Recent content by ForWar01

  1. ForWar01

    PC Developer Discussions: Alpha 17

    I see alot of people whinning about the map size, so let me share a little things with you guys. Is perfecttly fine! The previous map size that mosty servers ran was 10x10x km on papper , in reality you got a circle that ended up at 6km 7km or 8km depending your location. I play this...
  2. ForWar01

    PC Developer Discussions: Alpha 17

    Well obviously any survival is not "noob friendly". in the last 2-3 alphas i got killed maybe twice at best while i was low level and did not want to fight. You have to accept that some are better than you especialy when you are not just new to the server but new to the pvp and have no...
  3. ForWar01

    PC Developer Discussions: Alpha 17

    That is not true, as lvl 15 i killed for example a 200 guy maxed out, with a hunting rifle. a headshot is headshot now.
  4. ForWar01

    PC Developer Discussions: Alpha 17

    I belive many people dont see Pvp how i see it, If it was just about the killing i would play Rust but i cant stand that game at all. What i love about 7dtd pvp is the situations that are created by players, like faction sort of based alot of times on nationality language culture, the...
  5. ForWar01

    PC Developer Discussions: Alpha 17

    I clearly stated that the game is unique from Ark Rust, etc as i own them and played and is a different feel. As for building im probably one of the biggest builders in Pvp, Aside from Pvping my main love in this game is building i have build from small forts to real size castles all on pvp...
  6. ForWar01

    PC Developer Discussions: Alpha 17

    By beating the game i was refering dealing with the zombies threat horde. and if you set your goal to stop a horde you can easly be prepared for that in 2 hours. and from there everything gets easier. As being geared up maybe 3 real days. The game i guess by mistake has a great ideea for...
  7. ForWar01

    PC Developer Discussions: Alpha 17

    I get that you are trying to be funny. But on pve there are certain designs that are achivable under 2 hours even from just wood and there you go zombies are done. As for being fully geared maybe 2 real days. You might have no ideea about some approaches towards the game since probably you...
  8. ForWar01

    PC Developer Discussions: Alpha 17

    As a guy that played 7 days do die since A1 having probably around 5k hours or more, thats owns Ark, Rust and other big survivals. i can tell you i know personally dozens if not hundreds of people that gave up on 7dtd because of the pvp instability. They switched to Ark, Rust, Connan and so on...
  9. ForWar01

    PC Developer Discussions: Alpha 17

    I allways love the pvp on 7dtd over other games because you had to grind for it and be tactical about it, finding bases is also fun. as well as the reward for raiding nice items since are not so easy to find . the thing that could be reduced is the maximum height of the map. to...
  10. ForWar01

    PC Developer Discussions: Alpha 17

    Turrets dont work like that atm. most likely you will drain first the turrets then you will use it to pass into the base over the moat that is the main defence atm. Most of the wasted time while raiding is making the jump from outside inside because you need to destroy blocks with a shotgun...
  11. ForWar01

    PC Developer Discussions: Alpha 17

    it doesn't, it is perfect for pvp, it is brilliant. Most of you mistake the pvp with just randomly running killing people when there is much more than that. Here you can create clan bases, outposts everything due to the building system, you can attack others from so many angles and...
  12. ForWar01

    PC Developer Discussions: Alpha 17

    I am familiar with the updates, i have been playing since A1 from the moment when the game was released. When I'm talking about the pvp im talking about small balance stuff that players tend to exploit and small settings that could be changed rather quick. I got like 5000-6000 hrs in...
  13. ForWar01

    PC Developer Discussions: Alpha 17

    I also feel the same way. Mp was heavily ignored and I don't get why. I think the devs are a bit mislead by the forum activity, most pvp players are not so active as far as i knok, but the bulk of friends and people eager to play are on multiplayer since no matter what you do the...
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