Hey
@bdubyah Thanks for the Excellent Mod! I downloaded the mod sometime ago (about a month?) and have been running it on Alpha 20.3 (b3). What I just noticed is that the statues - once equipped will give the character the attribute buff even if they discard the statue. Is that normal?
I'm loving the mod even though I ran into those bandits and mutants and they've killed me like 14 times already! Thought I was big and bad enough to take them on! LOL Bad thing was I ran into them next to a traitor at around level 5... Finally abandoned that backpack after 3 deaths/4 attempts to recover; a bit harsh.
Also - loot drops on wall safes seem to drop the sewing kits at about +85% rate; a bit excessive.
Ammo drops for energy weapons are excessive too; although early on they're a good source of iron.
Bandit & Mutant base 'drops' seem a bit light but fine.
Death penalty seems a bit excessive, but is probably fine! I stacked up 3 of them at one time and that sucked! Cause one seems to last 6 hours IRL. lol Although that could be related to how long I've set the length of day in the game?
Weather effect doesn't seem to effect much as I've been able run around in the desert and wasteland without the need for much of a change of cloths. Basic clothing seems to be sufficient. That one is probably a hard one to adjust.
Perks could possibly use some adjustment like: Cowboy and High Tech might be pushed down the line? Given I haven't used any of the energy weapons except to say that I've shot the ones I found but with what I have I didn't want to waste the ammo I got yet and definitely don't have those perks. Just thinking that if someone wants to perk into those - it might be a 'better' to squeeze more points out of them for them to get access.
OH YEAH! The turbo charger seems to 'over power' the police car but probably fine as I like running away from the vultures/mosquitoes! Doesn't seem to do much with the 4X4 but that is probably because of the vehicles stats.
Minigun seems to do way more damage than 'it should' but that could be me; maybe add a bit on reloading time?
So far I've only seen 1 wandering horde of bandits, but I'm on the move a lot. They came with the fog - maybe coincidence? But that was scary! So I'm a bit hesitant to 'stick around' when I see the fog! LOL I haven't seen any mutant wandering hordes, albeit - again I don't stay in one place for long periods of time. Not even at my base, except my horde base at horde night. OH YEAH! I saw the mutant
Behemoth's standing around the my horde base after horde night but they weren't doing anything and I was able to attack them without them attacking me; and no loot.
Looks like you can only do the series (quest chain) of quests from a traitor only once. Cause the first time I thought I was going to be able to do it once in the forest biome, and transfer to the desert and do it again, but it only gave me 'single quests.'
Again, thanks
@bdubyah