Recent content by SylenThunder

  1. SylenThunder

    XBOX Storage for the game

    🤦‍♂️
  2. SylenThunder

    XBOX Storage for the game

    The 1TGB limit was forced by Sony and Microsoft.
  3. SylenThunder

    Windows Need help with multiplayer

    First, that CPU is obsolete for this game. Has been for about five years now. You may improve performance by setting affinity to only using the physical cores. That generation of AMD CPU does not properly support multi-threaded operations, and the game client relies heavily on this. I would...
  4. SylenThunder

    Windows Need help with multiplayer

    The below thread is PINNED at the top of the forum for a reason. https://community.thefunpimps.com/threads/how-to-report-an-issue-please-read-before-creating-new-threads.42881/
  5. SylenThunder

    High Ping

    Moved to the correct forum section. Not sure why you would post this in General Discussion for a game that isn't even out yet. 30k is usually because you didn't exclude the client from security software. This is covered in detail in the Pined SUPPORT FAQ thread, as are issues with network...
  6. SylenThunder

    PC V2.3 b8 EXP

    It was 20 minutes previously. That is the same time that the horde night lasts on default settings. People always complained that they couldn't get bags when they played on longer days and didn't leave their cheese bases to get loot.
  7. SylenThunder

    More levels please

    Since the changes to perks in v2.0 I think you need something like 308 to max them all out. Previously you could max them at 270. IMHO adding levels doesn't really add any gameplay to the game. You will have most likely maxxed gamestage and lootstage long before you hit 300. So it isn't like...
  8. SylenThunder

    Server desynchronization

    Maybe the game client could also be coded to ignore the fake E-Cores in modern Intel CPU's. Other game engines are doing this where the cores will cause a problem with performance on CPU-heavy tasks. More than half of the CPU cores in the OP's chipset are completely useless for the game, but...
  9. SylenThunder

    Linux Unable to Connect to an ipv4 Server Without ipv6 Enabled

    It should also be noted that having no IPv4 address will prevent connections. Since it has been more than two decades that IPv6 has been introduced, and three decades since it was a known issue that we would need to switch to a new protocol, the game should natively support IPv6-only...
  10. SylenThunder

    Alpha 16.4 night vision effect to modern versions

    That was when they added the other feature that changes your "sight" as you enter enclosed areas. A separate setting, but yes. I should re-install Alpha 18 and take some comparison shots. Also, note that the thread has been cleaned up. This thread is not for discussing all the different...
  11. SylenThunder

    Windows What causes this to happen?

    I have seen a lot of weird ■■■■ with Nvidia cards and LOD lately. You will see it happen with road decals, trees, and a number of other things. Probably something either in the drivers, or the game code not playing nicely. IMHO it is just another reason to stop overpaying for GPU's from Nvidia.
  12. SylenThunder

    7 days community

    Not even TFP knows right now. You will just have to wait until it is announced.
  13. SylenThunder

    Windows Fell through the map and game crashed, now I can't spawn back in [Singleplayer]

    I will also note that you should follow this to keep your security software from interfering with the client. There are indications in your log that you have not done this.
  14. SylenThunder

    Alpha 16.4 night vision effect to modern versions

    Really? I started reporting the issue during a19 development. Bloodmoons were basically as bright as noon with slight overcast and a red tint.
  15. SylenThunder

    Alpha 16.4 night vision effect to modern versions

    At least it was dark in a16. In the modern versions there is no need to even use NVG's unless you turn the brightness down.
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