Aldranon
New member
To really do it right you must first make a universe.Baking a cake from scratch means not that you start by buidling a kitchen

To really do it right you must first make a universe.Baking a cake from scratch means not that you start by buidling a kitchen
In 6 days, amirite???To really do it right you must first make a universe.![]()
You haven't heard of very many games then.Many of you missed the point of this topic. I didn't say the game isn't fun, I said it's being run by underachievers who push content slower than any company I've ever heard of. I started referring to this game last year as 7 Years of Alpha, and it's starting to look like that meme is going to become truth.
Fitting name, don't you think?[...]1. Duke Nukem Forever: 1996-2011 (15 years)[/indent]
You come 15 years to late with that realization ^^Fitting name, don't you think?![]()
But, its funny. he not even undertand who the trolled is hereDo you guys still not see that he's trolling? Stop trying to talk sense to him and let this garbage thread die.
Actually threads like this one are part of culture of this forum but their life span is limited. So enjoy the rants as long as you can.Perfect video for this whole thread. This was the message board equivalent of the old flaming bag of poo.
And way too impatient. Good things come to those who wait.Kids today are way too hung up on labels.
From those who work ^^And way too impatient. Good things come to those who wait.
Really?? Did you completely miss Fallen Enchantress from Stardock?...I've also been waiting for a true successor to Master of Magic since 1994...
The problem is that these things require ethics in your development team, something that can't be personally verified and is often in short supply.Additional Incentives Beyond Your Payment
1) They love what they do and they have fun doing it.
2) They want to be proud of the final product.
3) They have additional projects planned and desire the good will that accompanies a strong reputation.
4) They want additional sales that comes from word of mouth and positive reviews.
5) They enjoy success.
I don't want them to develop an unfinished game. I am simply annoyed that it it taking such a long time for the devs to capitalise on unused potential. And while speed of development is less important than other factors, I'm not gonna lie and say that I'm happy with the current pace.Serious question... why annoyed? If they had released it years ago it would have released as a greatly inferior game to what it is today. A17 should improve it significantly over A16 and open up a great deal more tools for modders. In my own opinion it's like I bought a game years ago that was more than worth the price of admission and yet they continue to improve it without me having to give them more money. There are very few games that have that same track record. I sincerely wonder why anyone would find that trait annoying of all things? What is so magical about releasing the game that makes people think that's better than what we're getting now?
The problem is that these things require ethics in your development team, something that can't be personally verified and is often in short supply.
I really cant draw there a single conection beween ethics and Rolands Points.ethics plural in form but singular or plural in construction : the discipline dealing with what is good and bad and with moral duty and obligation
Then be carefull how you say itI don't want them to develop an unfinished game. I am simply annoyed that it it taking such a long time for the devs to capitalise on unused potential. And while speed of development is less important than other factors, I'm not gonna lie and say that I'm happy with the current pace.
was ok, i saw much more offending/offensive postsI think people who pay for early release with the expectation of further development are fools. Once you've given the developers your money, they have no incentive to continue working on the game. Thus I only pay for products I am happy for in the state that I buy them.
I'm happy enough with 7DTD that I bought it. I noticed i has come a long way since when I first played it. However I am annoyed that the development is taking so long.
Except that faster does not equal better. In fact, most of the time faster means worse. There would be less attention to detail. Less balancing of game mechanics. Less time spent fixing bug issues....To say
"I would like a faster Development speed" would offend nobody and say the same.
Just stumbled over a quote by Ron Gilbert (The "Monkey Island" Gilbert) about crowdfunding that is the perfect reply to this:The biggest problem is the lack of roadmap and the seemingly endless tactic of throwing ♥♥♥♥ at the wall to see what sticks. How many times have the redone the skill system? Mining? Guns? etc.... They need to set a course, set some deadlines and get there.