Double G's latest activity

  • Double G
    Double G replied to the thread PC V2.3 b8 EXP.
    They did say it's going to be a big lumberjack zombie. So it's gonna look something along those lines. We already have a lumberjack...
  • Double G
    Double G replied to the thread PC V2.3 b8 EXP.
    I wish they swam. It would slow them down. They interacted with the water as if it wasn't even there.
  • Double G
    Double G replied to the thread PC V2.3 b8 EXP.
    The collision boxes for the cactuses are too big. You get damaged by them almost a full meter away. And vultures and bees shouldn't be...
  • Double G
    Double G replied to the thread PC V2.3 b8 EXP.
    There are some concessions that don't offend me. Them clawing through concrete is fine - it would be stupid otherwise. It still fits...
  • Double G
    Double G replied to the thread PC V2.3 b8 EXP.
    Getting contradicting requests could make one want to pull their hair out, but please consider not making all zombies too intelligent...
  • Double G
    Double G reacted to Space4Ace's post in the thread PC V2.3 Experimental with Like Like.
    Yeap, I did also play Alpha 16 on the weekend with my brother because he saw both, GNS and WaywardEko playing it in their video or...
  • Double G
    Double G replied to the thread PC V2.3 Experimental.
    They can't, and the fact that they're in this business, you gotta assume they understand that. But let me say this...I just got...
  • Double G
    Double G replied to the thread PC V2.3 Experimental.
    The game is using all the colliders at all times. There's no reduction in the number of active colliders at distance. What I'm asking is...
  • Double G
    Double G replied to the thread PC V2.3 Experimental.
    Let me ask you a question... Would it take a lot of work to shut off all limb and head colliders at a distance, and only have the single...
  • Double G
    Double G reacted to ZehMatt's post in the thread PC V2.3 Experimental with Like Like.
    Absolutely nothing you said justifies the poor performance, while there are claims that it's highly optimized there is quite a lot of...
  • Double G
    When setting brightness below 50% only changes brightness AT NIGHT (and no longer changes indoor brightness during the day), I’ll then...
  • Double G
    Double G replied to the thread PC Why did you ruin your game?.
    Shame on who? You are AN ADULT! These ramblings are delusional, insane and ultimately embarrassing. Get it together! I don't want to...
  • Double G
    Zombies (undead or infected people) are science fiction and not really supernatural. All concepts of them have some degree of...
  • Double G
    "Set in a brutally unforgiving post-apocalyptic world overrun by the undead...". That is from the official TFP description of the game...
  • Double G
    I have been under the impression for most of the time I've been playing this game that there is a large portion of the playerbase that...
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