Recent content by Wardronex

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    PC Alpha 18 feedback and balancing thread

    WTF!?! Invisible animals still a thing after what?? 2 years now?? Was added right after I was told, "We do not fix game features with hacks/mods." Well yes you do. and nobody in all this time could find the time to go in and separate animal spawns from zombie spawns and fix the code...
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    PC Developer Discussions: Alpha 17

    That's cool but I'll just add in a fix of my own that doesn't require anything extra. Sad the first time I use a trader and it leads me down another rabbit hole. It's just upsetting to find another hole to fill in.
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    PC Developer Discussions: Alpha 17

    Day 86 just used trader for the first time in at least 2 alphas. Selling some nuggets and got like 6 levels in experience. XML's list no way to change experience for this. Great another failure of follow through I have to fix myself.
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    PC Developer Discussions: Alpha 17

    First I would not call it common sense when you just go around the corner to do your business. More like a lack of... Common sense is going into the the bathroom and using the Toilet. Second I do not know if it would be trivial or beneficial to have it in the game. But heck nothing worse then...
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    PC Developer Discussions: Alpha 17

    When I am Hot I take off clothing. When I am cold I put on more clothing. Previous weather just needed a tiny bit more tweaking and it worked just like end game(after spending points in) does now. All I needed was to add or remove a coat. which Is why I reintegrated it back into this alpha...
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    PC Developer Discussions: Alpha 17

    I have yet to use a trader..... Why would I use a vending machine.
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    PC Developer Discussions: Alpha 17

    I am fairly certain everything only has a small percentage to cure to start..... And the Medic perk that they removed/disabled since it didn't work was supposed to raise the percentages. Like always No Follow through and the removal/disable was not countered immediately to offset this imbalance.
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    PC Developer Discussions: Alpha 17

    I like the rag doll effect in the game but there is something wrong when the death animation kicks in. Vanilla game play first time down zombie rag doll works great. Zombie falls limp rolls/falls etc. until motionless then get up animation kicks in and it raises back to its feet. all is good...
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    PC Developer Discussions: Alpha 17

    I believe the animals are just like the Zombies where once you clear them out they do not respawn for a few days as long as those chunks remain loaded. I can also tell you that I have seen fewer animals around my base while I remain in proximity building etc.... But I have never seen NO animals...
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    PC Developer Discussions: Alpha 17

    Yeah Its a pain...... My Example is just an example you can mess with it more and change the Probabilities to be even lower like Zombie bear Prob "0.001" or even 0.0001 the lower the rarer the spawn you can even keep the total under 1.0 so its like this enemy animals snow dire wolf Prob...
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    PC Developer Discussions: Alpha 17

    what I did was expand the animals that spawn in their groups category. I added friendly to enemy animals spawns and enemy to friendly and added what friendly were missing etc. then I eliminated the ones I thought should not go with what biome and gave all a prob of 0.XX usually giving the...
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    PC Developer Discussions: Alpha 17

    I just have a few questions to clarify what you are saying..... Say I set it for every 7 days with 3 offset so 7-10 days. When does it start counting the 7-10 days again? Does it start at the first set which is 7 or does it start counting again at the actual time the Blood Moon happens? Let...
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    PC Developer Discussions: Alpha 17

    As far as the poi reset yes that is all true and TFP's did it for obvious reasons. If the quest is in a local where it was already ransacked. I won't get into they shoulda or coulda done it this way or another way. Basically I think it was the easiest and quickest way to do it. so that's what...
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    PC Developer Discussions: Alpha 17

    I want to state up front I am not part of TFP's. Nor am I part of the 7dtd mod community. What I do is for myself and a few friends who I play with. I also want to say I have never implemented this in any of my games. But I Do remember talking to them awhile ago (years in fact) of how they...
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    PC Developer Discussions: Alpha 17

    Yeah is what I was thinking also. Since they can tell it to build a bridge over water shouldn't be to much harder to tell it to make a tunnel if the terrain height changes too much over a certain amount of blocks. They could even add dirt up over the top and sides to ensure it fits better if...
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