Longer daylight options...?

i noticed in the update that was released today July 15, 2-25 - a notation that says "DayNightLength >= 10"
I have a Dedicated server that i rent out by popular online hosting services and it's open to crossplay.
Some folk mentioned they would like to have the day longer beyond 18 hours of day like. The 24 hour cycle is set at 60.
But i found if i change a setting on the PC dedicated server that the xbox which i actually play the game on; is that my xbox says "non-standard game settings detected in this game" ... PC to PC is fine, but console just doesn't connect..

B9 update on xbox while it appears B7 is is on the dedicated server "Game version: V 2.1 (b7) Compatibility Version: V 2.1".....

will this update fix the ability to make the day longer? or some way to make it longer so xbox can connect to a PC dedicated server?
I did see the 24 hour cycle can be changed from 60 to 90 on a PC setup and Xbox, but i'm concerned it will just make the night longer and still keep the day as 18 hours which would defect the purpose of folk wishing for more DAY time, not NIGHT time.

Thoughts?
 
I'm here for justice. Do you need me to interrogate the Devs? We want more hours. Us and me. Where are the hours? Where have the hours gone?
 
i noticed in the update that was released today July 15, 2-25 - a notation that says "DayNightLength >= 10"
I have a Dedicated server that i rent out by popular online hosting services and it's open to crossplay.
Some folk mentioned they would like to have the day longer beyond 18 hours of day like. The 24 hour cycle is set at 60.
But i found if i change a setting on the PC dedicated server that the xbox which i actually play the game on; is that my xbox says "non-standard game settings detected in this game" ... PC to PC is fine, but console just doesn't connect..

B9 update on xbox while it appears B7 is is on the dedicated server "Game version: V 2.1 (b7) Compatibility Version: V 2.1".....

will this update fix the ability to make the day longer? or some way to make it longer so xbox can connect to a PC dedicated server?
I did see the 24 hour cycle can be changed from 60 to 90 on a PC setup and Xbox, but i'm concerned it will just make the night longer and still keep the day as 18 hours which would defect the purpose of folk wishing for more DAY time, not NIGHT time.

Thoughts?

(if inoffical support is acceptable :) )

I am sure that if you set DayNightLength from 60 to 90 then both day and night real-time duration will increase by the same factor, in this case 1.5. Likewise each in-game hour will be 1.5 times longer.
The name probably should be read as "Day+Night Length" not "daily NightLength".

The other setting "DayLightLength" changes the relation between day and night. As it is in in-game hours it should never be set beyond 23 or below 1, no matter the platform.

Now, which of those settings did you change to what number on server and on client?
 
greetings, I've heard a good average time of 70 setting applied to the 24 hour cycle extends the day to be longer seems a semi-lengther time but not 80 24cycle which i heard can be redonkulious..lol , but may also increase the night as well.
60 -24day cycle seems almost like as soon as your out in about questing, it's already afternoon or later in afternoon / evening. Horde night comes pretty quick.
But the concern is that changing these settings on a PC dedicated server and having PC's connect to hem is no problem; as the whole thing is pretty malleable, but when i changed the land claim from the default to 60 block range (not a setting on xbox when you start a new game and go through the settings options, because their options goes from 51 to 71). when a xbox connected to my PC dedicated server hosted by one of those popular HostHavoc or pingperfect, etc; the xbox kicked back a message saying "non-standard game settings detected in this game." .. then it disconnected.

I also attached the screen shot.

So my concern is, if i attempt to change something, i'm trying to find a good inbetween of the settings.
70 (an extra 10 min) or something seems fairly reasonble, but xbox game version seems to be strict in some settings.
 

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I was asking for details to make sure you really set up values that should be ok and not a value that was simply out of range. I wasn't asking for the why, I know why people would want more daylight hours.

Or did you just ask before actually trying out values you would have liked? In that case please test first, then complain.
 
more day light means more time to search / explore without having zombies running and potentially increasing in strength. also new players who have very little to nothing; can have more time to browse whatever POI's trying to take out a area without having night to make the zombies more challenging.
it's just nice during the day too, can see more. things are lite up and can see more. Most desire to explore in the day... this applies to real life a well as in-game.
 
Some what off topic.
Just small FYI and don't know is this changed in 1.0 or 2.0 versions.

Increasing day length from 60 to 90, or 120 + gives you more daylight time to search things. But character will still consume water and food in rate of 60 min day length. Meaning you have to drink and eat more.

Also allows more XP gained by doing more activities during day light which leads increased game stage.

Long run all these small little changes add up, and eventually it might lead situation where game difficulty jumps. Also if you like to boost character leveling by increasing XP gained will cause this difficulty increase faster.

TLDR: Changing any default settings makes game go little of its planned track. And might have very counter intuitive effects on game.
Game stage should follow game day length also, not only player level.
 
eating and drinking more ain't an issue; as i have a garden & others would likely have one as well... XD
but i appreciate the feedback. I believe this answered my inquiry to some extent, however going from 60 to 90 is a big jump. part of my inquiry was the ability to make it 70 or 75 on the server without the xbox wigging out as noted for another setting the console player receives if it detects something it don't kike... do we know of 7DTD gets "triggered...lol) if i adjust the setting to 70 or 75 and deny consoles to join, or if it's an option that the xbox console can adapt to and still connect?
 
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