Recent content by En_Dotter

  1. En_Dotter

    PC Alpha 20 Dev Diary

    Ah, the classic Unity problems require Unity solutions approach. I was hoping for something cool and elegant but since we are talking about unity this is good enough. :) Thanks! If I manage to find anything better (doubt) I'll share it 😛
  2. En_Dotter

    PC Alpha 20 Dev Diary

    Share the solution when you find it? :D
  3. En_Dotter

    PC Alpha 18 feedback and balancing thread

    It is called minmaxing. If you want to go a certain (non-optimal) route that is your play style and that is fine. If you want to say there is too little certain thing when doing a certain route then there is a problem. Buffing/nerfing a thing or things to suit a certain play style cascades to...
  4. En_Dotter

    PC Alpha 18 feedback and balancing thread

    I disagree with your disagreement. :) Penetrator + 7.62 ap == less ammo spent for more zombies. Just make them line up which is incredibly easy and there you go. More zombies means less ammo usage unless I am missing something ofc.
  5. En_Dotter

    PC Alpha 18 Dev Diary!!

    Out of curiosity, what happened to that spear we were "promised" a looong time ago? :)
  6. En_Dotter

    PC Developer Discussions: Alpha 17

    Havent read the tweat, but transition from unity 2017.x to unity 2018.x is the smoothest transition i ever had. Bare in mind im not talking about some small projects. I find it highly unlikely transition made trouble not only cus of my experience but also from experience of several of my...
  7. En_Dotter

    PC When will the game be released II?

    I gotta say one thing about this from my own experience as a game dev and a programmer: What one programmer can do in one month, two can maybe do the same in two months. :) Anyway, estimates are usually given with 50% extra time, which is never enough. Im not defending pimps, since i have a...
  8. En_Dotter

    PC Developer Discussions: Alpha 17

    Hey faatal, are u guys thinking of... well updating 7d2d to unity 2018 at one point and maybe, just maaaybe, try to exploit the new job system? It sounds like it might give huge boosts to some events. I havent tried unity beta with job system yet, but... u gotta say it sounds promising if...
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