Recent content by firewalker101

  1. firewalker101

    Adjustable LandClaim sizing

    making it as hard as possible would be the goal. Obviously someone with no life would systematically go inch by inch to find someone, but the light griefer's or one's who want to do a quick probe - this would be the goal of a land claim adjustable size. and if everything said and done and a...
  2. firewalker101

    Adjustable LandClaim sizing

    The land claim would be immune just like the normal default. And a smaller land claim would be harder to have someone running around with it in their hand versus a larger one that covers all larger area.. This would make it much more meticulous for someone to get every single inch. A 4x4 land...
  3. firewalker101

    Adjustable LandClaim sizing

    Greetings Survivors. It would be an awesome idea to use land claim size scalability so if you choose to use a land claim to protect a small area vs a whole area; which could make hiding your base or buried supply chest, etc harder to find. Often times if a player wishes to live a Nomad life...
  4. firewalker101

    Repack Ammo

    oh my goodness omg omg .. hope they fix this issue soon. so much good sh*t out there..
  5. firewalker101

    Repack Ammo

    hmm. i get a error connecting to the PC dedicated server with EAC on or off - when connecting my xbox to it. says something about "modified files" or something. how would one get the xbox to connect...
  6. firewalker101

    Repack Ammo

    (y)
  7. firewalker101

    Repack Ammo

    does this mod work without issue on 2.4 (B6) ?
  8. firewalker101

    LittleRedSonja Ammunition Recycling

    Using "LittleRedSonja Ammunition Recycling" and "All turrets" , etc i remember either before dedicated servers came out, or when it was peer to peer - there was Modded server i connected to that added stuff to the game and changed the GUI hottool bar, etc .. but i added this mod and 2 others to...
  9. firewalker101

    Longer daylight options...?

    eating and drinking more ain't an issue; as i have a garden & others would likely have one as well... XD but i appreciate the feedback. I believe this answered my inquiry to some extent, however going from 60 to 90 is a big jump. part of my inquiry was the ability to make it 70 or 75 on the...
  10. firewalker101

    Longer daylight options...?

    more day light means more time to search / explore without having zombies running and potentially increasing in strength. also new players who have very little to nothing; can have more time to browse whatever POI's trying to take out a area without having night to make the zombies more...
  11. firewalker101

    Longer daylight options...?

    greetings, I've heard a good average time of 70 setting applied to the 24 hour cycle extends the day to be longer seems a semi-lengther time but not 80 24cycle which i heard can be redonkulious..lol , but may also increase the night as well. 60 -24day cycle seems almost like as soon as your...
  12. firewalker101

    Multiplayer

    no feedback from Dev's or official 7D2D support?
  13. firewalker101

    Longer daylight options...?

    no feedback from Dev's or official 7D2D support?
  14. firewalker101

    Longer daylight options...?

    i noticed in the update that was released today July 15, 2-25 - a notation that says "DayNightLength >= 10" I have a Dedicated server that i rent out by popular online hosting services and it's open to crossplay. Some folk mentioned they would like to have the day longer beyond 18 hours of day...
  15. firewalker101

    Multiplayer

    i noticed in the update that was released today July 15, 2-25 - a notation that says "DayNightLength >= 10" I have a Dedicated server that i rent out by popular online hosting services and it's open to crossplay. Some folk mentioned they would like to have the day longer beyond 18 hours of day...
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