Problem I see is if it was not tied to your loot stage then it is too easy to cheese getting the main loot. Using frames and just breaking through a wall. That is the issue with a voxel game. Other games don't have this issue as they can force you a certain way that could be super hard.
@IzPrebuilt
I think the Voxel aspect of the game is one of the best things. Love being able to just destroy anything I want. This is why I have so many hours and keep coming back to this game.
I have seen a few of your posts saying the zombies are not an issue. However this is a zombie game. More zombies coming at us I think is better. Campfire smell sounds like a great idea to me.
I don't know what settings that you play on but I play on warrior and sprint day and nightmare...
Maybe they have more than one employee working. New Jen model instead of Story and Bandits, Come on really? This horse you have beaten on has now been pushed through the earth and is on the other side.
The game is a work in progress, They try things and see what works. Why is this so hard for people to understand? Criticism is fine on the actual game but why the name calling? Also the issue on console is that the game was abandoned by the original console company. TFP had to fight to get it...