PC 7 Day to die Problems

Daniel86

New member
Hello dear 7 Days to the friends,

I have a little problem.

Unfortunately, I can not play the game anymore since the Alpha 17 update, it is lagging and Rockelt Extreme with me, although I do not have the best gaming PC, but in the Alpha 16.4 everything went smoothly and perfectly. Just stop as I said at Alpha 17 no longer low.

Has the graphics been improved or does anyone have an idea why it might be?

Thank you in advance.

My PC data:

Intel Pentium 4. 3.30 GHz

Graphics Nvidia Geforce GT 730 2 GB

Windows 8 64 bit.

 
Game is poorly optimized, use resolution 1024*768 and it will be playable with half textures and 50% viewing distance similarly to how A16 worked for you.

Also you can always just revert to A16.4 if you're too disgusted.

 
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That means you run the game, lower your resolution to what I said and see if it gives you smooth gameplay again. Nothing else can be done until devs make the game perform better.

As for the graphics improving, I don't know and I don't care. I was fine with any graphics this game has ever had before, gameplay is what I want and smooth gameplay at that.

 
Thank you for your prompt reply. and what does that mean for me? :-)
Well, it being Alpha means optimisation isn't TFP's #1 priority, but it's not ignored either. It being a .0 point of an Alpha means optimisation will be particularly on the back burner in some instances (particularly your graphics card is going to be screaming for mercy).

As Max mentioned, turning down the resolution will help, as well playing with other graphics option (water quality etc), but your PC is starting to fall behind the specs a bit, so longer-term, an upgrade is going to be needed I'd think.

 
Hello dear 7 Days to the friends,
I have a little problem.

Unfortunately, I can not play the game anymore since the Alpha 17 update, it is lagging and Rockelt Extreme with me, although I do not have the best gaming PC, but in the Alpha 16.4 everything went smoothly and perfectly. Just stop as I said at Alpha 17 no longer low.

Has the graphics been improved or does anyone have an idea why it might be?

Thank you in advance.

My PC data:

Intel Pentium 4. 3.30 GHz

Graphics Nvidia Geforce GT 730 2 GB

Windows 8 64 bit.
Hey Daniel, what the nice folks here are trying to tell you (gently) is that you need to upgrade your pc. The stated system requirements don't come close to what you need to play this game. Here are the real minimum requirements..

I3 4GHz

Gtx 960 4gb (at least)

16 gb ram

It is my strong opinion that anything less than this will be almost unplayable.

The I3 has a very nice 4GHz and can be overclocked to 4.5 easily. From what I hear 7D2D doesn't use all cores properly so this quad core should give you what you need and is dirt cheap.

The gfx card should have at least 4gb ram and the gtx 960 has this and is also dirt cheap although I would recomend a 1050 if you want to spend a bit more.

16 gb ram is a must, will run with 8 but you will get poor performance and a lot of crashes so try to get 16.

Hope that helps a bit.

 
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Just for correction I was not telling him to upgrade PC. A16.4 worked for him "smoothly and perfectly" and in my opinion the game should not keep increasing its HW requirements. The final release should be playable the same way for everyone who bought the game at some point and could run it well. Or at leas that's what I think and expect.

This doesn't mean that some alphas (like this one) can't be totally broken. Important is the final product. Also most of the optimization will come during beta when features are locked and game will just be fine tuned.

 
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Hey Daniel, what the nice folks here are trying to tell you (gently) is that you need to upgrade your pc. The stated system requirements don't come close to what you need to play this game. Here are the real minimum requirements..
I3 4GHz

Gtx 960 4gb (at least)

16 gb ram

It is my strong opinion that anything less than this will be almost unplayable.

The I3 has a very nice 4GHz and can be overclocked to 4.5 easily. From what I hear 7D2D doesn't use all cores properly so this quad core should give you what you need and is dirt cheap.

The gfx card should have at least 4gb ram and the gtx 960 has this and is also dirt cheap although I would recomend a 1050 if you want to spend a bit more.

16 gb ram is a must, will run with 8 but you will get poor performance and a lot of crashes so try to get 16.

Hope that helps a bit.
i3's are dual cores with hyper threading and can't be overclocked. Also 8gb of ram won't make the game crash however you won't be able to play on 16k maps and there may be a performance hit.

 
Just for correction I was not telling him to upgrade PC. A16.4 worked for him "smoothly and perfectly" and in my opinion the game should not keep increasing its HW requirements. The release should be playable the same way for everyone who bought th egame at some point and could run it well.
I agree with you friend, just giving him the current reality. That said I doubt A16 was running smoothly on his hardware.

 
i3's are dual cores with hyper threading and can't be overclocked. Also 8gb of ram won't make the game crash however you won't be able to play on 16k maps and there may be a performance hit.
The I3 8350k is a quad core and can be overclocked to over 5GHz.

https://ark.intel.com/products/126689/Intel-Core-i3-8350K-Processor-8M-Cache-4-00-GHz-

As for the 8 gb ram, Mr Mole himself said in his video that if you are short on ram the game crashes. Having run it on 8 gb a while myself I can safely confirm it will crash alot.

 
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Just for correction I was not telling him to upgrade PC. A16.4 worked for him "smoothly and perfectly" and in my opinion the game should not keep increasing its HW requirements. The final release should be playable the same way for everyone who bought the game at some point and could run it well. Or at leas that's what I think and expect.
This doesn't mean that some alphas (like this one) can't be totally broken. Important is the final product. Also most of the optimization will come during beta when features are locked and game will just be fine tuned.
I agree the "early access" requirements should have a good margin of error for being unoptimized but at the end the game should run better and possibly on lower end hardware than specified. I think with a 730 if he was happy with the experience then fair enough but i don't think anyone can promise it will run 7dtd indefinitely especially in it's unoptimized state. If he wants to upgrade a gpu would be a good place to start, no need to go crazy a 950 would do.

 
Just for correction I was not telling him to upgrade PC. A16.4 worked for him "smoothly and perfectly" and in my opinion the game should not keep increasing its HW requirements. The final release should be playable the same way for everyone who bought the game at some point and could run it well. Or at leas that's what I think and expect.
This doesn't mean that some alphas (like this one) can't be totally broken. Important is the final product. Also most of the optimization will come during beta when features are locked and game will just be fine tuned.
You expect A17 to run as easily as A1, given the massive improvement in graphics since then?

Also, A17 is hardly "totally broken" - for many people it seems to run quite fine (performance wise anyway). Now, this doesn't mean there isn't optimisation to be had, surely there is, but as you've noted, the bulk of that will occur in Beta, not Alpha.

 
For the record, My system is a little old, I run a 3.8 AMD 8 core with a with a GeForce 570 and 16 gigs of ram on Win 10, I am running a dedicated server and playing on the same machine in A17 with myself my wife and daughter and the game runs fine as can be.

 
A16.4 worked for him "smoothly and perfectly" and in my opinion the game should not keep increasing its HW requirements. The final release should be playable the same way for everyone who bought the game at some point and could run it well. Or at leas that's what I think and expect.
This doesn't mean that some alphas (like this one) can't be totally broken. Important is the final product. Also most of the optimization will come during beta when features are locked and game will just be fine tuned.
Minimum specs are published to prevent people with ineadequate hardware from buying the game and getting frustrated. If you buy below minimum specs you can't expect anything and just have to hope for the best.

 
For the record, My system is a little old, I run a 3.8 AMD 8 core with a with a GeForce 570 and 16 gigs of ram on Win 10, I am running a dedicated server and playing on the same machine in A17 with myself my wife and daughter and the game runs fine as can be.
Interesting, Windows 10 does perform much better than older versions from what I hear and your 16 gigs are todays standard but what does surprise me is that the gfx card doesn't give you trouble.

 
This game wants a fast CPU and fast SSD more than a powerful graphics card, which is typical for voxel engines. In the many years I have been playing this game, my PC got upgraded many times, and the upgrade that made the biggest difference to running 7 Days was, by far, when I got an nVME SSD. It was night and day.

 
This game wants a fast CPU and fast SSD more than a powerful graphics card, which is typical for voxel engines. In the many years I have been playing this game, my PC got upgraded many times, and the upgrade that made the biggest difference to running 7 Days was, by far, when I got an nVME SSD. It was night and day.
Can confirm, I went from an AMD FX8370 and 1050ti to an AMD Ryzen 5 2600X and 1070. Both rigs I used SSD. CPU and GPU upgrade made a world of difference. For the record, I upgraded for streaming purposes, not specifically for 7DTD, but if you guys want to play most games with no problems I would suggest upgrading if you have an PC.

 
Before I quit playing the game I ran A17 on this potato

Intel Core I5 2.7 GHz

8Mb RAM

GT 640

Settings:

Texture = Quarter

UMA = Low

View Distance = High

LOD Distance = 50%

Tree Quality = Middle

Grass Distance = Normal

The rest = OFF/NO

And most important. Lowered resolution to 1280x720. This makes the biggest difference.

Runs mostly around 30 Fps with dips to 20ish. Just about playable to me, others might not agree... 16.4 ran a lot better with Fps peaking at 40-45

 
Playing on an old 6 core xeon at 3ghz with an ssd and gtx 1060 6gb and have no problems at all. As stated gpu and ssd are the best upgrades. Old xeon systems are dirt cheap with plenty of ram and storage for those who dont have the resources for top end rigs. they are ideal as long as you do the research and get whats best for now on your budget. Thay are well built and quiet with quality components and easily handle modern games. Plenty of guides online and its fun to tinker!

 
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