Yeps. Exactly what i was saying. I just missed your ~18% in the sequence. So i thought you were simply saying every roll adds 4% chance which would lead to a 100% chance after 25 eats. We are 100% agreeing.
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Eh no. Eating 25 times 4% food doesnt give you 100% chance of foodpoisoning. Thats not how probability works.
-edit- easier to understand when looking at rolling a die. Chance of a 6 is 1/6 (16,667%). Now roll that die 6 times in a row. You think roll 6 will be a quaranteed 6?
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Where possible they already optimize. And doing a hell of a good job at that, considering they are practically shooting at moving targets still.
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In class Quest (assembly-csharp.dll). Its used when populating the active quests list at the trader. It will never be higher than a tier 5 quest in this version.
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