bear didn't kill all the zeds... well crap. So I had to make sure to destroy all the bodies as I went so he couldn't regenerate them...
So, proceeded down and found a couple of girl and bikini zeds - those are creepy. Killed them all and knew the main action was in the kitchen area. At this point I could hear the rez boss, many radiated wights, and... something new. I'd never heard this sound before and all of a sudden I found my character being slowed to a crawl. My leg was fine, but... I looked in the kitchen and behind the 2 wights that rushed me, I saw... MORTELENTUS! And he didn't look good. He was puking on me and letting the rads catch up to me. So needless to say I got out of there and went to the lower floor to try ambushing from the other way, thinking there couldn't possibly be worse underneath that area...
But I was wrong to go that way. There was not only another radiated wight at the bottom, but a rad gorilla! And not to mention the rez boss was still restoring some of the rad zeds as I killed them making the whole thing super difficult to get through. All kinds of builders and soldiers mixed in with the bunch. Eventually found a couple of doc zeds and even a clown in the back where the munitions box was behind the stairs. Finally managed to kill them all after about 30 minutes of fighting, until only Morte and the rez boss was left.
Thankfully the rez boss got stuck between a door so I took him out easily with my crossbow, and finally got up to kill Morte as well. He actually didn't notice me sneak back in but there was a lady zed with no limbs and no head trying to get me as well. Took her out and then, one crossbow bolt to the head finally took him out (although I had previously peppered him with the MG4 in a blind panic) and down he went... But on looting him, he had zippo on him![]()
So I learned 2 things
- Steel armour is BEAST
- Avoid that place when looking for rubber
And so... is killing Mortelentus meant to be a quest you do or does he have anything special you can get from him? Needless to say my gun collection grew by a fair margin that day...
lol yeah it really sucks when the mininuke explodes when you pick it upI placed a mini nuke on accident in my base so i picked it up and it did the explosion animation. A couple minutes later i started getting killed from radiation. Soon all the dirt around my base turn into radiated ground. Later it turned black. My radiation is still going up. Anyway to get rid of the radiation around my base??