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A16 - Custom Vehicles by Manux [SDX]

All right guys, the new toy is up and running, and pretty awesome!

code is submitted on github.

Keep an eye on improvements added to this mod, they are happening pretty often right now, I'm on fire. ;)

[video=youtube_share;MXkOzT_1-nM]

 
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The beast now harvests what it destroys:

[video=youtube_share;05JCymS6XHI]

ah ah, totally, good idea!

- - - Updated - - -

I might actually call it The Beast, lol.

 
Sneak peek of the new destruction/harvesting.

And thanks to Three8, we now have underwater features for all vehicles.

Also changed some of the custom parts to use the regular vehicle slots, because there is issues when we rename the slots.

Destruction currently only works on The Beast (Loader). But I will change that in the near future.

To move the bucket, use the keyboard arrow keys.

There is new xml properties to let you define what gets destroyed and what gets harvested. And one also to harvest directly to the vehicle inventory. ANd 2 new for underwater.

There is others too, I'll update the readme to document all the new stuff...

You should build the vehicles from the parts instead of spawning them with the Spawn entities window, because that can result in getting a vehicle that has the wrong parts and therefore not function properly.

Code is up on github.

|[video=youtube_share;tAwpDKaP1w0]

 
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When clicking your links I dont get any download button ? Looked everywhere lol.... & is it possible to add the ATV to a WOTW server ?

Same with Hals fixes link no download button....

Thanks

 
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Go up a level in github and click the green button to download all of them, then just take the vehicles and dll fix folders.

uf8jE5u.jpg


 
Thanks :) DOH lol

Id like to add the Quad to a WOTW server, can someone help with this.. If this is possible ? If not its cool...

 
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TATATATATA TATATATATA TA TATATAAAAAAAA...

vehicles are awesome man, GREAT WORK !!

*personal opinion: is just a matter of the game implementation, like i would love to use the BEAST, but it will make you suffer, like eat tons and tons of gas, and goes slow... just to keep the game hard.

also if you ever want to i can give it a shot at the textures... some bullet holes here and there, a bit of rust, some spray tags.... just let me know. at your service. :02.47-tranquillity:

 
TATATATATA TATATATATA TA TATATAAAAAAAA...
vehicles are awesome man, GREAT WORK !!

*personal opinion: is just a matter of the game implementation, like i would love to use the BEAST, but it will make you suffer, like eat tons and tons of gas, and goes slow... just to keep the game hard.

also if you ever want to i can give it a shot at the textures... some bullet holes here and there, a bit of rust, some spray tags.... just let me know. at your service. :02.47-tranquillity:
That would be great, go ahead, unleash the beast. ;)

I wouldn't mind some help with the new helicopter too. It's awfully heavy and split in a million meshes, but when I tried to merge the meshes, the UVs got screwed up for some reason. I'm not really that savvy on the modeling and texturing side, I prefer using my time to code and to rig new systems. So I kept the super heavy model for now. It needs some love! ;)

About the Beast, you can fully control its 'OP'ness through XML properties:

How much gas it consumes, how fast it goes, what it can destroy, what it can harvest, etc...

And I can add support for new XML properties if needed, that's the easy part. ;)

Let me know if you want the original assets or the Unity scenes, I can package them for you.

I paid for the beast, but I really liked the asset and it is was not that expensive.

 
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yes, all i need a the basic mesh and the texture png or tga whatever. no animation or anything else needed, just the basic shape and original texture will do. PM me that and any requests you want for it and ill take care.

 
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