Trauma Hound
New member
When is this going to be up to the PC version and features, PC hosted PS4 server?
Just wondering when we can expect this to be up to the same features as the PC version, I own both, and honestly have been playing more on PC, I also rented a PC Server, but I could get a lot more people in my PS4 crew involved if we could have more than 4 players at a time, and only when we are all on at the same time. So a PC Hosted ps4 server would be nice, like Ark has. That's not a diss, it's a wish, because I love this game way better than ark.
Just wondering when we can expect this to be up to the same features as the PC version, I own both, and honestly have been playing more on PC, I also rented a PC Server, but I could get a lot more people in my PS4 crew involved if we could have more than 4 players at a time, and only when we are all on at the same time. So a PC Hosted ps4 server would be nice, like Ark has. That's not a diss, it's a wish, because I love this game way better than ark.
Hi all!
Back again with the news that the latest patch is going live at 01:00 UTC Thursday / 5pm PST today (Wednesday)!
The usual bit and the notes from the team follow below!
- NOTES only apply to the fix DIRECTLY ABOVE them, unless otherwise stated
- You should NOT need to start a new save unless otherwise stated by the team.
- do NOT post bug reports below. They belong in the CONSOLE BUG REPORT section.
- keep posts CIVIL and RESPECTFUL when discussing or giving feedback about the patch.
- please keep the post ON TOPIC. This post is for the discussion of this patch ONLY.
- I do NOT have further info on future features, updates on MD5, Multiplayer issues and other fixes not mentioned in the notes, when I have those updates they will get their own post.
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7 Days to Die [Console]
Release Notes
Patch 13.0
PS4 Version 1.18
XB1 Version 1.0.18.0
Patch 13 should be hitting your consoles today! We hope you enjoy the bug fixes and improvements. See below to see what’s included.
Bug Fixes and Improvements
Gameplay
· Fixed an issue that would prevent a smelted material from being usable, even when it was available in the Forge
· Fixed an issue that would cause the quest to find a trader to require a specific trader to be found; now it will pick the nearest trader and update the target when the player moves closer to another
· Fixed an issue that would cause the trader’s UI to close when a second player would exit a container in split-screen multiplayer
· Fixed an issue that would cause the “Cannot Breathe” indicator to vanish when underwater
· Fixed an issue that would cause stamina to decrease while walking after being teleported from a Trader settlement
· Fixed an instance of an issue that would occasionally cause blocks to spawn without support and create a mass collapse when broken
· Fixed an issue that cause interactive objects to be interacted with when an object on top of them was picked up
· Fixed an issue that allowed medical items to be used on certain inanimate objects (like minibikes)
· Fixed an issue that caused a destroyed bedroll’s indicator to persist after rejoining the game session
· Fixed an issue that would cause terrain to deform after a zombie would decay on top of it
· Fixed an issue that occasionally caused items being repaired to have their level dropped to 1
Art/Audio
· Fixed an issue that was causing distant terrain to render using different shaders than in previous patches
· Fixed an issue that would cause weather effects to impact hosts and clients with different severities
· Fixed an issue that caused the underwater effects to disappear when viewed through a Sniper Rifle scope
· Fixed an issue that would occasionally prevent all but the first letter of long words from being displayed on wooden signs
· Fixed an issue that allowed the player to shrink a torch in an active toolbelt slot
System/Stability
· Fixed a crash that would occur when combining certain clothing items on the workbench and equipping them
· Fixed an issue that would cause the world to regenerate after the console had its language changed
Have a blast with Patch 13! We can't wait to hear what you think about it all.
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Enjoy!
Clare