It was originally like this in earlier a18 branches, then they changed it back in b149 and back again in 152. :bi_polo:Heh. Well, to be honest, I'm curious as to the reasoning behind removing craftable T6 items. (I admit that I didn't look too long on the forums to find a thread though; but it is annoying.)
That's not what they did, actually.It was originally like this in earlier a18 branches, then they changed it back in b149 and back again in 152. :bi_polo:
Right but why was t6 uncraftable ever the case? It raises the question of why bother crafting anything since you *will* find something equally good or better than you can craft long before you acquire enough of those specialty parts, especially for the tools (pick, shovel, and axe)? Plus you have to max out your chosen skill to even craft that inferior t5 item. Lastly to rub salt into the wound, for each higher tier of a tool you can craft you are punished by needing even more of the specialty parts than before.It was originally like this in earlier a18 branches, then they changed it back in b149 and back again in 152. :bi_polo:
t5 is pretty close to t6....BUT, you can’t craft anything remotely close to a T6 weapon or armor piece.
And there is RNG again. Apparently the Fun Pimps love RNG. I hope at least they don't make their decisions by flipping a coin.t5 is pretty close to t6....
Crafting now results in random stats so a crafted t5 item may very well be better than a looted or purchased t6 item.
Of course they don't! Don't be ridiculous! They throw darts with a blindfold. Sometimes the dart hits the bull's-eye, sometimes they barely hit the board, and sometimes the dart goes through a window. For me, the darts have been through the window starting with A17.And there is RNG again. Apparently the Fun Pimps love RNG. I hope at least they don't make their decisions by flipping a coin.
Because they love getting rid of things some people like. Log spikes, LBD, barbed wire...Yeah, I'm puzzled by why they opted to make them craftable, and then remove them yet again. It makes absolutely no sense to me, especially considering the time and effort it takes to even craft those high end items anyhow.
If you cannot craft the best items, then why craft? This will become the primary problem with A18, there will be no reason to craft.If you do not have to scavenge to craft the best items, then why scavenge? This was the primary problem with A17, there was zero reason to scavenge.
Probably the fact they are going to nerf looting next. It's on the menu.With this change, weapon and armor crafting is now firmly a second class citizen compared to looting. What was going on in their heads when they came up with this... I can't even begin to imagine.