PC V3.0 Sandbox Siege Dev Diary

I think what's being missed is that I view all of this through the lens of multiplayer. You can adjust settings all day long and be happy if you play solo or in a small (tiny) group, but multiplayer servers with any kind of population inevitably run it heavily modded and make it even worse with the silliness (teleports, increased loot, pay to win). I mean, show me a multiplayer server (at least 25 slots) that runs a server with all the rpg elements turned off. This might happen with the sandbox update, and we'll see. But @4sheetzngeegles had it right when he said I was looking for the free roaming, early bleak survival feel the game once had. He seems to be one of the few who understand what I'm saying. Most others seem to be in the "omgz don't say nutn bad 'bout mah game!" mode.
 
I have a question regarding POIs.

The really large pois meaning the Excavation Pit, and the other open area pois.
What setting can I change if any, to allow, Biome spawn to occupy that open
area? I go back an forth through movies and series, and try to recreate scenarios
just to experience it first hand.

I would like to use biome spawn as a filler, to recreate the WD pit when the trailer
fell in and they demolished the wall for the encampment.
 
I think what's being missed is that I view all of this through the lens of multiplayer. You can adjust settings all day long and be happy if you play solo or in a small (tiny) group, but multiplayer servers with any kind of population inevitably run it heavily modded and make it even worse with the silliness (teleports, increased loot, pay to win). I mean, show me a multiplayer server (at least 25 slots) that runs a server with all the rpg elements turned off. This might happen with the sandbox update, and we'll see. But @4sheetzngeegles had it right when he said I was looking for the free roaming, early bleak survival feel the game once had. He seems to be one of the few who understand what I'm saying. Most others seem to be in the "omgz don't say nutn bad 'bout mah game!" mode.
There are going to be servers that use many different combinations of settings and/or mods. It comes down to finding one that is closest to what you want. That can take a lot of time, depending what you're looking for. It's one of the issues when you want to use a server instead of P2P or running your own server. That's not likely to ever change, though.
 
It's crazy that nobody can find servers running those golden-days of the game configs that are so superior to the modern state of the game. I wonder why? There are mods that remove the progressing, questing, trading, and learn by reading aspects of the game. If the game really did go in a bad direction starting with Alpha 11 and continuing to today, I'd think that most servers out there would be running games without all the RPG and progression crap that has ruined the open world roaming survival vibe--

unless....
 
RPG and progression crap that has ruined the open world roaming survival vibe
It’s more of a problem with the books, not the progression itself. I remember a few years ago I found a shotgun and a pistol in the first trash I came across, and I immediately lost the desire to keep playing.

You can still find things like a fire axe, a crossbow, a pistol, or a hunting knife on day one, but they’re very rare. What I really miss are some unique items, like that axe that was basically a stone axe but had a different name I can’t remember it exactly. It’s probably still in the game, just extremely rare. There could definitely be more items like that, but I think something was mentioned about legendary weapons or tools, so that kind of solves the problem.

People laugh that you can craft a pipe pistol but can’t make bacon and eggs without reading books. Okay then, let’s unlock all recipes and find cool weapons right away, preferably on day one sounds like great fun. What’s even the point of a loot stage then? Let’s have fun.
 
It’s more of a problem with the books, not the progression itself. I remember a few years ago I found a shotgun and a pistol in the first trash I came across, and I immediately lost the desire to keep playing.

You can still find things like a fire axe, a crossbow, a pistol, or a hunting knife on day one, but they’re very rare. What I really miss are some unique items, like that axe that was basically a stone axe but had a different name I can’t remember it exactly. It’s probably still in the game, just extremely rare. There could definitely be more items like that, but I think something was mentioned about legendary weapons or tools, so that kind of solves the problem.

People laugh that you can craft a pipe pistol but can’t make bacon and eggs without reading books. Okay then, let’s unlock all recipes and find cool weapons right away, preferably on day one sounds like great fun. What’s even the point of a loot stage then? Let’s have fun.

I don't get it: You say you lost interest immediately because you found a shotgun early in the game.

But then you propose that you should be able to find even more of those powerful weapons right away. Isn't that greatly increasing the chance to make you loose the desire to keep playing?
 
What I really miss are some unique items, like that axe that was basically a stone axe but had a different name I can’t remember it exactly. It’s probably still in the game, just extremely rare.
TazasStoneAxe is still in but lootprobability very low indeed.

groupRottenChest03
groupOldWestChest02

Are the only lootgroups it could pop in with very low probability.
 
It's crazy that nobody can find servers running those golden-days of the game configs that are so superior to the modern state of the game. I wonder why?
Because the server browser is hot garbage? You can barely search for "I haz mods", doesn't really make finding ANYTHING easy, much less an "oldschool" server.
 
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