[SOLVED] Promo art for V3.1 Henpocalypse update

"Your post is ragebait or you need to learn how to spot obviously AI generated art for your own sake."

Maybe take your own advise?
There's no diplomatic way for me to explain what I want to say here so I'm just gonna say "Sure"

I'll just say I was hardly the only person thinking it. See also, steam comments, plus youtube comments. But I'm glad it's clarified.
 
Poor zztong got molested for no reason

It's water under the bridge, but shower me with Cookie emojis if you like. I like cookies.

EDIT: I feel bad for the artist. I used to like to use the M-dash in writing, and that was destroyed by AI. Now any writing with an M-dash is immediately suspect.

Also, as Paul Roetzer said when speaking on campus about AI two years ago, "This is the worst AI will ever be." It's going to get harder and harder to tell AI from a human creation. It is a disruptive technology and humanity is going to wrestle with it forever more.
 
There's no diplomatic way for me to explain what I want to say here so I'm just gonna say "Sure"

I'll just say I was hardly the only person thinking it. See also, steam comments, plus youtube comments. But I'm glad it's clarified.
Just because there are a lot of people who believe that anything is AI content doesn't make it true. As shown here. And I pointed out that every part of that looked as expected and not at all like AI.

And, just to add to what I originally said, the issue you had with the tree... in that reel from TFP, it was very clear that the "missing" bottom of the trunk was just the head of the zombie... they used a white outline instead of black and it looked like you were seeing snow under the tree, when in fact you were just seeing the top of the zombie's head blocking the bottom of the tree. It wasn't as clear in the final image as it was in the work in progress images, but it's clear now.
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It's water under the bridge, but shower me with Cookie emojis if you like. I like cookies.
Lol! :)
 
I'll just say I was hardly the only person thinking it. See also, steam comments, plus youtube comments.
I was just one of the sheep! Just one of the sheep!

Seriously though, maybe get your ducks in a better row before coming and making an ■■■ of yourself while also being condescending to several other people. Not a good look.
 
except THAT is not how reality works...Companies that adopt AI are doing so to rid themselves of the burden of paying a human. It isn't to improve service, it isn't to reallocate resources, it's to increase profits for the few at the expense of the many.

You talk about content creators as if they are a scourge on humanity...7 DTD would have arguably died if not for Content Creators. That's not to say that modders didn't do a lot to help in that regard too.
You are basically spouting data that has no source or proof and is based more off how robots are used than how AI is used. AI can cost jobs, sure. But AI right now is very limited. It's getting better, but it's usually easy to tell when something is AI generated. We all know when GM posts AI slop. Many can tell an AI image without difficulty, though as shown here, some assume it's AI without giving it a real chance and end up being wrong. In programming, AI is rarely used to avoid paying a human. It's mostly used as a resource to improve workflow and efficiency, but not as a replacement for a person. The same number of people are still working on the project. They just use AI to assist. It isn't like a factory that uses robots to replace employees. But people want to treat it as the same thing, even when it isn't. And for those small companies or individual programmers who can't afford to pay for someone to design something for them, AI can be a huge help. That doesn't cost jobs because there's no money to pay for help. If anything it increases jobs because the company has a chance to grow (for small companies) and hire more people after the AI assistance improves business. For individual programmers, it allows someone with no money to write a game even if they aren't artists or musicians, and that is a good thing.

Yes, use of AI can reduce costs. Not from getting rid of employees, but by allowing work to be completed much more quickly by reducing the time it takes to do certain tedious work. There's nothing wrong with that. They've been using computers for that since computers first came out. You use a calculator to do math because it's more efficient. It isn't to cut the number of employees you need. Faster work doesn't necessarily mean fewer employees. Instead, it can mean each project gets done more quickly and so they can take on more work. Same employees.

Content Creators aren't the only source of marketing out there. They are relatively new in terms of marketing. Marketing was done very successfully before there was such a thing as content creators. Yes, they are valuable. But they aren't required for a game to succeed. I certainly didn't look at any content creators before buying this game. Consider that the average age of gamers these days is around 35-40. The highest concentration of people who are interested in watching YouTubers play games (or Twitch or whatever) is found in people in their 20s. Fewer people who are older are all that interested. Some are, yes. But it's a lower percentage. So if the average age of players is in the upper 30s and not interested in watching people play games online, then obviously something else is leading to those game sales even more than whatever content creators contribute. To be clear, I'm not saying content creators aren't valuable. They are. But there are other marketing options that provide a greater benefit and increase sales more.
 
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You use a calculator to do math because it's more efficient. It isn't to cut the number of employees you need.
If you didn't have calculators, you'd have .. calculators of the flesh variety. People filling in sheets of calculations. If AI actually speeds up dev work, fewer devs Will be hired; I think currently junior positions are getting rarer as AI is basically fulfilling that from the company PoV. Doesn't bode well for anyone's learning. Sure one could hope that the saved efforts are spent on product quality, but the market will optimize there too.. the standard of "minimum viable product" isn't being challenged.

Reductions in workforce is not a reason I dislike AI though; the more of the "important stuff" we can trivialize, the better. But it's about to go do psy-op marketing, it's about to run governments, it's about to harvest every bit of info of everyone, but wait there's MORE! ... plenty to dislike, but reducing boilerplate typing isn't really an issue for me. :)
 
I think currently junior positions are getting rarer as AI is basically fulfilling that from the company PoV.

Perhaps. Predicting the future is hard, but I suspect there will be a rebound. I mean, older employees are still retiring. At some point, replacements are needed.

I also wonder if this might fuel a rise in entrepreneurship. That is, faced with fewer employment options more people start businesses. Then, perhaps we get more competition between companies.
 
look, you can have your feelings BUT please dont make assumptions based on nothing, ok? my job from 2008 to 2025 was drawing art, in particular character designs for single-person use, for indie game development(like actually indie, usually one person doing everything solo with an an audience in the double digits) and rarely the actual character sprites used in (often forum or rpgmaker) games. i have very literally lost multiple customers(some of them regulars) because they found the cost of using an ai image generator better than my going rate including one quite embarrassing one where a potential buyer was advertised an ai generating program WHILE we were negotiating a commission and canceled on me when he found he could get sort of the same thing he wanted to buy for about 8 quid instead of my bespoke and exact art for 20 and had the lack of sense and decorum to tell me he was being pitched the program then that he bought it and was checking it out then telling me he liked what he was getting and would get back to me about buying if it didnt work out(he did not get back to me). i have seen my commissions slow down and dry up and occassionally seen ai art shuffled in next to my own past work. i've seen customers(mine and others') with galleries of bespoke human art start to fill in those galleries with ai or ai-assisted images and i have heard other artists talk about this as well.

it does cost jobs in a literal numerical measurable ways and no, it is NOT to reallocate funds elsewhere. it is to spend less money whenever possible in the same way asset-packs are used(though a fair bit more insidious because asset-packs at least sometimes paid the artist. generative ai pays only the company who controls the library the code is scraping from while double-dipping on municipal taxes). the matter of saving time is up for debate but the money really, really isnt.
 
I also wonder if this might fuel a rise in entrepreneurship. That is, faced with fewer employment options more people start businesses. Then, perhaps we get more competition between companies.
In SW, probably.. by enabling one-man studios to do much more. Somewhat related, plenty of "proper devs" are now creating their own tools for whatever they want done (think home computer networks, or "bowling alley refurbishment" as a hobby - or any other hobby tools, firmware or otherwise) .. a crapton of new SW is being created for exactly one user, themselves. Some of those will inevitably bleed to the markets.
 
... they found the cost of using an ai image generator better than my going rate including one quite embarrassing one where a potential buyer was advertised an ai generating program WHILE we were negotiating a commission and canceled on me...
Ouch.

When I started in IT decades ago, we would say our programs empowered employees to do more, and that was true for quite a while. We're somewhere around an inflection point where that changed, and I think it is behind us by maybe a decade. Now it seems more obvious to me the system we engineer do displace people. It was more true in manufacturing and likely true in that sector before I observed it.

Around here, I have friends who don't visit the automated check-out line at Kroger and Walmart because they say it is costing the person at the register and the baggers their jobs. I look at the automation and think I could have been part of that team. If folks don't want automation, then I'm out of a job.

I don't know how we get society to jump from today to Star Trek, or better yet, Wall-E.
 
no, it is NOT to reallocate funds elsewhere. it is to spend less money whenever possible
These are two sides of the same coin - no-one is "saving money" to then have it sit in the bank account forever more. All money saved, is money re-allocated. It might be investments, it might be profits, but it's going somewhere; just somewhere else.

Not to diminish your situation though; it most certainly sucks getting a soulless robot to poorly replace you. There's no real solution to that in this case.. I wish there was.
 
Here are links to the behind the scenes video posted earlier today, which I’ll try to leave non-embedded for people if the forum software will cooperate.
https://www.facebook.com/reel/1034111389479319
https://x.com/7DaystoDie/status/2080362642212884708

One of the benefits of TFP merging with BHVR has been the expansion of the team to do more, especially in ancillary areas like marketing and promotional artwork. In this case, BHVR contracted with an outside studio to make the V3.1 Henpocalypse banner. BHVR’s head of marketing agreed to allow me to share this statement from the art studio that made the image.

As a studio, we maintain a strict policy against the use of generative AI in our artistic production process, and we can confirm that no AI-generated content was used in the creation of this piece. We have confirmed this with our artist as well.

Naturally, art is open to people’s criticism, scrutiny, and/or appreciation. Whenever you have new and different artists contributing, I think it makes sense intuitively that the art may take on a different style than we’ve seen before.

There’s an irony if people jump to the conclusion that anything they find weird or irregular must be AI. They may be identifying the very quirks that make an individual artist human and unique.
 
There’s an irony if people jump to the conclusion that anything they find weird or irregular must be AI. They may be identifying the very quirks that make an individual artist human and unique.
Or better yet, we're already far enough in the loop that actual fresh artists may have been using AI as a training tool for their art, for years. Now, unlike SW, this is going to be less pursued for arts, but I'd bet a significant round body part that quite a number of people are learning from AI slop by now ... human, AI gen, or human replicating AI gen...? :)
 
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