PC V2.6 EXP

Yes... Now I'm scared where this is going. I think the pic is from Apocalypse Now.

For the record - my joke was about how the water in Ohio is notoriously terrible. The Cuyahoga River used to catch fire all the time, the East Palestine derailment caused boil orders, and so on. It wasn't a generic Ohio joke.

Back on track - I'm not entirely certain how I feel about the dew collector changes, and what those changes mean for water scarcity in general.

I do love the fact that dew collectors require jars in order to produce water. That's not the issue, I have other issues.

The new update tripled the capacity. So if you have a tarp, each dew collector can produce 18 jars at a time. Even if you don't have a filter and only produce murky water, keeping up with more than one dew collector means a dedicated campfire running all the time to turn murky water into clean water. That's not a complaint about dedicated campfires, it's an indication of just how much water is produced.

Conversely, the dew collector doesn't offer much if it doesn't have a filter. If you have the glass jars, you can just fill them up at any nearby water source, without needing to wait at all like you do with the dew collector. Sure, dew collectors are more convenient insofar as you don't need to leave your base, but most people leave their base anyway.

Don't get me wrong, I'm glad for the changes, but I think it points to the fact that water scarcity still needs tweaking.

As a concrete example: I made a mod where ground water is polluted, can't be boiled, and needs tablets to purify; but water from dew collectors is not polluted, and can be boiled straight away. I'm not saying TFP should do what I did, but something like that - where the water from dew collectors is inherently better - might help the situation.
 
Not a bad idea. Dirty Water sounds a bit too much like Murky Water however. Maybe Filtered Dirty Water?
I came up with Contaminated Water, which gets the point across clearer. The physical dirt is gone, but it's still unsafe to drink due to bacteria. I made a suggestion involving that before 2.5 came out that I have since turned into a mod. I'm waiting on 2.6 to go stable to release it, since the official implementation of jar fuel for collectors is much better than mine.
 
It's probably just the old wound, but did the forum width shrink a bit?
Post automatically merged:

I don't remember it being so "letterboxy"

1773158704755.png
 
Hello @faatal Should we expect another 2.6 EXP build before the Stable update?
Seems like they're adding and testing more fixes every day... Which is a good thing, but it still seems like it's taking a long time for 2.6 to become Stable. Maybe waiting on some console fixes too? (I think that's done by a third party? Forgot the studio name)

As to the question about if I'm stable... That's a mystery even to me. 😁
 
faatal already told you it was close on mar 3rd..
does that mean if it was close mar 3rd it would be "closer" today?
View attachment 38693
I posted that because of a new entry on SteamDB. It seems TFP is getting things ready for the Stable update to be released.
I guess it's not as close as I thought. 😁
So anyway, I'm asking @faatal again because he might know something, like maybe he worked on some stuff in the last few days that they really want done before the release.
So, I'll wait and see what he gives as an answer... If he has the time and knows anything.
 
Back
Top