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(1.0/A21) bdubyah's modlets

These are some examples of the yellow error messages that I'm getting. Oh and I think I have have done all the usual troubleshooting steps, (redownloading and installing all mods, verifying gamefiles). Thanks again!
Those are normal. You'll get them in plain vanilla as well. They can be safely ignored. :)

 
Really? The chunks aren't corrupted? Okay well thanks!

Edit: well I'll be damned... haha haven't played since A19 so I had no idea thats happening, did TFP break the RWG? Anyways sorry for wasting your time, but since I'm here can I suggest eyebot drone reskin & maybe a lazer mod for it? I'd love to have EDE with me again. You can tell me to F off if you like of course though as you've already done plenty haha.

Cheers!

 
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Hello im not sure exactly what it is im doing wrong but whenever i add in this mod i get the error EXC NullReferenceException and im not sure whats causing it, ive done fresh installs and things work until i add this mod both the 19 and 20 version, idk what to do





 
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Hy together, I am new here. First I have to thank for such a great "The Wasteland mod". My children and I find it amazing. Please forgive me if I ask if it is possible than you can make a version without the Skillbooks and the Skillversion. We love the mod very much but preffer the free of the Vanilla Skill system and we love your Weapons like the Laser guns, too. Is it possible to make a version without the new Skilltrees? Best regards. K.S. 

 
Hy together, I am new here. First I have to thank for such a great "The Wasteland mod". My children and I find it amazing. Please forgive me if I ask if it is possible than you can make a version without the Skillbooks and the Skillversion. We love the mod very much but preffer the free of the Vanilla Skill system and we love your Weapons like the Laser guns, too. Is it possible to make a version without the new Skilltrees? Best regards. K.S. 
The SPIFSAL attributes and books are integrated into The Wasteland to make the attributes system act in a manner that closely resembles the SPECIAL system of Fallouts 3, New Vegas, and 4.  The SPIFSAL attributes are very tightly worked into the perks and buffs associated with Fallout related weapons, the Power Armor, and everything else.

Basically, what you are asking for, is for bdubyah to completely re-write The Wasteland to where it was with A19.  It might be possible to just use the blocks, items, and loot, but crafting the weapons (and pretty much anything else Fallout themed) without the Attributes and Perks to enable the crafting skills will become impossible.  The only way to learn how to craft those items would be to get the schematics for them.

If you want to roll back to 7DtD A19, you can still download The Wasteland versions 2.3 or 2.4 from Nexus Mods.
https://www.nexusmods.com/7daystodie/mods/1043

But the older versions compatible with A20 will still have the SPIFSAL system, and will be needed to use the tiles, blocks, and parts that A20 added or changed in the update from A19.

Edit to add:  The A19 versions, 2.3 & 2.4, will probably work for the items like the Nuka-Colas, and the weapons, maybe the power armor too.  But the NPCs, prefabs, and other things that are in 2.75 or 2.98 may cause serious problems because of the differences made in A20 .

 
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Believe me, you aren't the first one to ask that. Lol. But I am not interested in maintaining 2 versions of the mod. I'm not sure what the issue is for most people. I usually get something about it being too limiting but to me it just requires more thought and planning. 

I spent way too much time building it to tear it back out. It will likely be tweaked over time but the core of it will stay how it is. Only changes I'd ever make now would be if I decided to go full LBD but I think there are enough other mods that do that. 

The way the points are handled will change in the next update, whenever that is, to be a bit more streamlined. It will still work the same though. It isn't that hard to make a few changes to allow yourself more points in the beginning though. 

 
Is there a way to make mods that add their own perk trees work with This mod, like "Sous Chef of the Apocalypse" & "Additional Int Perk - Scrap Machine" as a few mods i like use their own perks and prevent the skill menu from showing

 
Ehhh, maybe. But would likely need some tweaks to work. If it just adds some perks at least. If it adds a new attribute or anything at the top it will NRE.

Maybe try renaming those mod's folder to something else so that they load after Wasteland. That *might* fix it.

 
Oh, and I am working on getting an update together as 20.6 changed a few things that will break this mod. Will try to get it out tonight, but might be tomorrow night as I'm in the middle of several new things with the mod at the moment, and have to make sure I don't leave anything half done in the update.

This update will require a new game as there are a few core changes to how the SPIFSAL points are handled, among other tweaks. Also would be a good idea to do a complete uninstall/reinstall as a few files have been renamed.

 
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Thanks @all for the answer and plkease forgive me that I ask. You say there is a possibility to change a few things to get more perk points. Is it for you ok that I change something and play with this Modversion for me alone? First I will ask you and for me it is important that you agree. And can you perhaps explain where I must do this changes to get full perk Points for teh attributes? Best regards.

 
The Wasteland

Updated to 2.99, for A20.6

Needs a new game!

Built on:
SCore v20.6.229.1021
NPCmod v20.6.01.01
Full Auto Launcher v1.1.2
Random Mainmenu Background v1.0.1

Download at: Git  or Nexus
 

Code:
-----FIXED/CHANGED-----
!!!EAC MUST BE OFF!!!
-Added: Legendary junk turret(loot only)
-Added: Bell now bong
-Changed: Added some new code supplied by Alter to slightly rework how SPIFSAL points are handled. They now are like their own points you can spend only on attributes in the skill menu. No more reading the books, you just buy them in the menu similar to vanilla. Your remaining points are displayed in the top right of the Skills menu.
-Changed: Old SPIFSAL books are now a super rare loot item that will add a level to whatever attribute it is for
-Changed: Vanilla pipe pistol is now Pipe Revolver(just a simple name change to separate it from my pipe pistol, and it looks more like a revolver anyway)
-Changed: Bumped power armor physical protection up some
-Fixed: Missing RCW recipe
-Fixed: Some odd textures on the Service Rifle
-Fixed: Hopefully sorted Awareness perk and radar mods so they should work properly now (thanks to Alter for the new method)
-Fixed: Couple small loc errors
-Fixed: Missing laser recycler mod recipe
-Fixed: Legendary power armor arm piece bugging out when switching from third to first person(ie: using vehicles)
 
@bdubyah: A great thank for updating to A20.6 and to change something on the Skillsystem. Now I think it is exactly this what I am surching for. The idear to search for the books and they are rare is perfect. No the players have a long time motivation. I have a question:  The SPIFSAL Points are they limited at the start of the game like the Version before? Or is it possible to buy points like vannilla when we get experiance? And the books are a nice present too? Or are the Points limited and the books are the only way to get more attribute points? Best regards

 
@bdubyah: A great thank for updating to A20.6 and to change something on the Skillsystem. Now I think it is exactly this what I am surching for. The idear to search for the books and they are rare is perfect. No the players have a long time motivation. I have a question:  The SPIFSAL Points are they limited at the start of the game like the Version before? Or is it possible to buy points like vannilla when we get experiance? And the books are a nice present too? Or are the Points limited and the books are the only way to get more attribute points? Best regards
Points are still limited. Attributes can be increased once by the book or statue for its attribute. Drugs and other items can temporarily increase them also.

If you want to edit how many points you start with, look at the very top of buffs.xml. Should be easy to see what to change.

 
Ahhh and please let me ask, is the Wasteland Mod A20 with the most other Mods compatibel or doesn´t works this good in combination like NSC Mod or as example other Weapon and Item mods? Exists a list of incompatibility Mods? Best regards.

 
Hy again, I decide to play with a lot of Mods and Wasteland too. Now I get some red notices about the llot.html from wasteland.

There comes the message lootcontainer Birdnest and Junk and something other. Is there a chance that I can change self something in the loot.html from wasteland, because I don´t know which other mod it can be. Which line I must change? Best greetings

 
Error Lootcontainer birdNest unknown

Error cntBackpack unknown

if you can help me here where the right position here is in the loot.html it will be helpfull.

 
Error Lootcontainer birdNest unknown

Error cntBackpack unknown

if you can help me here where the right position here is in the loot.html it will be helpfull.
You will need to post your output log, not just the error messages.  The log will have information on which file has the error, and usually what line of the code the error is on.

The default location for output logs should be C:\Users\yourusername\AppData\Roaming\7DaysToDie\logs

7DtD sorts and loads files in numeric and alphabetic order.

So a mod named 0-SCore would load before 1-Addon, and BadZombie would load after BadMonster... 

The game is looking for those items, but they have not loaded in at the time the game is looking for them.

Just a guess at the moment, but it might be an issue with the order that your mods are loading.

 
Wow, thanks a lot from you all I can learn a lot. Here is a part of the log:

2022-08-19T19:47:09 520.600 INF [EOS] Registering server
2022-08-19T19:47:09 520.613 WRN [EOS] [LogEOSSessions - Warning] Session will be created, but user lacks permission to advertise presence.
2022-08-19T19:47:09 520.637 INF Broadcast Manager is disabled.
2022-08-19T19:47:09 520.642 INF Fire Manager is disabled.
2022-08-19T19:47:10 520.728 ERR LootContainer 'cars' unknown
2022-08-19T19:47:10 520.730 INF [DECO] written 81691, in 22ms
2022-08-19T19:47:10 520.737 INF [DECO] write thread 5ms
2022-08-19T19:47:10 520.802 ERR LootContainer 'birdNest' unknown
2022-08-19T19:47:10 520.806 ERR LootContainer 'junk' unknown
2022-08-19T19:47:10 520.841 ERR LootContainer 'birdNest' unknown
2022-08-19T19:47:10 520.878 ERR LootContainer 'birdNest' unknown
2022-08-19T19:47:10 520.886 ERR LootContainer 'birdNest' unknown
2022-08-19T19:47:10 520.904 ERR LootContainer 'birdNest' unknown
2022-08-19T19:47:10 520.917 WRN No chunk for position 784, 46, -1603, can not add childs to pos 783, 45, -1604! Block rockResource02
2022-08-19T19:47:10 520.943 ERR LootContainer 'laundry' unknown
2022-08-19T19:47:10 520.949 ERR LootContainer 'medicalPileSmall' unknown
2022-08-19T19:47:10 520.952 ERR LootContainer 'ammoPileSmall' unknown
2022-08-19T19:47:10 520.952 ERR LootContainer 'reinforcedChestT2' unknown
2022-08-19T19:47:10 520.960 ERR LootContainer 'medicalPileSmall' unknown
2022-08-19T19:47:10 520.960 ERR LootContainer 'toolBox' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'shoes' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'medicalPileSmall' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'closet' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'junk' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'closet' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'junk' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'toilet' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'sinks' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'junk' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'junk' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'foodPileSmall' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'cupboard' unknown
2022-08-19T19:47:10 520.961 ERR LootContainer 'sinks' unknown
2022-08-19T19:47:10 520.962 ERR LootContainer 'collapsedWorkbench' unknown
2022-08-19T19:47:10 520.962 WRN No chunk for position 665, 43, -1584, can not add childs to pos 665, 43, -1585! Block pipeSmallWall1x3

 
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