TheProphet
New member
What do you expect in 2020?
For me, im hoping PVP is very refined by then, that is, huge worlds, massive actually, with ability to host big amount of players at once, 100+, taking advantage of next gen CPUs, like the newer Threadrippers by AMD etc. Super powerful servers.
Graphics: Another graphical update like the ones that we get from time to time.
New vehicles: A big truck to load massive amounts of items so you can travel around the big map without being stressed about running out of items. Ships, so there will be pirates living in the middle of the ocean, this will give another dimension to PVP. Perhaps add zombie pirates too in abandoned ships? Think waterworld. Some people would decide to live in oceans in a post apocalyptic scenario.
Cave system: A proper cave system, with zombies that only spawn underground. This will give underground bunker players also a new dimension, just another way to play, without ruinning the nice experience of living underground hidden.
Version: I hope we are at beta by then. Hopefully servers aren't forced to wipe the map with each update anymore. I would like to have backwards compatibility to run a permanent world that never resets. Unfortunately with the new random world generation server in which the world is created all at once after X hours of processing vs generating chunks as you walk, I don't see how that will be possible. If you generate chunks as you walk, you would generate the new biomes and items when you travel into never traveled before areas, just like the legendary 2b2t Minecraft server works. I hope this can be solved somewhere in the future to have permanent 7DTD worlds.
More POIs: With bigger world, there can't be enough POIs to keep things interested so players are incentivized to travel across big distances looking for more rareer POIs and items.
Polished: The game should be polished bugs wise, more solid.
For me, im hoping PVP is very refined by then, that is, huge worlds, massive actually, with ability to host big amount of players at once, 100+, taking advantage of next gen CPUs, like the newer Threadrippers by AMD etc. Super powerful servers.
Graphics: Another graphical update like the ones that we get from time to time.
New vehicles: A big truck to load massive amounts of items so you can travel around the big map without being stressed about running out of items. Ships, so there will be pirates living in the middle of the ocean, this will give another dimension to PVP. Perhaps add zombie pirates too in abandoned ships? Think waterworld. Some people would decide to live in oceans in a post apocalyptic scenario.
Cave system: A proper cave system, with zombies that only spawn underground. This will give underground bunker players also a new dimension, just another way to play, without ruinning the nice experience of living underground hidden.
Version: I hope we are at beta by then. Hopefully servers aren't forced to wipe the map with each update anymore. I would like to have backwards compatibility to run a permanent world that never resets. Unfortunately with the new random world generation server in which the world is created all at once after X hours of processing vs generating chunks as you walk, I don't see how that will be possible. If you generate chunks as you walk, you would generate the new biomes and items when you travel into never traveled before areas, just like the legendary 2b2t Minecraft server works. I hope this can be solved somewhere in the future to have permanent 7DTD worlds.
More POIs: With bigger world, there can't be enough POIs to keep things interested so players are incentivized to travel across big distances looking for more rareer POIs and items.
Polished: The game should be polished bugs wise, more solid.
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